As the title says, a random thought on PvP.This is a RP server. I believe the (relatively) new limited PvP rule was brought in to enhance the RP experience, not detract. Player vs Player should, in my opinion, be at the end of RP interaction, not as the 'port of first call'.Respect those that, for reasons IC or OOC, do not wish to engage in PvP.'That's what my character would do' only carries so much weight with me. Enjoy your character and 'do' what you think they would up unto the point where it may detract from another player's enjoyment of their character.Cheers!
Enjoy your character and 'do' what you think they would up unto the point where it may detract from another player's enjoyment of their character.
I have heard where an intimidation check from a barbarian was 70 vs 15 in a quest or something like that and the character that lost, wet his pants.
Must have been against a GM controlled NPC.
Sadly, the intimidation skill in PnP often boils down to metagaming much in the same way that the PVP widget does; The PLAYER (not character) knows that said intimidator is lower level or a rogue and isn't scared, so his character metagames through the check, despiyte having blatantly failed it.
Just as a note, I don't think a high level character is particularly obligated to wet his pants at a high intimidate roll just because they don't have ranks in the skill.
Conclusion: PCs should bother to make a counter roll regardless of each other's level. But the level IS factored into the counter-equation. If Sir Onionhead were level 40, rolling against someone's +30 intimidate, he'd save with a d20 + 40 + WISmod, without metagaming having anything to do with it. Even rules that don't take the whole levels still use part of them, like half.
You can change another's behavior with a successful check. your Intimidate check is opposed by the target's modified level check (1d20 + character level or Hit Dice + target's Wisdom bonus [if any] + target's modifiers on saves against fear). If you beat your target's check result, you may treat the target as friendly, but only for the pupose of actions taken while it remains intimidated. (That is, the target retains its normal attitude, but will chat, advise, offer limited help, or advocate on your behalf while intimidated....