Just a quick point:I find it funny when someone of level 21+ says "Levels don't matter now" ... That's because you got there!
The other end is the person who only has a couple of hours every so often and is in a weird time zone.
real football
[/I][/B] So even though it's possible to grind and level fast just by that, it is also possible to level fast just because you play a lot. I don't think it's really fair to just look at the number of months someone has been playing a character to see if they have levelled too fast.
Higher level characters don't necessarily call all the shots. All character opinions are valuable disregarding character reputation/class/alignment.
I agree totally Polak76. I wish the level of the characters were not even listed on the server status. I never look at it for that reason. I don't want to know what level characters are. I don't want to track how fast so and so is leveling or how long they have been playing. I just want to see people there and interact with them. For people to watch how fast another character levels and make value judgements on them based on that alone is just unacceptable in my book. Meet people in game and make judgments based on their behavior and RP not the numbers on the server status screen. I liked it when deities were taken off the server status screen. Maybe it's time to take level off of it as well. Then people just wouldn't know so they wouldn't get upset about it. The team still has the info if they need to get onto someone but level has very little place in RP. I would like to see reputation and RP more govern the responses of characters to one another in game.
But then again, I tend to have more fun depending on the people I'm around, not the area I'm in.