ZeroVega - 11/17/2005 8:13 AMYeah, gets annoying that Death Ward is a level 4 spell. Means that clerics can memorize half a dozen and never fear Finger of death (level 7) and Wail of the Banshee (level 9). Seriously that's messed up.
Wintersheart - 11/17/2005 10:58 AMQuoteVarka - 11/17/2005 7:07 AM*Varka looks at Skarp* Kill that bloody mage lad!!! Oi take the rest...ATTACK!*grins* never trust fighter on this - Skarp take out the cleric!*winks*
Varka - 11/17/2005 7:07 AM*Varka looks at Skarp* Kill that bloody mage lad!!! Oi take the rest...ATTACK!
Pankoki - 11/17/2005 8:25 AM [orange] I said about a dozen characters could make a DC 29 save with their eyes closed and I've seen people make higher at even 32.
[/FONT]Death bonus items have been in the crafting system since V1.
[/FONT]Finally to say that the death penalties in this world are too harsh, come on man. You were a part of this world when dying meant losing weeks and weeks of work in XP. Now all you get is a bunch of reduced stats and a chance of a death token. To be any more lenient than that is just to remove death penalties and have "infinite lives". Death penalties are far from harsh here. So what? You get stuck in one place for an hour or two meditating about what happened. What is wrong with that? Maybe it gives you time to consider your situation and why you died and plan for a better counterattack. And again, luck is not a small factor, its a factor just as important as any other.
[/FONT]It seems to me that you are just venting cause a character has weaknesses that can be exploited. Things go like that, it happens, thats how the game is designed. Every class has moments where they roll the dice and sometimes they fall where it hurts. Mages get clobbered by a huge rock, Clerics get eaten up by some nasty earthquake reflex save, rogues get the horrible horrid wilting, and fighters get to suffer the painful Wail. Its how the game goes.
Rayenoir - 11/17/2005 10:00 AM QuoteZeroVega - 11/17/2005 8:13 AM Yeah, gets annoying that Death Ward is a level 4 spell. Means that clerics can memorize half a dozen and never fear Finger of death (level 7) and Wail of the Banshee (level 9). Seriously that's messed up. Oh come on. You're never packing a dispel or a spell breach?
ZeroVega - 11/17/2005 8:13 AM Yeah, gets annoying that Death Ward is a level 4 spell. Means that clerics can memorize half a dozen and never fear Finger of death (level 7) and Wail of the Banshee (level 9). Seriously that's messed up.
Chrys Ellis - 11/17/2005 11:40 AM Xiao can make the save, but it wouldn't be guaranteed.