@Dorg, my post came to me based on the above statement. If anyone of those tiny handful of characters is of "good" alignment or counts themselves on the side of good in good vs evil then the cat should be out of the bag. If not then they have done a great job in keeping the temple secret.
As a note: one of them should make a new PC named "You never found this door". Then make that PC the owner and lock it and give out keys.
I think the best solution would be to move the temple entrance away from where it is and hide it somewhere else. Somewhere far away from that easy-to-spot place. No matter how many people agree on the terms of it here, there's the other half of the server that will say.. "We have a forum? Since when?!"
Guys,There is an opportunity for some really good roleplay here. There are some really good idea's in this thread. Jrizz is right on the money1) The owner of the house should be changed to "you never found this door".2) The door should be locked. 3) The keys should be handed out in game. After all what is the point of a secret society if you can't in game recruit and add new characters. This adds a real element of value to the game. After all not every new Evil character will know about it. They should have learn and gain access to it in game. Remember anyone with a key, not just the owner, can make a copy of the key.4) If possible the entrance to the 'house' should be moved to a different location at next update. This will give a chance for both 'good and evil' characters to start fresh.Cheers,Stragen
Anyway I'd like to add that this is starting to turn something that is relatively simple into something overly complicated. All it takes is some maturity and common sense.