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Topic: Skeletal Ogres (Read 306 times)
FlameStrike
Sr. Member
Posts: 1126
Skeletal Ogres
«
on:
November 27, 2005, 02:30:00 PM »
Don't count as undead for turning purposes, or, might require someone of higher level than 20.
I tried to turn it with Syn at the Dire Wood caves and it didn't work.
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orth
Administrator
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Posts: 4468
Thanked: 1617 times
RE: Skeletal Ogres
«
Reply #1 on:
November 27, 2005, 02:43:00 PM »
I am presuming you didn't make your rolls as I was testing the turn undead with these very creatures.
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orth
Administrator
Sr. Member
Posts: 4468
Thanked: 1617 times
RE: Skeletal Ogres
«
Reply #2 on:
November 27, 2005, 02:44:00 PM »
Ah I bet I know what it is, the one placed in that Cave has not been updated. Thanks for the report.
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FlameStrike
Sr. Member
Posts: 1126
RE: Skeletal Ogres
«
Reply #3 on:
November 27, 2005, 02:51:00 PM »
Yeah, since i tried to Turn it 3 times, and seeing as how it's stated as Effortless on its description, i thought it would be a bug... By the way, those caves could use more of them, good to spice things up in there.
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FlameStrike
Sr. Member
Posts: 1126
RE: Skeletal Ogres
«
Reply #4 on:
November 27, 2005, 03:04:00 PM »
Alright, nevermind this issue, it was probably caused by the fact the ogre was under that bug which makes it untargetable and invisible.
I just tested it once more to be sure. Thanks for the quick reply.
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orth
Administrator
Sr. Member
Posts: 4468
Thanked: 1617 times
RE: Skeletal Ogres
«
Reply #5 on:
December 13, 2005, 10:47:00 PM »
Fixed in next update.
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