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Author Topic: New Version Online  (Read 3068 times)

orth

RE: New Version Online
« Reply #40 on: February 24, 2005, 03:43:00 pm »
Version 336 as of around 3:45PM PST  Thanks for this release go to many people on a great project team that needs to flourish with some procedural guidelines :)  Thank you Aryn, Rhizome, G-452, IceDragonDuvessa, Ozymandias, Pankoki, stormspirit, Adam Miller, Forsetti and any one else who I might have missed for helping with this release. Oh! and that Leanthar guy.  Credits for the various hak additions will be added to the credits page shortly.  

    • fixed PH advanced craft house entrance
    • changed Jasmin's quest reward (old one was bugged, new award will be swapped)
    • give Medusa shifted shape a bow
    • selling house wipes your furniture
    • fixed how much you were paid when you sold your house
    • fixed loot drops
    • added sharks
    • added portal to Forest of Mists from Casterly Castle
    • fixed Dawson's quest
    • added another trashcan in Hlint
    • fixed unidentified dire wolf pelts
    • fixed ingot recycler
    • removed floating picture in Deliar bank
    • weapon customization no longer asks for dye
    • added enchanting pool to Mist's temple
    • fixed conflict with negative energy protection and undeath's eternal foe
    • fixed pass to Voltrex being removed once sailing
    • made sure PCs will not get DM tools
    • NEW DEATH/RESPAWN/TOKEN SYSTEM
    • new location saving system
    • stirges now look like bugs
    • added Lisa's Clothes Horse hak  
         
      • more clothing customizations  
      • mourner's umbrella  
      • dragon parasol  
      • fans  

      • added quasi/paraelementals  
           
        • full monsters not done/balanced yet  

        • demon card updates  
             
          • Increased cost of Maiden of Paradise to 2.  
          • Toned down Pit Fiend.  Two magic generators are additionally destroyed when the creature is cast.  
          • Added Power Stream, a global enchantment that causes all players to draw an extra card.  
          • Set Mind Control to cost an additional point.  
          • Boosted player's Spellcraft by 20 so they can read what spells the creatures are casting at each other.  
          • Adjusted the stats of the Spirit Guardian and Steel Guardian.  

          • added/fixed DOA items  
               
            • many items dropped on the ground now look like the item instead of the generic loot bag  
            • plenty more ring designs using the second Ring category (this now works)  
            • dye containers are now coloured the colour of the dye  

            • removed overly provocative clothing
            • added holdable deity flags
            • sync clock every rl hour
            • fixed GM heal
            • updated soulstones
            • west area updates  
                 
              • Shoufal    
              • Karthy    
              • Casterly Castle  
              • Bear Island  
              • Ice Caves  

              • central area updates  
                   
                • Forest of Mists  
                • Goblin Caves  

                • east area updates  
                     
                  • Crypt of the Damned  
                  • Lilanthier Forest  
                  • Natural Cavern  
                  • Saida  
                  • Temple of the Thousand Eyes  

                  • dozens of typo and mispelling fixes
                  • new NPCs for drow quest
                  • new creatures for magical animals quest
                  • probably more I've since forgotten about
 

orth

RE: New Version Online
« Reply #41 on: February 24, 2005, 03:49:00 pm »
Quote
Zhofe - 2/24/2005  6:47 PM

Huzzah! Fix the wedding/engagement rings by any chance?


Yeppers.
 

orth

RE: New Version Online
« Reply #42 on: February 27, 2005, 01:41:00 pm »
As of approximately 1:45PM PST.  A real big thanks go out especially to OneST8 for a great deal of help with the subrace and death systems and the new teleporting system for mages and druids., plus I forgot about him in the last update.  *sheepish grin* And thanks go to IceDragon for being patient with me over the last 3 days and missing her Plen and orth.  

