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Author Topic: Idea for Constructs  (Read 626 times)

HozenBigger

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Idea for Constructs
« on: February 19, 2006, 07:54:56 pm »
Hey, I’ve noticed that tinkering isn’t a tremendously rewarding craft, other than the fact that you can make traps and lenses. I was wondering if in a long process you could make construct minions. For example...

Clay Golem -

Head-
15 clay
(Head Mold)

Torso-
40 clay
1 Garnet
(Torso Mold)

Each Arm-
20 Clay
(Arm Mold)

Each Leg-
30 Clay
(Leg Mold)


Minogon-

Head-
10 Bronze Ingots
(Head Mold)
(X Gears)

Torso-
30 Bronze Ingots
1 Topaz
(Torso Mold)
(X Gears)

Each Arm-
15 Bronze Ingots
(Arm Mold)
(X Gears)

Each Leg
20 Bonze Ingots
(Leg Mold)
(X Gears)


Iron Golem

Head-
10 Iron Ingots
(Head Mold)
(X Gears)

Torso-
30 Iron Ingots
1 Saphire
(Torso Mold)
(X Gears)

Each Arm-
15 Iron Ingots
(Arm Mold)
(X Gears)

Each Leg
20 Iron Ingots
(Leg Mold)
(X Gears)


Mithril Golem-

Head-
10 Mithril Ingots
2 Diamonds
(Head Mold)
(X Gears)

Torso-
30 Iron Ingots
1 Diamond
(Torso Mold)
(X Gears)

Each Arm-
15 Iron Ingots
(Arm Mold)
(X Gears)

Each Leg
20 Iron Ingots
(Leg Mold)
(X Gears)

The Golems would also need enchantments, to make them more customizable, perhaps, with crystal rods, just like weapon enchantments. The enchantments might vary from, casting Daze on attack, to tremendous spell resistance, up to 3 would be applied (any more is un-equal, any less takes away from customizability), maybe, for super-excellent enchanters, crafting intelligence, and conscience into the golems, or making golems that can contain your soul when you die, and release it upon reaching your grave, after which they are essentially spent, like batteries, and become scrap metal (this makes it so that you cant use the same golem twice, and so it would be impossible to do frequently, because golems are difficult to craft). As for flesh golems, I haven’t a clue, they use flesh, which to date I haven’t seen in any CNR other than animal meat...

I just think that golems have to made somewhere, why not in an advanced craft house?

(btw, even the clay golem would be a very high level of tinkering and enchantment to do)
 

Leanthar

Re: Idea for Constructs
« Reply #1 on: February 19, 2006, 10:51:15 pm »
Interesting idea....
 

GhostWhoWalks

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Re: Idea for Constructs
« Reply #2 on: February 19, 2006, 10:54:47 pm »
Always thought it would be cool.

A ton of different crafts required.

And probably use some kind of power crystal with charges or something, like a battery that would "burn out" after use.

And when it dies, it would be dead until you "repair" it with more materials and stuff.

 

Variable

Re: Idea for Constructs
« Reply #3 on: February 19, 2006, 11:04:54 pm »
As ghost said, It would definately need some infused or enchanted gems, Perhaps an enchanted Diamond or Ruby?

Oh and maybe Enchanted Ingots for the Metal ones?

Cool Idea,
 

Leanthar

Re: Idea for Constructs
« Reply #4 on: February 19, 2006, 11:06:13 pm »
Heh. And it can't be created until you find specific books of Golem creation... of course dropped from specific creatures.

Anyways, interesting idea but we need to balance it in a big way IF we do it...
 

GhostWhoWalks

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Re: Idea for Constructs
« Reply #5 on: February 19, 2006, 11:09:16 pm »
I'm biased though, I'm a big fan of steam punk. I was always trying to get more technology in the world. :P
 

HozenBigger

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RE: Idea for Constructs
« Reply #6 on: February 20, 2006, 04:01:09 am »
Heh, yea, I actually ment enchanted gems for the torsos, to charge them. And I guess enchanted ingots would make sence since they are usually nearly imune to magic.
 

