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Messages - Allorian

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1
Roleplaying / Re: Paladin of Pyrtechon.
« on: October 06, 2006, 07:44:12 am »
Its fine; I read through the dogma of Vorax and found you can have a good character who appreciates the same values..Except not as sadastic. I mainly wanted a Devout warrior (paladin/champ) who trained heavily with his weapon and sees combat as a means to solve disputes. Basically the polar opposite of my current character.. With Vorax this can be done..Plus under Vorax I can choose to become a Paladin something I cannot under Pyr.

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Roleplaying / Re: Paladin of Pyrtechon.
« on: October 05, 2006, 07:28:34 pm »
Alright. Thanks everyone. I've decided to take my character another route.

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Roleplaying / Re: Paladin of Pyrtechon.
« on: October 05, 2006, 06:02:40 pm »
Isn't Pyrtechon a power hungry deity? I wanted to play a battle raging, scythe weidling, power hungry guy. I don't want him to be truely choatic but I found that on the Lore site this was the Alignment Requirement

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Requirements:

Alignment: Any evil


I've been playing for quite some time...And I usually RP evil (I'm good at it). I realize the restrictions, but there are a couple worshippers of Corath, I am yet to meet a person who worships Pyrtechon..

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Roleplaying / Re: roleplaying through a familiar
« on: October 04, 2006, 02:51:04 pm »
I do it all the time..Its fun.

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Now holding many towns discussion about ancient histories and new philosophies, Raine has found himself in a new role as a guide. No longer does he quarrel with his inner intentions or ask himself why he participates in certain actions; he has found his path and the role he must take. He has begun to believe the stories of ancient times; the deals with the T'oleflor and dragons sit deeply in his thoughts. Raine now wishes to do his duty as an elf, drow or otherwise and act to maintain the ultimate balance of the world.

The wizard now finds himself at peace; a belief in an explanation for all and a heart rooted in destiny. He has found a new love of nature as well, now spending weeks in the wilderness enjoying the comforts of that serene life as well learning himself in the arcane. Raine seeks to balance all; good blanced with evil, natural balanced with unnatural and arcanic balanced with divine. Raine yearns to make contact with the ancient T'oleflur and receive their bidding. Though certain of his fate; he is still unsure of much...

Leaving behind much of his once prevelant arrogance, Raine now has managed to gather a few friends in town. Hiding his hated ancestory, the wizard has not removed his coverings publicly in quite some time. He has found that his guidence is well appreciated by most, and without the harsh arrogant tone in discussions, many enjoy speaking with the scholar.

Raine has entered a new stage in life; but what do the fates truely hold for this young mage...?

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General Discussion / Re: Not Welcome in Hlint?
« on: October 01, 2006, 03:01:38 pm »
Actually this is good; answers alot of questions but brings up a few more. Someone was taking control of Garent and escorting uncovered 'evil' races out of the city gates...

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General Discussion / Re: Does a Gold Piece Have a Name?
« on: September 30, 2006, 09:46:35 am »
...Why do the card game players call the coin 'jink'?

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General Discussion / Re: a possible answer for the drow problem
« on: September 28, 2006, 07:45:52 am »
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Me thinks people are taking this way too personal. I really think this thread has lost its virtue. Point is as always, you can't 'force' RP in a certain direction so easy.

Saying that drow on the surface should reflect those in the Underdark is pointless in itself. The fact that they are there means they often have some strange story to tell and should not so easily be considered representative of their entire race.

As far as I see it, the problem isn't how drow are played. It's because everyone starts out in Hlint and is rather forced to live together in relative harmony.

You have half-giants running all over the place and drow sitting by the pond. Well of course there is, they are played and Hlint is where we all start.

That is why the temporary restriction is the only feasible way to address this. It's not so much how people RP, it's the fact that at a lower level the drow are forced to stay near other races. And after a while when they are high enough to actually be more independant they already are recognized by most others as one of the 'good drows' in Hlint.