    • Death system totally rewritten from the ground up and is working (pretty sure)
    • Much more efficient Subrace handling, let me know how it works.
    • Time Sync problems has been resolved
    • Dragon Isles and Serpent Isles have had an overlift.
    • Shoufal has been fixed (doors and water)
    • A few more caves now have torch light
    • Temple of Deliar now has auto closing doors
    • Port Hampshire doors that were relocking no longer are
    • Orcs Watch (central) tag has been fixed
    • Temple of Ca’duz has been updated
    • Dye prices are adjusted and will get no cheaper after this
    • Tower of Nature (east) is fixed
    • Saida (east) pawn shop now works
    • Krandor Inn now has more chairs to sit in
    • Crafting of minor/moderate potions now returns proper biproducts
    • Emergency Teleporter was moved to the back of the Forest of Summons, go through the door to Memory Lane if you don't get autoportalled. Only use the Emergency Teleporter if all else fails.
    • Items are no longer removed from existing players so don't worry if it doesn't autoportal you. Just walk down Memory Lane.
    • Added Wizard and Druid teleportation systems
    • More typo fixes
 

Zhofe

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RE: New Version Online
« Reply #43 on: February 27, 2005, 01:45:00 pm »
Wizard and Druid teleportation systems? Intriguing ... but what does that mean? Did I miss something?
 

orth

RE: New Version Online
« Reply #44 on: March 04, 2005, 11:10:00 pm »
New version as of 11:15PM PST 7:15AM GMT  On behalf of Leanthar and myself I'd like to thank the following people who contributed to this update:  IceDragonDuvessa, OneST8, Ozymandias, Pankoki and Rhizome. If there was anyone else I forgot, I apologize, please let me know!  Also to all the GMs for their discussions on various system implementations and to the community for your valued input, bug reporting and feedback.  

    • updated death system ( read The Death System Explained )
    • creature kill XP raised
    • Invisibility Sphere, Silence, Magic Circle vs Alignment, Dirge, Battletide all fixed to work when the caster moves
    • respawning now properly takes gold.
    • fixed Constitution drop killing PCs when death skin acquired
    • added 4 wooden craftable Smoking Pipe, leafs to come
    • fixed Fizzburr (always Counterspelling)
    • Mage Dalton is a wizard
    • first time login after an update to display New Version Online
    • updated penalties for Animal Companion and Familiar deaths
    • faith based AoE Party spells will not work on followers of your Deity's Enemies/Unfriendly
    • Juke box added to Krandor's Inn
    • Leaving the Inn only removes one key
    • Fixed Black Island all Shaman spawn
    • Remove Deity Shield Painting Placeables
    • Leilon Ship Captain now sails to the small town of Hurm on Dregar
    • all Inns now have plenty of sittable chairs
    • boat from Tibum to Lorindar added
    • demon card - Atlantian card fix
    • Ingot recycler fix
    • Layo custom weapons can be customized
    • Shoufal gate unlocked
    • Gelatinous Cubes, Jellies, Ochres, Slimes updated
    • Delver added
    • DMs can change a PCs and NPCs deity by activating the flag for that deity upon them (no more Leto)
    • Central has six new areas, including Hurm and their connections
    • More portalling work and logging into correct location
    • Trash can added in Pranzis
    • Updated quasi/paraelementals
    • Fixed Forest Renders in Hullak Forest
    • west area updates  
         
      • Krandor Inn  
      • Fort Hope Inn  
      • Lannisport Inn  
      • Moraken's Tower  
      • Leilon Docks  
      • Karthy  

      • central area updates  
           
        • Near the Bay of Carocsa  
        • Hurm  
        • Pranzis  

        • east area updates  
             
          • Troll Lizard Cave  
          • Ozlo's Tower  
          • Hullak Forest  

          [/list]
 

  • Guest
RE: New Version Online
« Reply #45 on: March 05, 2005, 12:02:00 am »
Quote
Invisibility Sphere, Silence, Magic Circle vs Alignment, Dirge, Battletide all fixed to work when the caster moves

Good god! You fixed something bioware hasn't been able to fix since nwn came out. You guys are amazing!
 

orth

RE: New Version Online
« Reply #46 on: March 05, 2005, 12:12:00 am »
Quote
Equinox2032 - 3/5/2005  3:02 AM

Quote
Invisibility Sphere, Silence, Magic Circle vs Alignment, Dirge, Battletide all fixed to work when the caster moves

Good god! You fixed something bioware hasn't been able to fix since nwn came out. You guys are amazing!


