NWN Discussions and Suggestions > CNR Suggestions/Discussion

Why I absolutely hate CNR

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Rehevkor:
My con bonus is +2 and my wis bonus is +3, so I'm ideally suited to cooking, but still all of my starting choices were 35%. Last night I made two runs for sugar cane and had an entire inventory page filled with them, and only managed to produce powdered sugar once. This just seems unrealistic and needlessly time wasting to me.

Getting a little crafting xp for failures would erase my problems with CNR though. It even makes sense. Do the devs read this forum, or should I post a suggestion somewhere else?

FlameStrike:
Like someone else said, it's hard when you take up a craft, but as soon as you have patience and advance a couple of levels, it gets a lot easier.
 Picking a craft based on stats is allright, but they only influence about 5 or 10% most of the time at lower levels.

Leanthar:
"...Getting a little crafting xp for failures would erase my problems with CNR though. It even makes sense. Do the devs read this forum, or should I post a suggestion somewhere else?..."
  I read nearly every single post...easily 90% of the posts and yes of course we read this forum since it is for a very important part of the world and game system.
  We will not be giving xp on failures, sorry.

Thedan955:
this seems like a good place to plug my business again!

If you need materials for crafting,  Talk to Klugger in game.  He will do hickory for real cheap.  Anything else you want well talk about.

-Klugger

Victor:
I recall a saying, "Experience is what you get when you don't get what you want."  If you gave experience for failure instead of success, characters would learn very quickly at first but find mastering their craft very difficult.  I think the idea has merit, but I'm just getting started.  Don't turn the system on its head just on my account.   ;)

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