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My old character Ramanon was well hated and I played him like that due to his involvement with Corath. The only time he was in Hlint was when he was passing through. Most of my time was spent plotting and scheming with Chanda, MArcus and Rufus. We did this in our own abodes and in the end our well-deserved Temple. Sometimes I purposefully ventured into towns hoping to get into arguments, disputes or rivalry...I mean, thats the fun part! Funnily enough thats the part I dont get regarding this thread. In my opinion the benefit for playing a drow character is for the abuse, the fear, the anger towards you, the skill in avoiding being detected, the volatility. Actually I think the bio of my old char was something like showing the world that necromancy could be used to benefit others. THat he would serve some purpose for the eventual good. But the beauty was that quite the opposite happened. He was dragged through many series of events to a nasty, bitter and twisted servant of Corath.

The best characers develop themselves. Play them how they should inherently be and see where the environment takes them.


Thank You Filatus and Polak, this is what I have been trying to say along with Aeon's ideas behind the church of Az'atta.

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General Discussion / Re: a possible answer for the drow problem
« on: September 27, 2006, 03:42:47 pm »
Thank you Drizz...Thank you

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General Discussion / Re: a possible answer for the drow problem
« on: September 27, 2006, 11:01:18 am »
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The Drow have spent Elven lifetimes underground, learning to be just as harsh and unforgiving as their environment. It is indoctrinated into their young through experiences and history tales. If a drow leaves to the surface and is not an infant, they will know this one simple general concept by then:

All inhabitants in the Underdark hates the Surface inhabitants, and vice versa.

The drow PC leaving might be an exception in that they are not like the rest of their kin, and there may also be exceptions on the surface in a similar position. But if they do not understand the concept above that would have been taught to them from birth, then they really are too stupid to have lived long enough to have escaped at all, and would have been killed long before they had the chance.


I highly doubt that. I have already gone into heavy detail describing the previous situation and multiple others. And I am yet to see a 'old' drow played by a PC walking the surface.

Second. How can it be said that many Drow are bad RP'ers? How? Is not each character unique? How can a person who wants to play a drow a certain way be considered a bad RP'er compaired to someone who wants to play another race specifically?

I find that most characters who play Drow actively keep their CDT updated and in each thread (yes I do read alot of CDT's) I find that the person has developed a quite in depth character. I think it is foolhearty to call someone a bad RP'er because they are not playing an evil drow. Guidelines allow for players to create and change every aspect of their Avatar. A bad roleplayer is a person who runs around town begging for help with every quest in an attempt to level extremely fast. A bad roleplayer is the cleric who goes out and solos countless lizardmen (yes, I have seen this on quite a few occasions) for experience and profits beyond the means of which should be possible. A bad roleplayer is a person who extensively metagames (I am not speaking of loremasters and people of knowledge who RP their ability to have learned/learning about the realm). A bad roleplayer is that level three party member in the group who knows the land much better than a mid-level druid simply because this is their second character. And finally, a bad roleplayer is a person who groups with  party much higher than their current level for no other reason than simply to gain accelerated experience. The few people who do play drow on this server can hardly be called bad roleplayers. I am yet to see an instance where a drow player has stepped out of his character. Ninety percent of the people who even have drow characters on this game are extremely experienced in their character development and portrayal. Each is unique and each has his own strengths and weaknesses. I find more people out of character who are not drow; and with that stated there is no drow problem.

If there is such a worry for RP reasons, why not set a level restriction for future drow applicants similar to that of CN characters? However, I doubt this will solve much simply for the fact that I simply believe those who are not good RP'ers will give up their drow characters. As in the Underdark, let the strong survive.

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General Discussion / Re: a possible answer for the drow problem
« on: September 27, 2006, 05:46:38 am »
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The drow make frequent raids on the surface and are well aware of how they are percieved there and they percieve surfacers especially surface elves with equal enimity


A good drow should have, according to the LORE site, either killed or banished from the Underdark and many are quite young at the time (or so they are RP'ed in the game world). I am unsure how aware a young elf would be of the law of the land still.

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Server Rules / Re: For those fast leveling characters out there
« on: September 26, 2006, 03:15:23 pm »
My main character has stayed at level seven for quite some time now, mostly because I enjoy sitting around hlint and roleplaying...Alot of the players I started out with are a higher level than I, but I really do not mind. I enjoy playing my character the way he is, I update his CDF frenquently and have found myself greatly immersed in his character.