Credit for this goes to Rabidness on the vault:
http://nwvault.ign.com/Files/scripts/data/1089006754000.shtml
 

orth

RE: New Version Online
« Reply #47 on: March 13, 2005, 08:04:00 am »
Thanks to everyone who helped with this update.  Rhizome, PaneOfBane, IceDragonDuvessa, Pankoki, GhostWhoWalks, Aryn Ravenlocke  

    • added a way for DMs to blank a deity
    • added coloured boxes
    • added door lever to port hampshire inn
    • added hurm door
    • updated icons for elemental rods, essences, some gloves and cloaks and cure potions
    • removed stx debug messages
    • removed mailmen
    • fixed smoking pipes
    • fixed hurm/leilon captains
    • fixed hurm outskirts misspelling
    • fixed hurm inn hostess
    • fixed gelatinous cube - ragrians
    • fixed fort miritix flaming phoenix wrong tag
    • fixed milara's throne wrong tag
    • fixed saida unicorn inn wrong tag
    • fixed journal wiping bug
    • fixed cnr lion and leopard hide armors
    • fixed forest render respawn
    • fixed pecan pie to be edible
    • fixed shadow shield to not give negative energy protection if already at 100% protection
    • fixed case sensitivity of deity names
    • fixed wandering npc defender of belgaer
    • fixed grape juice to be drinkable
    • fixed/updated gm kill/heal functionality
    • fixed being able to pray at your grave immediately after respawn before transported to bind location
    • fixed gold not being taken on respawn
    • fixed "bindestone" typo
    • fixed Jasmin typo
    • west area updates  
         
      • Leilon  
      • Spellgard  
      • Gulf of Bagira  
      • Wolfswood Spider Cave  
      • Wolfswood Forest  
      • Milara's Throne  
      • Port Hampshire - Scamp's Mug Inn  

      • central area updates  
           
        • Hurm  
        • Hurm Outskirts  

        • east area updates  
             
          • Troll Lizard Cave  
          • Fort Miritix - Flaming Phoenix  
          • Saida - Unicorn Inn  
          • Hullak Forest  

          [/list]
 

orth

RE: New Version Online
« Reply #48 on: March 20, 2005, 06:59:00 pm »
New version details as of 7PM PST.  Many thanks go out to all the contributors, Pankoki, G-452, IceDragonDuvessa, GhostWhoWalks, Ozymandias, Rhizome and hopefully I haven't missed anyone.  As usual, thanks to the Project Team, the GM team and the community for all your help and input on many issues.  

    • updated giants don't chuck so many rocks
    • updated gold loot drop for higher CR
    • updated bronze items to be identified
    • fixed inn key removal
    • fixed con hit deaths for low hp players
    • fixed coloured boxes not being infinite
    • fixed recipe for Garb of the Made Man
    • fixed typo in Larry's conversation
    • added fireworks
    • added stacks of healkits and potions on the temple vendors
    • added chairs and jukebox to Saudiria Inn
    • added Realm Eternal to all servers
    • added Bay of Carocsa and surrounding areas. Beware of Sharks!
    • spell updates
      • Sunbeam
      • Resistance
      • Undeath's Eternal Foe
      • Improved Invisibility
      • Magic Vestment
      • Firebrand
      • Blade Thirst
      • Elemental Swarm
      • Ranger's Summon
      • Magic Circle Vs. Alignment
      • Weird
      • Wail of the Banshee
      • Bless Weapon
      • Implosion

      • central area updates  
           
        • Bay of Carocsa  
        • Roldem Ruins  

        • east area updates  
             
          • Tuo River  

          [/list]
 

lunchboxkilla

RE: New Version Online
« Reply #49 on: March 20, 2005, 07:09:00 pm »
What are the changes to Sunbeam and undeath's eternal foe? just a question that is all :)
 

ZeroVega

RE: New Version Online
« Reply #50 on: March 20, 2005, 07:17:00 pm »
  Thanks for the update Orth, I know a lot of those spells needed changes, and if it's not too much to ask, could we get a list of just what was changed?
  Zv-
 

orth

 

orth

RE: New Version Online
« Reply #52 on: March 28, 2005, 04:47:00 pm »
As of 16:44PST.  Once again a big thanks go out from Leanthar and I to everyone who helped out with this version. IceDragonDuvessa, Pankoki, Milo, GhostWhoWalks and all the Project Team, GMs and community for their bug reports and input on changes.  GhostWhoWalks will be compiling a list of how the spells have changed, so look for that soon.  

