I can't simply accept this "because it's in their blood" explanation for such restrictions. It would be fine reasoning to explain why most half-giants are chaotic, or why there are very few lawful half-giants. It does not validate utterly preventing a half-giant from being lawful, though. People go against their "blood" all the time, consciously and not.
Half Giants are as diverse as humans in alignment.
Half Giants as a general rule tend to get along well with both their parent races, and have better relations with both than, say, Half Elves.
However Human raised Half Giants have been known to worship any number of gods, reflecting the diversity among their human parents.
player character half-giants are only of the hill giant variety and thus cannot be lawful.
Thank you all for giving your input on this. Still not quite satisfied, and though I might never be, I'd still like to push this some more.I can't simply accept this "because it's in their blood" explanation for such restrictions. It would be fine reasoning to explain why most half-giants are chaotic, or why there are very few lawful half-giants. It does not validate utterly preventing a half-giant from being lawful, though. People go against their "blood" all the time, consciously and not.
Orth you are quite completely missing my point. This is not about my character. It stopped being about my character after our conversation in IRC.I am asking about the fundamental traits of Hill-Giants and Half-Giants that are the basis for these restrictions. If you have them in place for players to better understand their roles, then it should be easy to explain. I only wish someone would.
You have never tried raising animals have you? You can not train a beagle not to hunt, it is in their blood, period. You can not domesticate a lion or tiger. They will always be dangerous and one bite from killing you. It is in their blood.The Kitty is always cute until it rips your arm off...
Regardless of any guessing and philosophizing of IC reasons or mechanical explanations about why half giants cannot be Lawful, there's a good chance that there is no IC reason at all. I know that sucks. I don't like it, either, since I like things to make sense and I think it diminishes the world not to supply in-world reasons for the way things are. That's the way it goes sometimes, though.There are several weird things like that floating around. I don't know what kind of personality you have, but I can tell you I don't really like letting those things go. I want Layonara to be the best it can be, and leaving holes like that is just bad. But sometimes there aren't going to be any answers coming and there are going to be holes, and you have to let go, just so you don't burn yourself out. Hopefully, there won't be any holes left hanging inexplicably in the MMO.
Fair enough, my apologies. If you're looking for a historic outline of the trials and evolution of the Layonara Hill Giant that has caused this genetic predisposition in them and their offspring Half-Giants then I refer you to EdTheKet. Send him a PM or hope he checks up on this thread.
I don't want to hear that the only reasons are (1) that Half-Giant Monks are overpowered and (2) it would be tedious to make technically possible. I understand these two reasons and I am not arguing or looking for reasons for this to be allowed. I want to know what the lore reasons for not allowing it are.
I can only hope the MMO will not have design flaws such as this.
These alignments are restricted on creation only.There's nothing preventing one from shifting from one to another by RP in game (except for Brownies which are completely alignment-locked; like if they would explode if they were to change to an evil alignment).