Why don't we just write in our bios how much training our mage has had that is above the average and request to start at level 3? It would have to cost something, and when it comes to crafting, if people were allowed to have favored ones then should they really be able to level as normal in everything else, still? Think of wizard specializing! It's been pointed out several times that people excelling in many crafts, some of which have nothing to do with each other, is a little silly. So I imagine if something like this was put forward, the opposite would have to be true as well. I don't think it's really likely, though. Just saying.(1st level background feat: Craft - Tinker: +1 to rolls for tinkering... ! )
A backgroud feat only selectable at level 1 is a good option for this.
Why don't we just write in our bios how much training our mage has had that is above the average and request to start at level 3?
I see CNR as more of a roleplay element like the language ears, something to give your character an economic means other than killing and something to do.
And Gulnyr, we do already see lots of "lame character submissions" squeezing in language ears, separating forced from thoughtful is what the approvers are there for, isn't it? Not every character with the "right words" would be able to squeeze in a random craft into their biography, unless it was suited to their character's past, I think that much is obvious.
Good thing I braced for impact
I think you'd agree it would be pretty lame to see a lot of character submissions written with a paragraph or two just to get a couple of levels in a craft[...]
If we were to say "OK" to being able to write crafting levels into one's bio today, then there are maybe 4 people who have the access and know-how to actualy add those crafting levels by manually editing the database...or one of those 4 people would have to spend time crafting some kind of custom system to allow setting that somewhat easily...or any other number of possible solutions, all of which take time.
As an element of enhancing RP...well, now we're mixing messages. Is level important to RP? Character levels certainly are not. Why should crafting levels be?
...Level 3 in crafting would be the new Level 1....and then we've spent a lot of time to accomplish basically nothing.