    • upgraded oxen http://www.layonaraonline.com/forums/forums/thread-view.asp?tid=11655
    • added fresh water keg to spellgard
    • fixed alcohol to affect thirst
    • fixed Bay of Carocsa rock climbing
    • fixed Healer of Toran's voice set
    • fixed Arabel gassy sound effect
    • fixed Lar bindstone
    • fixed ship from Tibum to Lorindar
    • fixed tag for Fort Miritix Inn
    • fixed Evil Spawn alignment
    • fixed tradeskill journal top ten list
    • fixed sponge prices
    • fixed gem setting tools to work for proper bench
    • fixed Wail of Banshee
    • fixed Hill Hound curing and tanning
    • removed dye extraction cards, paintbrush and blue dye from craft vendor
    • updated flasks of oil and copper wire to be stackable
    • updated small races to not get such a penalty for high jumps
    • updated corpses to fade after 10 seconds if no loot
    • updated healkit applications no longer immobilize the player completely, if we see this being abused it will return to how it was working
    • updated spell descriptions
    • fixed various typos
    • spell updates
      • Death Armor
      • Elemental Shield
      • Mestil's Acid Sheath
      • Skald Chant, Bleed, Bellow, Wail
      • Protection from Alignment
      • Premonition
      • Meteor Swarm
      • Inferno
      • Firestorm
      • Shadow Shield
      • Continual Flame
      • Ball Lightning
      • Turn Undead

      • creatures
        • added leeches
        • added kenkus
        • added belker models
        • added twig blight models
        • added black widow models
        • added prehistoric models
        • added pygmy models
        • upgraded kuo toa
        • upgraded elite skull crushers
        • upgraded whirling dervishes
        • upgraded gusts of wind
        • upgraded fire drake

        • west area updates  
             
          • Lar  
          • Spellgard  
          • Dire Bear Island  
          • Temple of the Bear  
          • Lake Ibnoune    
          • Rolling Plains  

          • central area updates  
               
            • Bay of Carocsa  
            • Roldem - Tibum  

            • east area updates  
                 
              • Fort Miritix  
              • Arabel  
              • Lost Hills  
              • Cave of Winds  
              • Skull Crusher Cave  
              • Cloven Mountains  

              [/list]
 

orth

RE: New Version Online
« Reply #53 on: April 01, 2005, 10:28:00 pm »
As of 10:30PST  Once again on behalf of Leanthar and myself thanks for those who helped me with this update and for the community's incessant bug reporting :P  Those who helped with this update included: Ozymandias, Reventage, IceDragonDuvessa and whoever did those Generic Class Creatures :), L never mentioned who I don't think.  

    • fixed fire drake appearance
    • fixed tag for Lorindar Ship
    • fixed praying while morphed
    • fixed praying at grave before porting
    • fixed beer bread making you drunk
    • fixed alcohol adjusting thirst
    • fixed lamune to tower of nature waypoint
    • fixed death effects not applying when polymorphing
    • fixed saida ship captain portrait
    • fixed tibum ship captain name
    • fixed north point healer portrait
    • fixed ox tracker to tell you if your ox isn't even tied down
    • fixed copper wire description
    • fixed turn undead destruction domain
    • fixed port hampshire outskirts road speed increase
    • fixed typo in silver enhancement application
    • fixed flask of oil price
    • updated oxen track to work across server
    • updated music for marshy lands
    • updated kenku encounters
    • updated all npc_ship creatures to nicer names
    • updated point harbor
    • added character save after every bank deposit/withdrawal

    • creatures
      • added quetil
      • added generic npc class creatures
      • updated ship captains

      • west area updates  
           
        • Lake Ibnoune  
        • Point Harbor  

        • central area updates  
             
          • Below Deck - Lorindar  
          • Marshy Lands    
          • Singing Forest  
          • Wildlands Forest  

          • east area updates  
               
            • La'mune Forest  

            [/list]
 

freemen2

RE: New Version Online
« Reply #54 on: April 02, 2005, 09:01:00 pm »
Aye wow, thought I was getting a bad acid flashback when I entered Point since the change lol even went back into the forest and reintered just to be shure I was in the right place ;)
Seriously what the heck are these new mailmen standing there?
 

