Hasim whipped out his scimitar as the flap of his beit al-sha'r fluttered open, facing the newcomer who now framed his doorway… sand from the raging sandstorm blowing into the tent. Hasim’s cat-like stance was obviously that of an expert bladesman. Through his parched lips the man begged forgiveness for his intrusion and asked for shelter.The Law of Diyafa required that Hasim show hospitality to the stranger. In the hostile and unforgiving environment of the desert strangers and travelers did not often cross his path. Although cautious, he invited the man inside and prepared the first cup of coffee.'Al Heif' was poured: The first cup of coffee to be poured and tasted by the host to let the guest feel safe.'Al Keif' was poured: The second cup of coffee to be poured and tasted by the guest himself.'Al Dheif' was poured (The cup of the guest)… the third cup of coffee, to be drunk by the guest.After this, the stranger told a wild tale. He explained that he was a mercenary and was part of a company that had taken a complex of caves rich in ore. They dug too deep though, and disturbed ancient burial chambers. A great evil was awoken… a master and his 12 sons. He rambled on, fear obviously in his eyes. After several hours he asked for a water skin and departed.Hasim stood in the doorway, thoughtful. The sandstorm had subsided. He remembered tales as a boy told by his great grandmother of an ancient Sorcerer King named Amennaanka who lived several centuries ago. He was also said to have 12 sons and was an evil blight that disappeared after his kingdom was overthrown. Where he went, or what happened to him, nobody knew.Hasim called his son from another room and ordered him to run to the other tents and tell the rest of the clan they were moving out. He wanted to be far from this place by dusk. There was a sense of wrongness in the air, and the stranger was a bad omen. // This is a static quest and it has been placed in-game. Feel free to use this thread for RP/Forum posts. Significant posting will also be rewarded at the conclusion of the quest.This is a tough one, CR can get pretty high. The soul mother is active and a balanced group is advised. You have been warned. Rewards have been placed in game as well. Also, the boss has been assigned a special XP bonus for this one… If you beat him/her/it, you deserve it. The reward is set to scale to the party with a max. This means the more people in the party, the more XP. Unfortunately you don’t know what the max party cap is. ;-)Good luck! PS - DO NOT sneak in invisibly and steal the quest rewards. At the conclusion of the quest, please send me a private message and let me know what loot you found to confirm fair play.-Rave