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Author Topic: Layonara Standard Time?  (Read 766 times)

Shrowd Umbra

Layonara Standard Time?
« on: March 07, 2009, 12:54:54 PM »
Just a thought but perhaps we could have a standard time for Layonara? I know I should be able to calculate GMT to my own time (something I've started learning recently) as well as other time zones. I know Layonara is a global game in that our players come from places all around the world and the GMs aren't always on the same time clock. Would it be possible to pick a timezone like GMT and make that a sort of 'official' time for Layonara and Layonara events?
 

EdTheKet

Re: Layonara Standard Time?
« Reply #1 on: March 08, 2009, 05:10:12 AM »
That would be one other timezone to keep track of (and have confusion with with Daylight Savings :)

There's plenty of sites out there for easy time conversion though.
 

darkstorme

Re: Layonara Standard Time?
« Reply #2 on: March 08, 2009, 05:11:38 AM »
I try to use the World Time Clock for all my quests, myself.
 

Lynn1020

Re: Layonara Standard Time?
« Reply #3 on: March 08, 2009, 11:51:59 AM »
Quote from: darkstorme
I try to use the World Time Clock for all my quests, myself.

Thank you for doing this, it helps tremendously!!! :)
 

Shrowd Umbra

Re: Layonara Standard Time?
« Reply #4 on: March 09, 2009, 03:57:19 AM »
Quote from: darkstorme
I try to use the World Time Clock for all my quests, myself.


That's one of my favorite bits too.
 

Xaltotun

Re: Layonara Standard Time?
« Reply #5 on: March 23, 2009, 06:21:51 AM »
I must admit to being confused by the times published, so find the idea of a Layonara timeclock appealing. I know a lot of GMs now use the World Time Clock, but it's another click and can't be put into the quick view you get when you hover over an item.
 

Dorganath

Re: Layonara Standard Time?
« Reply #6 on: March 23, 2009, 07:13:45 AM »
The best solution is to post calendar events in several time zones, including GMT, and to use something like the World Time Clock lined above for other people.

Standardizing on GMT really only help the GMT and near-GMT people the most, but everyone else still has to wonder how close they are to GMT.  As Ed said, it's just one more time zone to track, won't alleviate the twice-yearly confusion due to Daylight Savings Time, etc.
 

EdTheKet

Re: Layonara Standard Time?
« Reply #7 on: March 23, 2009, 03:46:15 PM »
Right, it's just changing the problem. Now people need to think how far removed they are from GMT, but if there's a Layo time, people will need to remember how far away they are from Layo time.

So it's just moving the problem :)

Of course, you US people could all petition your Congressman or Senator to ask them to put the Daylight Savings Time in sync with the majority of countries in the world :)
 

Dorganath

Re: Layonara Standard Time?
« Reply #8 on: March 23, 2009, 05:05:19 PM »
*sighs* It was...but in the last couple of years, someone thought it was a good idea to shift it earlier in the spring and later in the fall.

*just shakes his head*

Don't blame me, man...I just live here and pay their salaries. :mad:
 

EdTheKet

Re: Layonara Standard Time?
« Reply #9 on: March 23, 2009, 05:16:57 PM »
Quote from: Dorganath
*sighs* It was...but in the last couple of years, someone thought it was a good idea to shift it earlier in the spring and later in the fall.

*just shakes his head*

Don't blame me, man...I just live here and pay their salaries. :mad:


That's crazy! I just looked it up, emphasis is mine

Presuming DST has a purpose, that purpose would be to reduce the distance between the earliest sunrise of the year and the latest sunrise of the year by one hour, usually somewhere in the vicinity of 07:00.

However, this has never been implemented at the federal level, suggesting those who make these laws misunderstand the concept. As this has never been implentented on a national level, it is unlikely that leglislators truly understand the concept. Since DST moves sunrise one hour later by the clock, late sunrise times become a problem when DST is observed either too far before the vernal equinox or too far after the autumnal equinox. Because of this, the extension was greeted with criticism by those concerned for the safety of children who would have been forced to travel to school before sunrise, especially in the month of March. In addition, the airline industry was especially concerned if DST were to be extended through to the last Sunday in November, as this is very often the Sunday after Thanksgiving. This is one of the busiest travel days at American airports, and could have resulted in much havoc among travelers who forgot that the clocks were changing that day.
 

Xaltotun

Re: Layonara Standard Time?
« Reply #10 on: March 23, 2009, 05:29:38 PM »
Quote from: EdTheKet
Right, it's just changing the problem. Now people need to think how far removed they are from GMT, but if there's a Layo time, people will need to remember how far away they are from Layo time.

So it's just moving the problem :)

Of course, you US people could all petition your Congressman or Senator to ask them to put the Daylight Savings Time in sync with the majority of countries in the world :)


Sorry EdTheKet, I don't agree with your analysis there. If there was a Layo Standard Time, I would only have to remember one set of sums to make it suit my time (and then adjust +/- for DST). Easy.

