Fatherchaos - 6/29/2006 7:57 PMJust keep in mind you'll have a bit of a daunting task creating a voice set. Not only are there the 49 required audio files (if you intendend to replace every spoken bit by your char), but you'll also need a custom tlk file for the strref. I've been working on just such a set, and while the recording was not so difficult, debugging all the timings and strrefs is a bit of a hassled. If you'd like a good point of reference, grab this file http://nwvault.ign.com/View.php?view=Other.Detail&id=99 or visit here http://ccg.dladventures.com/index.php/CCGv4:_VoiceSets