Funny thing about Shadowy organizations, they're hidden in shadows. Shrowd was at it a while before finally making contact with her interests. Not that they'd call themselves an organization I'm sure. There are tricks I learned from my days as a PnP thief (of all my non-layo characters, he's died the least) for finding your first guild.*Don't ask for guilds, ask for work with no questions. Being part of organised crime is all about the Truthes. When people figure out you're more interested in money than honesty, you're at a start.*Don't gossip, ever. Rogues are distrustful of everyone, the trusting rogue seldom lives to level. Listen and pass along to those that are in the habit of returning favors. Favors are worth more than gold.*Don't be a villain. Rogues aren't Snydley Whiplash and they don't do business with anyone like that, at least not the good ones typically. You're just trying to get a little ahead through some legitimate business. If the Toranites and Rofies have a problem with your practices then it's a matter of Theology, not morality.*Make friends, join groups. Rogues can out power most classes for this reason alone, they have friends. The best rogue knows who has a grudge against him and three people that have grudges against the grudger. Help out and earn favors, save them up for when the dice roll low. Rogues are a very social class. In a city a good rogue should be nearly untouchable from streetwise habits and friends that keep you informed.