FlameStrike

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Re: Idea for Constructs
« Reply #7 on: February 20, 2006, 04:09:15 am »
This is a very cool idea, they could indeed act as familiars/animal companions until the batteries ran out, or they were destroyed. The paladin warhorse system comes to mind, in terms of summoning the golems.

 To keep track of the batteries used, an item could be put on the player's inventory to act as a token. ;)
 

Harlas Ravelkione

Re: Idea for Constructs
« Reply #8 on: February 20, 2006, 04:25:38 am »
This would indeed be neat. :)
 

Frelinder

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Re: Idea for Constructs
« Reply #9 on: February 20, 2006, 04:27:23 am »
I love this Idea.. I have a cleric that summons a water summon.. so I can't use my summon so this would be great :)

But the dificoulty rate between making an iron golem and an Mithril golem is HUGE. Addy in between please  :p
 

Dorganath

RE: Idea for Constructs
« Reply #10 on: February 20, 2006, 05:29:22 am »
By all that is holy, please do not let Celgar see this thread! :o
  It definitely needs more...some kind ofpower source or whatever. Golem creation is typically the work of Wizards and while anyone could create the parts necessary to produce a golem, they must still be given some kind of animation and limited intelligence through magical means.
 

blonde

RE: Idea for Constructs
« Reply #11 on: February 20, 2006, 06:12:03 am »
Quote
Dorganath - 2/20/2006  2:29 PM    By all that is holy, please do not let Celgar see this thread! :o
 Hehe.   Very cool idea. I like the whole customization thing, but it would certainly take a lot of balancing as L said.
 

Tobias

Re: Idea for Constructs
« Reply #12 on: February 20, 2006, 06:13:50 am »
Heh I was just thinking the same thing Dorg.
 

D Blaze

Re: Idea for Constructs
« Reply #13 on: February 20, 2006, 06:14:58 am »
I've actually seem a system in place on another server for something like this, but all their crafting materials (aside from animal skins) were bunched into crafting areas, from Copper to Mithril, from Greenstone to Emerald, and all foodcrafting and woods in another area, making it much easier to craft, but it was near identical to Layo's otherwise. I even have the general breakdown of all items needed listed in an Excel spreadsheet if any on the Staff want to have a peek for ideas.
 

errk

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    RE: Idea for Constructs
    « Reply #14 on: February 20, 2006, 06:26:58 am »
    This would be way cool.  My 'other' wizard would surely rather use this then summoning.
     

    EventHorizon

    RE: Idea for Constructs
    « Reply #15 on: February 20, 2006, 06:33:56 am »
    Neat idea!

    Golem crafting. That is something alright!
    Beware of all the new gnomish inventors rushing to layo IF this is introduced :p


    *Clay golem*

    Head: 10 clay, 5 riceflouver (foodcraft), 5 essences cunning (alch.), "AI module" (Saphire set in cupper casing ,requiring gemcrafting, tinkering and infusing skills.)

    Torso: 25 clay, 10 riceflouver, 10 essences of power, "Power module"(...)

    Arms: 2x10 clay, 2x5 riceflouvers, 2x5 essences of grace, 2x2 diamond dusts.

    Legs: 2x15 clay, 2x8 riceflouvers, 2x5 essences of speed, 2x2 garnet dusts.

    A required level of 14 in golem crafting to haev a 5% chance of successfully creating it, along with a buyable greater golem control stone/rod.

    Suspecting it would be very bad if layo was flooded with golem pets causing some serious lag issues as well as draining the fun in it.
    Clay golem would be the lesser of the greatest. Mithril should be possible but, considered a rather epic achievment. You don't find mithril in the redlight caves after all...
    Perhaps this would be advacned craft, then again... there need to be some sort of simlper creations. Perhaps...

    *Lesser cupper servant* (sized like a goblin/kobold or such)

    Body parts made from enchanted cupper ingots, spiced with various essences and infused before put together in the golem craft trade.
    Something for the goblins to play with in the red light caves, or to send to your wizard friends delivering stuff. Perhaps LORE could be adapted?

    Okay, getting carried away here. *cough* Sorry!  :o
     

    steverimmer

    Re: Idea for Constructs
    « Reply #16 on: February 20, 2006, 10:18:33 am »
    Of course there are other types of constructs which could be made rather than just golems.  For instance there are those 'cutter things' and for evil tinkerer's 'flesh golems'.  

