PsychicToaster - 8/17/2005 1:21 PMAny chance that the Pale Master caster level will be fixed? Before anyone jumps on the balance bandwagon, the tradeoff for becoming a PM is slower progression, not no progression. So for instance, a 10/10 would have an effective caster level of 15 (since a PM is supposed to gain effective caster levels and spells per day every other level) isntead of 10. While that may not seem like a big deal, penetrating spell resistence, spell DC, number of missiles, number of dice for damage spells, all get locked at 10 for a boosted AC and some immunities, both of which can be obtained by certain polymorphs, other spells, or putting up with a the 10% spell failure of leather. (finger of death + spell focus necromancy has a higher DC than deathless mastery touch, and it does damage on a fail. It also does not require a melee touch)