orth

RE: New Version Online
« Reply #55 on: April 02, 2005, 09:26:00 pm »
Yeah we don't have Mailmen any more. Nix em from any cities in the future. No biggie.
 

orth

RE: New Version Online
« Reply #56 on: April 14, 2005, 06:21:00 pm »
On behalf of Leanthar and myself I'd like to thank the following people who contributed to this update:  Pankoki, stormspirit, Ozymandias, Rhizome, G-452, IceDragonDuvessa, Reventage... hopefully that's everyone...  Also to all the GMs for their discussions on various system implementations and to the community for your valued input, bug reporting and feedback.  :) Thanks for enjoying our world as much as we love creating it for you.  

    • added cutscene 90 second movie on permadeath, you'll even want to perm now this is so cool ;)
    • added additional hazelnut placement on west
    • added save message vs death token
    • fixed tome of teleportation
    • fixed respawning on other server issues
    • fixed ox pack problems
    • fixed shelgarn's persistent blade to have construct properties
    • fixed silver/titanium/elemental enhancement/resistance pricing
    • fixed lens of pricing level requirement
    • fixed ghostly affect even when fully recovered
    • fixed not acquiring item on successful craft
    • fixed maximum storable gold in house chests/crates etc.
    • fixed pie and other food item's nourishment and charges
    • updated removal of empty corpses to 20 seconds from 10 seconds
    • removed woad, nettle, calendula, echinacea, madder, black cohosh placeables
    • removed mailmen from Point Harbor

    • creatures
      • added satyrs
      • added pygmies
      • updated summoned nightmares
      • updated leeches
      • updated myconids
      • updated kobolds of fisteron's minions
      • fixed quetil duelist

      • west area updates  
           
        • silent watch mountains  
        • far reach forest  
        • sereth fens  
        • dragon isles  
        • fort hope caring inn  
        • bloodpool  
        • dungeon maze  
        • ajari swamps  
        • lake ibnoune  
        • delwin river  
        • rolling plains  
        • high moors  
        • dinen forest  
        • broken forest  

        • central area updates  
             
          • hurm outskirts  
          • marshy lands  
          • forest of mists  
          • singing forest  
          • wildlands forest  
          • darkland mountains  
          • serpent mountains  
          • dry hills  
          • bloodpool  
          • dungeon maze  

          • east area updates  
               
            • landaise plains  
            • lake malisus  
            • misty vale  
            • rathgaunt hills  
            • wildlands  
            • underdark  
            • the great forest  
            • the great sea marsh  
            • troll marsh  
            • lilanthier forest  
            • hullak forest  
            • peaks of voltrex  
            • bloodpool  
            • dungeon maze  

            [/list]
 

orth

RE: New Version Online
« Reply #57 on: April 23, 2005, 04:52:00 am »
As of around 5:00am PDT.  Thanks to all the project team members for their help, particularly my Icey and all her creatures, Rhizome for his pipeweeds, Pan and the grunt work he did for me and the usual gang of disgruntled feedback reporters ;)  And a humble thank you to those who supported my short leave of absence from the forums.  Your words were recognized and appreciated.  Thank you so much and thanks to Leanthar for continuing to have faith in me with my hands on his creation.  

    • new portalling system - explained here
    • fixed all invisible walls in houses
    • fixed pipeweed placements
    • fixed charm person or animal scribing
    • fixed a death issue with crashing/logging off dead
    • fixed some demon card issues
    • updated rest to check for subrace skin and apply if it's not found
    • updated poison applications to last longer
    • updated Garent's quest to be Level 10, higher XP.
    • removed evil holy symbols from temple vendors (evil deity temple vendors will be updated soon)
    • added 18 new houses in fort hope, haven castle and blackford castle
    • added new areas to explore past Fort of Last Hope
    • added 4 new "PC Quests"
    • added trashcans to foodcrafting locations/buckets on the innkeeper
    • added vault keeper in Tibum interiors
    • added ogrillion skin for halfogres
    • added another few fire agate deposits
    • lotsa code cleanup
    • the usual round of typo fixes

    • creatures
      • triceratops
      • drakes
      • updated summoned nightmare
      • updated satyrs

