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Messages - Hellblazer

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121
Roleplaying / Re: Rebuilding the village of Vale
« on: February 28, 2021, 10:26:12 pm »
*Griff looks happy as he smokes his pipe and admires the three Vale chests in his foyer*

//Griff has three chests set up for Vale pickups in the foyer of 128 Leringard

//Initial deposits of stuffs is:
Iron ingots 41
Misc nuggets 24 (10 addy, 2 silver, and 12 coby)
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122
General Discussion / Re: Stopping by the forums to say howdy.
« on: February 28, 2021, 09:59:45 am »
Sorry to Raise Dead on this thread but I just popped in to see if Layo was still alive...and yes it is! Always amazes me how long this whole strange little phenomenon has endured. I recognize many screennames and I wish you all the best of luck in continuing this unique slice of alter-reality.  :)

Someday I might try to get back into the world but right now I'm not gaming at all and instead trying my hand at novel/short story writing. Of course my chosen genre is fantasy!



Drawna Eldreal (fashionable con artist)
Fian Bearsark (Bullhead in a kilt)
Mimir Deeping (tortured dwarf)
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123
Roleplaying / ATTENTION: Cherry Lake the Bounty Commissioner is in Center
« on: February 27, 2021, 01:55:59 pm »
"Do you think you are an experienced adventurer? Do you have what it takes to handle the baddest of the bad? Help bring escaped murderers and thieves to justice and make some good coin on the side. See Cherry Lake to pick up the latest bounty. Good luck!"

//// I'll be doing more of these in the future, but note they do not persist past server reset, and once completed, they do not reset. Watch IG or here or Discord to note when a new bounty is available. Also, you'll want to 'examine' the NPC Cherry Lake for more details. ////
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124
Trade and Market Hall / Re: Angels Guild Offering Coin for Vale Materials
« on: February 27, 2021, 01:27:39 am »
Barley brings in some clay, glass ingots, and gum arabic.
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125
Trade and Market Hall / Angels Guild Offering Coin for Vale Materials
« on: February 26, 2021, 08:16:44 pm »
The back door of the Angels Guild store is temporarily unlocked for the purpose of receiving and paying for materials for the rebuilding of Vale.  Go in the side door, then through the door on the right.  There is a double row of chests in the middle of the room, each labeled with the material needed, the price per item, and the number of items to be accepted.  Payment is in coin in each chest.
The chests are labeled as follows:

Clay for Vale 25 coins each, 100 maximum
Copper Ore for Vale 10 coins each, 37 maximum (2 chests)
Glass for Vale 97 coins each, 37 maximum
Gum Arabic for Vale 10 coins each, 100 maximum (2 chests)
Iron Ingots for Vale 75 coins each, 37 maximum
Mahogany Branches for Vale 200 coins each, 37 maximum
Oak Branches for Vale 50 coins each, 37 maximum (2 chests)
Oak Planks for Vale 120 coins each, 37 maximum
Sand (bags) for Vale 40 coins each, 37 maximum (2 chests)
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126
Calendar Events / Re: The Troll King Presents: The Hunt Begins Part Deux
« on: February 25, 2021, 12:44:34 pm »
Does Friday March 19th work for y'all? I think that's the next time I can run a session that starts around 3pm EST.

Also, if for some reason I don't find and reward you for the last session between now and then, I'll get the rewards to everyone on that session.
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127
Trade and Market Hall / Fear Immunity Weapon fer Sale!
« on: February 24, 2021, 05:36:47 pm »
// Bron tacks a note to the bulletin board in the crafting hall of Center //

Fer all ye lilly-livered milktoasted pansy-sniffin warriors that need a bolt o whiskey to 'ead into battle - I ave just the thing fer ye! A heavy pick that grants immunity to fear. And it's great at piercing through armor! Nothin else fancy bout it, it's just made of copper, but thick and sturdy enough! Make me an offer I can't refuse, as I'm in need of coin! Otherwise, I'll be savin' it fer loanin (whilst taunting and jeering) to me battle mates who can't hold the line!

~Bron (leave a note 'ere, or on the second bookshelf in Cailomels, it 'as me name on it!)

// copper heavy pick, immunity to fear //
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128
A weathered traveller comes to the shop and inquires after Kalberen.  The elf comes out from the back and nods to the traveller.

Success?

The traveller's drops a large heavy sack of coins on the ground.

Aye.  It took some words to make him see I wasn't a murderer and more still fer him to know he can't walk away without payin'.  Seemed a mistake as he had plenty of true and once he knew what I meant, he paid up proper quick.

Kalberen takes the coins, then passes a small vial back to the traveller

I already gave one treatment to your daughter and it is time for her second.  Have her drink this and she shall make a full recovery.

The elf nods in farewell, then returns to the back to put the coin away safely.

//Gulduz paid his debt in full.  Sorry for the delay.
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129
Trade and Market Hall / Naldin buys a Hearth Shield for 35,661 True
« on: February 22, 2021, 06:47:41 am »
Naldin slides a (large?) purse/bag/sack(?) of thirty five thousand, six hundred and sixty one True weight of coin across the counter.

