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Messages - Avenge

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1
Just for Fun / RE: Approval Spam!!!
« on: November 06, 2005, 12:30:00 PM »
yeahnoone will remember me.... it's a whole new cast of characters from when i was here last. :(

2
Just for Fun / RE: Approval Spam!!!
« on: November 06, 2005, 07:52:00 AM »
*is ignored*

BAD SPAMMERS! :(

3
General Discussion / RE: Spam
« on: November 04, 2005, 08:34:00 PM »
I love spam!!! :-D

4
General Discussion / RE: HI everybody...
« on: November 04, 2005, 07:45:00 AM »
ack, I forgot to reply to this. Thanks for all the help! I plan on getting that new character started momentarily. :)

5
Just for Fun / RE: Different Games
« on: October 14, 2005, 08:53:00 AM »
Elder Scroll and Morrowind are one and the same... well technically. Unless you mean Elder Scrolls 1 & 2... ;)

6
Just for Fun / RE: Game Mark II
« on: July 02, 2005, 01:40:00 PM »
druids

7
General Discussion / RE: So.... 1.66???
« on: June 29, 2005, 05:33:00 PM »
That's probably the problem. Remember what they're called?

8
Just for Fun / RE: Wacky Spells - NO LIMITS!!!
« on: June 25, 2005, 08:03:00 AM »
here's a couple more...

Mordenkainen's Hippie: The caster summons a rainbow-eyed hippie who covers all enemies within 20ft with dope. If a successful will save is not made against a DC of 50, these enemies become under the caster's control for 2 hours. On a successful will check, the enemies are temporarily immobilized because they are smokin' so many doobies. If the targets (will save or not) fail a fortitude save after a certain time, (2 hours for successful will, 1 hour for failed) they must die.

Bigby's "Naughty Naughty" Hand: The caster summons a giant hand (who's colour is specified before), that spanks all enemies within 5ft, dealing 3d6 damage per caster level, if they fail their reflex and will saves. If they succeed reflex, they are immobilized and struck with fear. If they succeed will, the hand shakes its finger at them, striking them with fear and reducing their strength by 4. If both checks are succeeded, they are struck with uncontrollable laughter for 1d4 rounds.

9
Just for Fun / RE: Game...
« on: June 19, 2005, 05:37:00 PM »
...

10
Just for Fun / RE: Game...
« on: June 19, 2005, 05:35:00 PM »
...

11
Just for Fun / RE: Game...
« on: June 17, 2005, 08:46:00 PM »
Tuatha de Danaan (YEAH I STUDY MYTHOLOGY! WHAT YOU GOT A PROBLEM WITH THAT?! WANNA FIGHT ABOUT IT?!)

12
Development Journals and Discussion / RE: The Blackest Night
« on: June 16, 2005, 09:51:00 PM »
Andesemin stared into the blackness of the night sky. Straining to see, but finding nothing but black. He blinked his eyes, and he could feel the burns on his lids scratching against each other.

I wonder... he thought, Does a star soar above me today?

His mother walked up behind him, and he felt her footsteps echo through the ground. She said, "Andesemin, I brought you some dinner..."
"Mom, I'm eighteen, do you really need to do that?"
"I'm just making sure you eat, now dig in!"

Reluctantly, Andesemin ate. Eating was not as hard as you might think it would be for a blind person. After eighteen years of eating, you kind of get used to it. Andesemin, still straining to see the stars, finished his dinner and returned to his house. Feeling his way down the dimly lit hallway, he found his bed and went to sleep.

13
Just for Fun / RE: Replacement for the BadgerBadger song
« on: June 15, 2005, 04:25:00 PM »
Loved the badgers... BUT LLAMA'S SERIOUSLY PWN THEM BADGERS!!!

*succeeds fortitude and will saves, but fails reflex and falls off chair*

14
General Discussion / RE: Half-Giants and Grannoch
« on: June 15, 2005, 08:03:00 AM »
Before you even think about that technical stuff, pretige classes are not usually approved on character submission. You later can rp in that direction, but from my experience, they don't tend to let PrC Classes in right off the bat.

As far as the deity vs. alignment goes, I think you'd be smart to make him chaotic good.

And yes, you must be able to cast divine spells, but you can get that from a druid, as Clerics are sometimes difficult to rp.

Hope it helps. :)

15
Just for Fun / RE: Cake or death?
« on: June 14, 2005, 12:24:00 PM »
I want it to made made of chocolate! No, not just chocolate... PURE FUDGE!!!!!

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Oops, in the typing text it looks like a cake, then WOOT!

16
Just for Fun / RE: D&D spells not worth memorizing.
« on: June 14, 2005, 06:33:00 AM »
You think this is funny?! You should see the full list! http://www.fantaseum.com/humor/showhumor.asp?rec_id=3

17
Thanks! You'll see Fire-Eye's story there shortly!

18
Just for Fun / RE: D&D spells not worth memorizing.
« on: June 13, 2005, 10:08:00 PM »
Quote
Talan Va'lash - 5/18/2005  2:19 PM

I found this on another forum and found it way funnier than I should have... so, i did the only logical thing.  Posted it here!  (and removed a few of the ones not worth repeating.)