    But this topic has opened up a subject that I've thought about for a long time...I'd always wanted to make a gnome cleric of Goran but have been put off by the lack of technology that is available within NWN.  I mean, in my view a gnome cleric of Goran would be spending a lot of time in the workshops tinkering on new devices and such, some of which should be within the game.  Even if they were just holdable objects that had no real use but could be RP'd around, although it would be nice if they exploded once in a while similar to the tinkering device :)
     

    HozenBigger

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    RE: Idea for Constructs
    « Reply #17 on: February 23, 2006, 04:29:49 pm »
    Perhaps differant quality batteries can be made, or differant sorts to make it even more customizable. Also, the golem should let the battery be replaceable, and only permanently paralized untill the new battery is put in... For example...
    (turns are spent when it is summoned)

    Quartz Battery-

    d20 roll, with a DC of 10 every, 20 turns, the DC gets higher by 1 every 20 turns.

    (made of copper, copper wire, and 1 quartz crystal)

    Least Gnomish Chargable-

    d20 roll, with DC of 10 every 10 turns, the DC gets higher by 1 every 10 turns.
    you can use the charger to sacrifice a quartz crystal, to lower the DC by 5, or if it used up, reactivate it with a DC 15.

    (made of tin gears, tin wire, and 3 quartz crystals

    Enchanted Diamond Battery-

    d20+5 roll, with a DC of 1, every 20 turns, the DC gets higher by 1 every 20 turns.

    (made of tin gears, and wire, as well as 1 enchanted diamond)

    Ruby Array-

    d20+20 roll with DC of 1, every 20 turns, the DC gets higher by 1 every 20 turns.

    (made of platinum gears, and wire, as well as 5 enchanted rubies)

    Lesser Gnomish Chargable-

    d20+3 roll, with DC of 5, every 10 turns, the DC gets higher by 1 every 10 turns. You can lower the DC by 5 by sacrificing a quartz crystal, or bring the DC to 18 if it ran out.

    Multi-Gem Elemental Array-

    d20+20 roll, with DC of 1, every 20 turns, the DC gets higher by 1 every 40 turns. Also emits a small burst of +1 cold, +1 fire, +1 acid, and +1 electrical every time it hits an opponent (or perhaps as a ranged touch attack).

    (made of platinum gears, and wire, as well as 2 enchanted Saphires, Rubies, Diamonds, and Emiralds)

    Greater Gnomish Chargable-

    d20+10 roll, with DC of 5, every 20 turns, the DC gets higher by 1 every 20 turns, you can sacrifice an enchanted saphire to lower the DC by 10, or if it has been used up, bring the DC to 20.

    (made of platinum gears, and wire, and 3 enchanted diamonds)


    This way, a player could choose the battery he thought the golem was worthy of, for example, even a skilled enchanter/tinkerer, would not spare many valuable gems or gears on a clay golem that will be destroyed, and is considered expendable. However, an exquisitly crafted Mithril Golem, would require something that will last, like an Elemental Array, or a Greater Gnomish Charger.

    Also...

    perhaps one can replace a body part with a blaster or a stomping mechanism...

    Fire/Acid Bomb Launcher (replaces an arm)

    Earth Boomer (replaces a leg)

    Sonic Cannon (replaces an arm)

    Negative Energy Ray (replaces an arm)
     

    Filatus

    Re: Idea for Constructs
    « Reply #18 on: February 23, 2006, 06:30:43 pm »
    I don't think every class should be able to walk around with a powerfull summon. Actually, only magic wielding classes should be able to do such a thing and of those, only the ones that are in line with good RP.

    If such a thing would be introduced for all classes it would have an unbalancing effect in my opinion.

    The classes that have summons (except for clerics of course) are a lot more dependant on summons than the types that don't.
     

    FlameStrike

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    Re: Idea for Constructs
    « Reply #19 on: February 23, 2006, 07:15:58 pm »
    I agree that a mage class should be involved in creating the golems, though you're suggesting adding up more summons to the already long list available for certain classes...

     The golem module or 'remote control', so to speak could be available for everyone, though the most powerful ones could indeed be restricted to mages.