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General Discussion / Re: a possible answer for the drow problem
« on: September 26, 2006, 03:10:55 pm »
Perhaps the Drow shows his face out of Arrogance and the belief that they should be treated as equals? Before Raine visited the Temple of Aragen and had his 'realization', he was an arrogant drow who openly held verbal fights with others around Hlint; that was until Garnet told him to leave town nicely (afterward he found himself lost and decided to seek the guidence of Ozy and Aragen). Now he walks with a hood and disguises his appearance, many people no longer know his identity (minus a few who he's RP'd with for quite some time).

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Only because of metagaming. Any metagaming bugs me. It is irritating when the player of a Drow, knowing Drow are hated and feared and shunned, has his Drow character walking around town openly, doing all the things a regular Elf would do as if Drow were not hated and feared and shunned.


I do not think a drow walking uncovered is metagaming. A young good drow new to the surface world would most likely be ignorant to the rules of the land. For instance, I RP'ed my Drow getting beaten savagely by withchunters for walking the surface uncovered. However I guess this can be disputed. But I guess if a drow is walking around openly, they should be prepared to deal with the consequences, ex; a DM taking control of a guard and removing the dark elf from the town. If you choose to play arrogance, then you choose to except the consequences. (Gul, I'm sure you remember the encounter between Jennara and Raine). However, I agree totally that drow players should not openly attempt to purchase goods from merchants or try to receive quests from good aligned PC's uncovered. But I must also point out that mot characters do not receive a helm until near level three or four. This could cause a dilema. Also I would like to touch on the point of beastmen walking around in Hlint. Should no tthy be treated equal to drow? Considering Ogres frequently raid the trade lanes between Hlint and Llast (or so it is told, correct me if I am wrong once more) I highly doubt they will be warmly accepted as well. But there really is not means to cover up an Ogre or Half Giant...

Just some inqueries and statements to add to the discussion... (I like to debate; actually I like to debate alot and both sides of arguements at that :-) )

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General Discussion / Re: a possible answer for the drow problem
« on: September 25, 2006, 09:51:46 pm »
Good points and I agree. But as players we are restricted to certain alignments considering we are all technically heroes (few exceptions). And playing a TN drow who masks his identity and yearns to be a normal elf brings me enjoyment :-D.

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General Discussion / Re: a possible answer for the drow problem
« on: September 25, 2006, 06:25:47 pm »
I meant that in a way to say why my own character is friendly toward the few drow that he communicates, not a generalization. The setence was a bit vague, that was my fault. I type quick alot and hate to proof read.

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General Discussion / Re: a possible answer for the drow problem
« on: September 25, 2006, 06:17:26 pm »
Haha. Yes, I stated some misinformation earlier, I actually happy that I was corrected, but I could have sworn seeing it on Hlint's page after being told. *shrugs* But, Raine really isn't the problem, its my rogue... Raine is trying to keep his identity covered up; he was badly beaten by witchhunters. But in any case, I agree with you in all cases, misinformation is probably a key aspect in bad RPs.

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General Discussion / Re: a possible answer for the drow problem
« on: September 25, 2006, 05:47:04 pm »
I never once mentioned that religion should be the only cause of tension or acceptence. However, for some religion should be a means. Also, I could go more in depth about historical fallacies and points, however such would detract from the purpose of the thread.

I will quote myself for my response to the inquery about how others should reat each other... I simply write that I am tired of being told how to RP and these are my reasons why my character acts the way he does.

I know that Drow are hated; I have a drow as well and I expect others to mistrust his presence. Stephen is right in saying that the majority of the populace is uneducated and would not know the difference between a good and evil drow. Yes, when I play I expect to ragged on as a drow. And I am not saying everyone be nice to the drow. I guess I am just going to have to beat what I am saying so I no longer have to post:

My past two posts are in regards to mean being frustrated with people sending me tells in game about how to play my character.


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General Discussion / Re: a possible answer for the drow problem
« on: September 25, 2006, 03:15:24 pm »
I do not even know where to start other than by saying, wow.

Anyway, to not get into a flame fest (which seems to have alraedy started) my appolgies about the 10% drow figure; I had heard a World Leader speaking of Hlint's population and misread the dwarf figure (horrible vision, I am sorry).