Acid Trip
Alamir's Fundamental Theorem
Anger God
Animate Bread
Anti-Magic Magic Missle
Become Dead (reverse of Resurrect Self)
Bigby's Clenched Teeth
Bigby's Fumbling Hand
Bigby's Insulting Hand (the second finger is rather prominent)
Break the Wind
Change Elf
Charm Dead
Clear Audience (usually follows Delayed Blast Flatulence)
Create Coat Hanger
Cure Light Winds
Cure Smoked Ham
Deathwish
Detect Dead (Yep, he's dead alright...)
Detect Detect Spells
Detect Lightning Bolts (area: 5')
Detect Pervert
Detect Self
Drawmij's Instant Coffee (components: hot water and cup)
Enlightening Bolt
Enrage Dragon
ESPN
Evard's Blue Testicles
Explosive Friends
Feign Orgasm
Get Life
Globe of Vulnerability
Guess Alignment
Hair Extension I, II, III
Heel
Hold Bladder
Hold Self
Impress Plants
Improper Suggestion
Invisibility to Dead
Irritate Self
Legend Bore
Leomund's Grass Hut
Lightning Blot
Locate Right Hand
Maggot Missle
Magic Gristle
Mail of the Banshee
Melf's Acid Trip
Mildly Surprising Grasp
Mistaken Identify
Mordenkainen's Aroused Hound (can't get it off of the nearest leg)
Mordenkainen's Unfaithful Wife
Otto's Irresistible Disco-Duck
Part Hair
Phantasmal Fork
Power Word, NO!
Power Word, Puke
Protection from Self
Psychoanalyze Without Error (Zo, ven dit you shtop lofink your mutter?)
Remove Hand (yours)
Reservation
Resurrect Living
Sheepskin
Shocking Gasp (usually follows Tenser's Shocking Suggestion)
Silence of the Lambs, 15' radius
Speak With Self
Tasha's Controllable Mildly Unpleasant Laughter
Tasha's Uncontrollable Bladder
Teleport Without Destination
Teleport Without Terror
Tenser's Formatted Disk
Tenser's Shocking Suggestion (you want to WHAT??!)
Transmute Rock to Jazz
Unseen Manservant
Wall of Dog


((Originally compiled by Bill Garrett and Nushae Siobhan Fahey (101 Spells Not Worth Memorizing)))


Some of those could actually be made quite powerful spells, if you think about it.

A few examples:
Acid Trip (If the target fails their DC Check, they lose their feet, becoming partially immobile as if they were encumbered)
Anti-Magic Magic Missle (Instantly Removes all buffs currently on the target, each missle removing one.)
Anger God (Try pissing off a god, point, and say, "He did it!")
Bigby's Insulting Hand (The comic equivalent to finger of death!)
Clear Audience (Increases the effect of verbal spells by ten feet!)
Globe of Vulnerability (If targeted on an enemy)
Mordenkainen's Unfaithful Wife (Break your enemy's heart, making all initiative and "will to live" rolls zero, then kill them!)
Teleport Wthout Destination (Chill in The Void for a while, rest, prepare spells, use the proper teleport spell to go back, and less than a moment in real time will have passed!)
Unseen Manservant (Because everyone wants to summon something invisible, right? If used immediately after killing a creature under the effects of Mordenkainen's Unfaithful Wife, summons that creature)
And finally, Wall of Dog (The higher the DC Check, the more damage the dog(s) deal. More dogs with higher caster levels up to level 20)

---------------------------------------------------------------------
EDIT:

More fun!

Alamir's Fundamental Theorem (If it's the Fundamental Theorem of Magic, then that could be turned into some form of primal energy attack spell???)
Break the Wind (All AOE spells affected by wind are dispelled immediately. Deals 6d12 damage to wind elementals.)
Deathwish (You die, but so do all those within 15 feet of you if they fail a DC Check.)
Detect Lightning Bolts (area 5') (Use immediately after Clear Audience and you can tell if your buddy in the next room is under fire!)
Enrage Dragon (Picture this: some guy, hopefully one of your enemies ;), is speaking with a dragon. Wait until he says something stupid, then cast this spell to kill him indirectly! Remember to cast Expeditious Retreat on yourself first.)
Explosive Friends (Target a party member, then tell them to go fight without telling them the effects of the spell. Trigger it, with lots of Resurrection spells in pocket, and watch him go BOOM! Along with all the enemies he was just fighting)
Hair Extension I, II, III (Gives an unarmed attack bonus, depending on the spell level, the target being able to use their hair as a whip!)
Part Hair (Use on an enemy under the effects of Hair Extension)

Hehe...

19
Another question that's been eating at me. Is the Character Development forum open to anyone for the creation of stories surrounding their character? Or is it just for suggesting CDGs?

20
Oh. Gee I hope L looks at it soon then :( Anyway thanks for clarifying

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