Grr.
I'm not talking about decoupling. I'm talking about the fact that too many things slip by. If so many things slip by you, surely someone else should pick up the less important parts, like NWN.
Your comment from that link - "Watch this space" - suggests something in the works, probably involving others, meaning it was some sort of priority and that something was being done. Apparently not, though, else it would not have been forgotten. The chance that everyone would forget something they were working on seems very, very slim.
Sometimes there are no answers given, though, else I wouldn't be talking about unanswered questions.
Nevertheless I did let Ed know I'd be willing to, if he wished.
Lore is not this monolithic thing, and while everything of significance that occurs in the world is going to, in some way, affect the future and by extension the MMO, that doesn't mean things can't change/happen/be altered. I think that perhaps there is a misconception here by GMs and players alike. Ed can (and should) correct me if I'm wrong, but there are things that can change and things that cannot going forward. Things that cannot change are the core. Deities and their relationships are solidified (or darn near it), kingdoms/realms are being solidified, what magic is and how it works is solidified, characteristics of races are solidified and a few other things like that that are pretty "fundamental" to the setting as a whole are not likely to change. The islands of Corsain, Alibor and Tilmar specifically are more or less locked from this point on and nothing significant can happen there without a really good reason and Ed's approval, as this is the initial setting for the MMO. But at the same time, there is a lot more that can be done, written, changed and/or accomplished outside of that. It should fit within the framework of what has been established and defined...
kingdoms/realms are being solidified
My apologies for plucking in the post, but as a player that is working hard to push matters in regards to a Kingdom/realm then could this point please be clarified? I don't mind failure due to player actions, (all actions should have consequences after all ) but finding out later that the effort was in vain because the lore of the realm was locked down for the upcoming MMO would be a bucket of cold water in the face.
On the flip side, there have been plenty of people who see impromptus as an interruption...even a disruption.
On the flip side, there have been plenty of people who see impromptus as an interruption...even a disruption. People have sent irritated and angry (yes, really) messages to GMs for "getting in their way" or "interrupting." Interrupting what? Yep, you guessed it...XP and CNR farming. Some GMs have gotten so fed up with that attitude that they just stopped doing them completely.
*IF* the option existed to field deity questions, I would do it, absolutely. But I only wrote half the gods, and half of those in conjunction with others, so there would still be time passing while I chased down so and so and reviewed the request with them. I'm not sure it would really save response time. Nevertheless I did let Ed know I'd be willing to, if he wished.
I for one disagree with the original post.Maybe it's beacause in the 6-8 years (god I can't remember how long it's been now, possibly more) I've focused on making evil/dark aligned characters that I've gotten too used to being alone and forgotten. Was I upset by this...hell no. I found others like myself and we stuck together, worked hard and eventually got what we deserved. It made it all the more worth it having put the effort in and I can't thank the team enough for rewarding us with the beautiful temple to name one of them.Someone raised a thread once a while back about characters under lvl 20 that are epic in their own right. i was very pleased to see that my old character made it in the group, together with my dark comrads. You see it's not about having GM's alter the world becuase your character is lvl 30+ and should be god-like becuase you're a WL. It's more about the influence you have on others around you that is WL not the title and level of the char. As far as being told what to do these days, mate, we've been told 'no' almost all the time. Did it stop us...No. We kept at it and eventually it paid off. One example is the recent approval of Champions of Corath, Pyrtechon, Baerun...etc. We worked on this for a long time. If the team acted on every whim from a high level character then it wouldn't be balanced. And I won't go into the resources since MYC, ED & Dezza summed it up perfectly.As mentioned I've been around for a very long time and I've yet to crack lvl 20. It was only until the last 12 months that things are starting to happen for us Corathites. I'm also finially doing my first WL. I don't anticipate I'll ever make it past lvl 30 nor do I expect that I'll run the temple, tilt the balance of light and dark, reach lichedom or sip tea with Corath himself. As a WL (if i pass) i only expect to influence the people around me, mainly to hate me most of the time, otherwise assist guiding other evil chacaters who want to make waves. I'm sorry but if I was to expect that being WL means I'm god-like and deserve more than the next man who puts a lot of effort in RP that would be simply selfish. Cheers,Polak76