As it is now, if stuff is posted in PST, EST, AsiaPac, whatever, I have to remember a whole bunch of other time differences.

So: remember a whole bunch; or remember one.
 

Gulnyr

Re: Layonara Standard Time?
« Reply #11 on: March 23, 2009, 05:51:03 PM »
Isn't that how GMT works?  Almost every quest has a GMT time posted with it (or uses the world clock thing), so why not just pretend GMT is the Layo standard time?

*shrug* Maybe it just seems simple because I missed something.
 

Link092

Re: Layonara Standard Time?
« Reply #12 on: March 23, 2009, 07:15:21 PM »
Set a 24 hour clock in sync with GMT, and post it on the server, so everyone one the site sees a clock with the Layonaran Universal Play Time (LUPT). This time will be fixed on the actual forums,, and requires no conversion (although one may covert it with the world time clock to schedule their events). albeit the LUPT would be based on GMT, it is fixed so that when L looks at the time over in Cali at 5:00 PM PST, I look at it in  North Carolina at 8:00 PM EST, and Kenderfriend (may sound stupid of me, but I'm not sure if England is split by timezones... .so I'm using you as an example :p) looks at it over in England at 12:00 AM GMT, we would all see the exact same time, 12:00 AM LUPT (as it is based off of GMT).

while my horrid ability to calculate timezones might have screwed up the values, the general idea is still visible. this system would set a universal time for all Layo-players, and all quests would be based on this time.


If any have not noticed yet, this is a overly complicated explanation for something currently being done, which has been working IMHO (minus DST *curses* which is why I keep one of my two watch settings on GMT :) )

Sooooo I just suggest to put a big GMT clock under the calendar, and a small box with a time conversion based on IP location ( so for me, GMT time would show, and underneath, a box that reads " -5 GMT")


:D  *grins evilly, sneaking away, wondering how many have been confused*
 

Black Cat

Re: Layonara Standard Time?
« Reply #13 on: March 23, 2009, 07:59:15 PM »
GMT *NEVER* change, it was and always will (mostly except, if my memory serves me well and I haven't looked that up, at some point in history when the french weren't too keen on the english when a Paris Meridian was used instead, well instead or at the same time, all depending where you live of course) be the starting Meridian... from which all other timezones are calculated... either + or -. So depending if you live west or east of Greenwich, England you're either in advance or behind the time in Greenwich. GMT (Greenwich Mean Time, although I always though it meant Greenwich Meridian Time ;) ) is never affected by daylight saving. If you knows how far behind or in advance you're timezone is comparing to GMT/UTC, it's a simple addition or substraction to make... adjusting it to your local usage of Daylight saving which adds 1 or take 1 hour.

Of course it's a simple addition or substraction to make too from one timezone to the other.. if you happen to know how much hour there is between one and the other and if you understand daylight saving properly (which is unfortunately not my case... always have to think long and hard to know if I have to advance my watch or set it back). But since GMT never change it's much easier to compare GMT and your local time than to compare two local time.

But of course... The World Clock mention above makes all those math easy.
Or you can use the calendar nice engine which at least for me if set up properly on your side and used correctly (I believe you should not check the "ignore Daylight saving" thingy to start with) it should actually make all those brain hurting math easy too.
 

ycleption

Re: Layonara Standard Time?
« Reply #14 on: March 23, 2009, 09:06:03 PM »
I don't think this is something that needs to be, or should be dealt with administratively. People (both DMs and players) need to learn to post things in GMT, or use world time clock, or just get on IRC and ask "is the quest in 3 or 4 hours?"

In our increasingly globalized world, figuring out these things is an essential skill. People need to learn their offset from GMT and other commonly used timezones, in both normal and daylight savings time, and learn to communicate time to a global audience... (*sighs* I sound like a motivational speaker or something, don't I?)
 

EdTheKet

Re: Layonara Standard Time?
« Reply #15 on: March 24, 2009, 03:22:24 AM »
Quote
Sorry EdTheKet, I don't agree with your analysis there. If there was a Layo Standard Time, I would only have to remember one set of sums to make it suit my time (and then adjust +/- for DST). Easy.

As it is now, if stuff is posted in PST, EST, AsiaPac, whatever, I have to remember a whole bunch of other time differences.


So what you are asking for is not a Layonara Standard Playtime timezone. What you really want is that at least one single timezone is always displayed for quests. This should be GMT, because indeed, it does not change.


Quote from: ycleption
I don't think this is something that needs to be, or should be dealt with administratively. People (both DMs and players) need to learn to post things in GMT, or use world time clock, or just get on IRC and ask "is the quest in 3 or 4 hours?"


Exactly. And we do ask our GMs to include GMT as much as possible.
 

 

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