"Ay'll be havin' wun o' yer foinest H'arth Shields, loike."

Satisfied, he disappears through the portal to try out his new purchase.

// GP Value: 47,548T x 0.75 = 35,661T; hope this is how it works. ~Script Wrecked //
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130
Roleplaying / Re: Rebuilding the village of Vale
« on: February 20, 2021, 03:12:33 am »
//Riven sends a note to the Pack at Cailomels //

Hail!
The Saddlebag Pawn has been putting some funds away for a good cause. We have 50,000 True for the efforts.
~Riven
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131
Roleplaying / Re: Rebuilding the village of Vale
« on: February 20, 2021, 01:52:39 am »
*Vrebel spits his ale "accidentally " into the face of the Katherian girl he's with after reading the list*  * He tells her to clean up and leaves for Vale*
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132
Roleplaying / Re: Rebuilding the village of Vale
« on: February 19, 2021, 05:40:03 pm »
Angels Guild had set aside Donations for Rebuilding Vale:  136,003 trues.  Please deduct that from my account.

~~Ferrit Pandorn
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133
Roleplaying / Re: Rebuilding the village of Vale
« on: February 19, 2021, 02:53:21 pm »
Word gets out that the so-called "Pack" out of Fort Wayfare will be organizing the construction and general building efforts of Vale, something with which this organization has experience after the work they put in to update Wayfare's physical defenses.
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134
Roleplaying / Rebuilding the village of Vale
« on: February 19, 2021, 02:28:46 pm »
After years of research and acquiring support, those wishing to rebuild the village of Vale assemble a list of the material and labor requirements. Though the patrons don't know who would choose to relocate to the newly rebuilt village, especially since most of the original inhabitants were murdered, that is a problem for after there are buildings to which to relocate.

- 1000 oak planks [175/1000]
- 500 mahogany planks [11/500]
- 5000 iron ingots (iron spikes count as two ingots) [1591/5000]
- 1000 lumps of coal [1244/1000]
- 1000 bits of clay [1042/1000]
- 500 gum arabic [500/500]
- 500 ingots of glass [506/500]
- 1000 mixed ore (representing stone; can be any raw ore: copper, iron, platinum, etc.) [1001/1000]
- 100 Fortune (can be provided by multiple characters) [34/100]
- 500,000 True (to pay for workers, transport of goods, and other associated building costs) [528488/500000]

Misc. Donations: 199 Iron Spike molds

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

OOC stuff:
1. I'll update this post with a running tally of acquired goods.
2. Those wishing to collect for this effort need to place a chest (or ten) to hold items for collection AND post in this thread where the chest is placed. I'll hop in as a GM regularly and pick up the items to add to the tally. I can pick up directly from PCs (and will have to for the Fortune required), but the chests allow us to not have to coordinate being on at the same time.
3. Once everything is acquired, the Team will give the go ahead for a new area to be placed IG.
4. If you have questions, ask. Also, note that this is an RP thread, so make your posts generally IC, and denote OOC stuff in a manner where we can easily tell the difference.
5. Have fun!
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135
Trade and Market Hall / Re: Cailomel Goods and Wares (updated)
« on: February 11, 2021, 02:15:20 am »
*Johnny purchases a ring

BK ring@552*.3 = 170ish

*deposited 170 in chest.
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136
Trade and Market Hall / Re: Cailomel Goods and Wares (updated)
« on: February 07, 2021, 12:55:39 am »
*Nyx makes his way in, and looks around. finding some interesting boots he makes a purchase

weslas yanas boots @.75 lense = 1686 * drops the coins in the chest.
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137
Calendar Events / The Troll King Presents: The Hunt Begins Part Deux
« on: February 01, 2021, 04:33:39 pm »
Date: Feb 12th, 2021
Time: 1:30pm Central (2:30pm EST, 7:30pm GMT)
Level Requirements: All Levels
The quest starts Near the Bay of Carocsa.

Premise: This is a continuation of the prior quest, "The Hunt Begins." That said, if you weren't on the first part and want to join the second, you are welcome to do so. Simply assume your character is traveling in the area when he/she runs into the hunting party. Those that attended the first installment can fill you in on what's going on.
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138
Date: January 27th, 2021
Time: 2pm Central (3pm EST)
Level Requirements: All Levels
The quest starts in Hurm.

Premise: You have heard of a high paying bounty put out by the Liwich Kingdom. You sailed to Hurm to find out more details.
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139
Minor request -
Seeing as how the secret underground temple in Prantz is to a god of thieves, wouldn't it make sense to have a pawn shop merchant there to buy stolen goods?

and is there any way that all characters could use all resource acquisition tools? For example, the miners pick could be used by anyone, even if they don't have the feat to use fighter's weapons? Same with crafting tools (smith's hammer, etc).

Thanks for considering!
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140
Trade and Market Hall / Re: Cailomel Goods and Wares (updated)
« on: January 01, 2021, 03:36:23 am »
Alpoah returns and, without a word or a smile, pays her debt of 1305 true.
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