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Author Topic: Crafting Exceptional Items  (Read 1083 times)

orth

RE: Crafting Exceptional Items
« Reply #20 on: December 15, 2005, 10:55:00 PM »
1809c1809,1810 <         if (nRoll >= 20) --- >         int nRollX = d20(1); >         if ((nRoll >= 20) && (sRecipeTag != sExRecipeTag) && (nRollX >= nEffDC)) 1810a1812 >                 FloatingTextStringOnCreature("Exceptional!",oPC,TRUE);
 

Harloff

RE: Crafting Exceptional Items
« Reply #21 on: December 15, 2005, 11:05:00 PM »
1 - 0 to orth...
 

orth

RE: Crafting Exceptional Items
« Reply #22 on: December 19, 2005, 10:25:00 PM »
Added in next update.
 

 

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