Pen N Popper - 9/15/2006 5:11 PMThere is an issue when multiple chests are buried in the same map area by different players. Player A buries chest A, player B buries chest B, both in the same map area. If chest A is dug up first, chest B's location will now be set to chest A's location. If chest B is dug up first, chest A's position remains where it was buried originally. Basically what this means is this: Bury chests only in areas that you are relatively confident that there are no other chests.
SquareKnot - 9/16/2006 12:32 PMIs there any way to remove the NPC's once created, other than a server reset?
Pen N Popper - 9/17/2006 1:28 PM 3. Perhaps allow these NPCs to become henchman. This way they could be "rescued" from dangerous situations.