Simplistic - 10/18/2005 10:09 PMMe personally, i'd lower my CON to a 16 and make my DEX a 14 so that I have access to the dodge and mobility feats plus all the other dex based feats along the way. The rapier is such a finesse type weapon it'd be a shame not to have the whirlwind attack to go with it With all the feats that a fighter can obtain, i'd make the most out of them.
Tedulas - 10/18/2005 4:52 PMAlright, This is a continuation from another post, I made this thread because the other thread this topic was in, started to go off the subject, but here we go:I want a fighter, High Con and strength - here is what I got so far...Str - 14.Dex - 10.Con - 18.Cha - 10.Wis - 10.Int - 10.Upon leveling, all points go onto strength and I can buy rings and stuff. I will put my skills like this, every level:1 Heal, 1 Disapline, Save 1 point.1 Heal, 1 Disapline, 1 Tumble.1 heal, 1 Disapline, save 1 point.1 Heal, 1 Disapline, 1 Tumble.Etc...The feats I will choose to focus, specalise and improved critcal in rapier, then I can do really good criticals. (15-20/x3).Also, others I will take are toughness, power attack, cleve, great cleve.But unsure of other feats - Little help here please? Im gunna start preparing my character submission.
But, not sure about those mobility feats though, because it says I get more AC when I get an attack of opportunity - when tumble can cover that....