Now to the deity statement. Chracters who have taken vows to uphold their deities values, (heal the sick, aid the weak, etc.) should follow the oaths that they have obliged. This would encompass healing ANY who are in need if that is their oath. You heavily misinterperetted what I was attempting to say. I am backing the virtue of deity relations. The only terms I can put this in is well (sorry if I offend), Catholics, protestants and jews have the same basic beliefs, therefore those who follow that belief have a common connection, no matter their race (in more recent times). Christianity is also a convert religion, which activily seeks out and attempts to convert others to their cause. This doctrine has provided missionaries with the freedom to aid any who are in need, no matter their background (religious, criminal etc.). Now what I am saying is, although one's race may be different or minor religious differences, once one discover's another's religion, common ground is formed. No, one does not have to trust the other, however in certain doctrine this trust is highly regarded (love thine neighbor).

If that was not a good enough example, another would be in the ancient times.

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Playing a Drow in Layonara should be similar to playing an Arab in a Medieval England game world.


Yes, playing a drow would be a such, but how about if we take into consideration that Arab is a second generation Catholic. He would be treated MUCH differently than an islamic arab, turk or persian. The fact is yes, racial relations are indeed a great factor in roleplaying, but I am backing what AeonBlues is stating.

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I don't know man. There are goblin PCs. The reason you can kill a goblin that comes into hint and get away with it, is because the NPC goblins that come into Hint have short shwords equipped, and they are using them too! They start attacking any person or ox until they are put down. If a unarmed goblin messanger came into town, delivering a message from the goblin leader, he would not be killed. Just forced to leave after delivering said message.

It seems to elude everyone in this discussion that there are 3 drow gods in the patheon. Ca'Duz, Vierdri'ra, and Az'atta. One of these gods is good aligned, enemies with all the evil underdark gods, and on good terms with most of the good ones. She is the shining example to all Drow that they can turn from evil, betray their masters, and live a life of good.


We sometimes forget living in a westernized country how strong religious values actually are. In a medieval setting (such as Layonara) wouldn't religion be so as well? Take this into consideration before you respond. The gods are aligned with each other for specific reasons, and their followers should follow their dogmas.

Furthermore I would like to post this as well. (I do not know how to link on this forum, tried url, link, hyperlink etc.) http://www.layonaraonline.com/forums/forums/thread-view.asp?tid=23626&posts=28&start=1

Yes, ultimately my argument comes down to how a person wants to RP their character. However, these posts are for all those people out their who get tells asking why, based on your race, are you communicating with a drow?

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General Discussion / Re: a possible answer for the drow problem
« on: September 25, 2006, 01:36:10 pm »
One must take in consideration the experiences of each adventurer, their upbringing and divine beliefs. As Aeon mentioned, if a drow exposes their deity and that deity is allied with your own, there is no reason why one would not be willing to make friends with that PC or NPC for that matter. The concept of religion as in RL should be considered strongly in RP. As each religion of the RL world has its own alliances and/or enemies as would religions in Layonara. Another thread analyzed the ideaology of religious hatred; and such would make a great deal clarity. Many devout followers of the deity would be commiting, in a way, a blasphemous act to disdain a follower of an allied deity. RPing religion should be considered greatly when analyzing other characters actions; yes I see many people suspicious of the Drow, it is an obvious occurence considering the majority of them are devious and malicious. However, if you see a drow waving a flag of A'zatta and you are a follower of an allied deity, you may want to think differently about what actions you take with this Drow in RP; no character wants their patron to turn their head because of blasphemy.

Furthermore, the concept of drow in Hlint. We must remember that Hlint's population IS 10% DROW. These drow have earned their right to stay within the city walls. Beastmen have not, simply put. Though they may be a bit mistrusted, when 1/10 of a cities population is a certain race, characters should not go around telling other characters how to act. The law of Hlint has not changed; if your name is not Garnet, you have no right to tell someone what to do. I cannot express how annoyed I can sometimes get when I am told how to RP my own character. Now understandably, drow are most likely to be mistrusted by a newcomer to the town of Hlint, however, those who have been in the city for some time know should know the laws and know of the drow population residing in the town.

Just adding my observations....Mostly some annoyances with being told how to play my own character, that was my rant :-P.

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Leringard Arms Inn and Tavern / Re: Someone who speaks Orc
« on: September 19, 2006, 07:21:05 am »
//Wednesday or Thursday would be best.

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