      • west area updates  
           
        • blackford castle  
        • blackford castle west outskirts  
        • black ice island  
        • dragon isles  
        • temple of the blood  
        • hlint  
        • fort hope  
        • blood desert  
        • haven castle outskirts  
        • leilon  
        • serpent isles  
        • spellgard  
        • removed great library  

        • central area updates  
             
          • firesteep mountain  
          • storm horn mountains  
          • black hills  
          • dry hills  
          • wildlands forest  
          • singing forest  
          • forest of mists  
          • vale  
          • north point  
          • tibum interiors  
          • stonesmasher clan fortress  

          • east area updates  
               
            • great library  
            • the tortured lands  
            • fort of last hope  
            • demon mountains  
            • lilanthier forest  

            [/list]
 

orth

RE: New Version Online
« Reply #58 on: May 06, 2005, 06:21:00 am »
As of 06:36AM, May 6.  A big thanks from Leanthar and I go out to the contributors for this update, IceDragonDuvessa, Rhizome, Ozymandias, Aryn, Talan, G-452,. And also to everyone for being patient and understanding with issues, bringing up new ideas and reporting bugs.  

    • added 3 new PC Quests in Lar, The High Forest and Stonesmasher Clan Fortress
    • added new Lifesaving bonus
    • added specified fish fillets
    • added more colorization of weapons
    • added water keg to furniture merchant
    • added metal recycler near tinkers area
    • added 10 stack of ship papers on sale at the Dock Shop Keepers
    • updated metal dye price to be lower
    • updated pipe smoking system
    • updated death system clerical penalties
    • updated vermin spawns
    • updated bags to have appropriate value
    • updated death system to make sure you're wearing your death skin when you should be
    • updated arachnea boots and woodland stride to give bolt web immunity
    • updated flame weapon and darkfire no longer work on woodcutter's axes and mining picks (your hand axes and picks will be destroyed)
    • updated summons and companions, familiars can no longer be used to chop/mine
    • updated oil flasks in loot drop, also removed no longer necessary loot drops
    • updated oven to cook meat and fish
    • updated creature palette
    • updated circlet of the confidante
    • updated permadeath movie
    • updated respawning functionality
    • updated mystery mineral appearance
    • fixed creature name typos
    • fixed bucket of water at innkeepers to be infinite
    • fixed thirst/hunger message when dead
    • fixed craftable thieves tools
    • fixed portal to great library and back
    • fixed bug with logging in at your bindstone
    • fixed crazy waypointed skunk
    • fixed soul save message now to actually display the correct DC to beat
    • fixed more invisible wall issues with houses
    • fixed glitch with two different cd keys and an oxen
    • fixed odd lag issues with porting when respawning
    • fixed door levels in hotel layonara
    • fixed teleportation issues
    • fixed some cross server ox issues
    • fixed spawning at bindstone instead of bind waypoint
    • removed success/failure animation from crafting, was being used to exploit

    • creatures
      • added genasi
      • added chameleon spider
      • updated stink/bombardier/spitting fire/fire beetles
      • fixed lilanthier outcasted elves
      • fixed typos in many names

      • west area updates  
           
        • hlint  
        • hlint outskirts north  
        • near bone hill  
        • lar - the flaming twins inn  
        • the high forest  
        • milara's throne exterior  

        • central area updates  
             
          • wildlands forest  
          • singing forest  
          • frindahl fortress  
          • stonesmasher clan fortress  

          • east area updates  
               
            • mount thulbane  
            • great forest  
            • lilanthier forest  
            • demon mountain  
            • elf towers  
            • shattered mountain  
 

orth

RE: New Version Online
« Reply #59 on: May 09, 2005, 02:03:00 pm »
As of 13:05 Pacific.  

    • added your bind location automsg
    • fixed saved location quirkiness
    • fixed innkeepers buckets
    • fixed wolfswood cut leaf pressing
    • fixed naked npc in stonesmasher
    • fixed pc quest dialogues
    • fixed charges/nutrition for fish
    • fixed cross server message
    • fixed great library portal
    • fixed strange key behaviour for player housing
    • fixed various typos
    • fixed players not bound
    • updated central/east dock shop keepers
    • updated remembering orb to escape you from Death Void if you're stuck there

    • creatures
      • updated fisterion's kobolds

      • central area updates  
           
        • stonesmasher clan fortress  
        • firesteep mountains  

        [/list]
 

 

anything