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Topics - Jilseponie Wyndon

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21
General Discussion / Question in reference to Public Slayings
« on: November 30, 2009, 05:27:49 pm »
After attending the Beheading of Steel, it brought up some questions I hope that can be answered for me.  Now I understand that we try to be as realistic as possible within the boundaries of the game mechanics and some things are quite difficult to do, but I do not understand why we go through some actions.

Case in Point: Steel's Execution.  Now, he did something bad and had his head temporarily removed.  Then banned from the city for a period of time. Now if I have this right ... If I had an evil character I could run rampant, killing, stealing, etc. and run off ... if I am about to get captured, I provoke them into killing me, zip I get taken off to the nearest bindstone and continue the rampage.  I get caught ... I kill myself and zip I get taken off to the nearest bindstone and continue the rampage. Of course the dance with the Soul Mother is on my shoulders, but such is the life of a thief/murderer.  So with Steels sentence ... why even go through with killing him and setting him free?  So what if he gets caught again ... he loses a limb or whatever ... Kill yourself/get killed and zip ... off to the Bindstone ... a new man.  I am surprised that the land is not crawling with such evil doers already with this system.  So, If you know a person executed is going to the bindstone and thus whole once more, why behead/sever limbs at all? All the populace knows of the bindstone and their abilities.

Now, I am not looking to to have Steel permed (1st he is a friend) I am just curious as to why things are done in this manner and the thoughts behind such a rule (your escape clause).  Not only is it not realistic, but its not logical either.  A far cry from it.  

If you are going to remove a limb you can have the player fix the clothing/armor to make it hidden/pegged/whatever, but a death?  Unsure outside of having a SS removed. Jailed (Character is unused for a certain period of time, hope you got a backup), these are options that I can think of.  I'm sure there are more, but I am really looking for answers.

Not ranting or creating a flame thread, just does not understand why.
((Looking for DM answers here, but other thoughts from regular players are welcome as well. Yes, DM's are regular players too, but I would like official answers, thank you.))

22
Trade and Market Hall / Gatherers: Will Pay more than Top Coin for ...
« on: November 05, 2009, 10:23:33 am »
Silk.  I am looking for many boxes of plain white spider silk.  So if you have collected a box contact me however you wish and I will see that you are well compensated.

~ Jil Kendall

23
Development Journals and Discussion / Sharyn's Strolls
« on: October 26, 2009, 12:13:24 pm »
Life just seemed to go by so quickly. She remembered going on excusrions at a young age collecting fruits, digging sand (And playing in it), speaking with the animals hearing the strange talk she had with them and could not understand. Now, Elven she was taught, as it was mothers native tounge, but the fun one was learning Dwarven from uncle Garnet. *She smiled thinking back then.* They had such fun times together, hide and seek, fishing, games ... her throat hurt for some time learning the language, but mother was learning it too .. so she worked hard as well to learn it. Then later she was big enough to hold small bow. The sore fingers, the lost arrows, the glued on feathers ... on her hands. Her late night talks with father. Father ... Gods how she missed him. He was gone for a while, but Mother went and brought him back. After that he spent so much more time with her. Telling her of Az'atta and his work with the church. They went places later in her teens, taking her everywhere. She wanted to see so much. She learned the lay of the lands of Mistone, Belinara, Dregar ... using mothers maps ... then ... he was gone again. And lost this time as well. We waited and waited ... for any word, any sign. *A Tear wells up in one eye, gets a slow start over a cheek, then makes haste down it, dripping onto her leathers. She wipes it away*

... She explained to her mother that she wanted to get out more, see the world as she did, experience it for herself. She is 21 years old now, no longer a child in the eyes of a half-elf. She told her mother how much she appreciated all the teaching, allowing to continue to help with the House of Hope Orphanage, but it feels too confining of late, she needs to stretch her mind and her limbs in other ways. Of course she didn't say the other reason why she wanted out. The way that young man made her feel when they roamed the city ... free ... carefree ... the things they did and the emotions and feelings that surged within her.

Her mother gave her a journal she had kept and wrote many things in it. Experiences, lessons learned, mistakes, loves and fears. It took her a number of nights and days to read through it all. She would take the book to the small island in HaftLake and sit in the shade where she couldn't be seen and read it. Her mother had experienced a myraid of things that made different emotions rage through her. Sharyn wanted that, to experience it firsthand. To make her own mistakes. She traveled many places with her mother and saw them through her eyes, now she wanted to see them through her own.

Reluctantly her mother gave in but she had one stipulation. She was to move all her stuff back into Blackford and stay about Mistone for a while and to use the portal only when coming to Prantz to work at the House of Hope. "Dregars dangers are much worse than Mistones, but if you want to adventure on your own, I prefer it where friends and family can be around to watch over you." Well, Sharyn agreed on the first part, but as for the watching over ... she was trying to get away from that. She wanted to put her mother's rangering teachings to work ... plus she wanted to try some other things besides ...

*Sharyn steps up to the portal taking a look back into what was her room for most of her young life. She steps into the portal ... and finds herself back on Mistone. Folks wander the Port, mechants hawk thier wares, Hempstead is quite the busy place. She wanders through the city heading towards the docks. As she reaches the ships she hands the captain a ticket and sails to Leringard then the short walk to Blackford. She unpacks her gear except for the travelling stuff and walks and exits the house. She takes in a deep breath looking about, looking at all the familliar sites, she nods with a final decision and walks into the great outdoors.

* * * * * * Years Later * * * * * * * *

She sits behind her fathers large desk in Prantz, her hands slowly sliding over the old wood, caressing the worn leather matting wondering ... is he in a better place?  Did he go peacefully?  She felt bad for the way she acted in the years following, her mother tried so hard to fill in the gap.  But nothing could.  Even years later when she married again, he tried, but she fought.

So the next few years she wandered, challenged herself, met new friends and learned things about herself.  Nothing she felt noteworthy to put down, that and the fact that ... well ... her attitude back then was ... indifferent.  That is until ...

She heard about a man who wanted help to find his son.  Her mother did these kind of things and related the tales to her as she was growing up, but back then, they were grand adventures and some of the lessons were lost on her.  So she thought she'd have a listen.  Harpies had taken the boy.  Harpies were acting crazy, out of normal, so she went.  The boy was found and returned home.  But she came back with some heavy luggage.  She has always fought to protect herself.  Killing kobalds, goblins and outraged giants to protect herself was normal ... but to kill another person?  Someone traveling with you? Her name was Sonya, and sure the harpies had confused her greatly, to the point of killing Sonya and then to keep striking at her even after she was down ... *She shakes her head, wincing at the memory.*  Her mother spoke of it before as she had been afflicted in the same manner and now, now she understands.  How does she cope with that knowledge?  She wants to speak with her mother about it, but she is also too independent and wants to work it out herself.

After writing it out, she slides the journal back and just looks at it and sighs.  Slowly she closes it, passes a hand over it in thought, then stows it away in a drawer on top of her fathers old journal.

24
Trade and Market Hall / Sword for Sale!
« on: October 16, 2009, 05:32:46 pm »
New to the area?  Standard swords just aren't cutting it? Got a thing against undead maybe?  Then this beauty of a longsword may be what you are looking for! This Iron Longsword will slice through undead and shapechangers with ease and not only that ... it will deliver an electrifying shock as well!  How much do you ask?  A small sum of 8,000 true.  Send word to Jil Kendall if interested.

//Iron Longsword (+1), Dmg Bonus vs Undead/Shapeshifters 1d6, Elec Dmg 1d6, Light Blue Glow, Lvl 13 required.

25
Trade and Market Hall / For Sale
« on: October 16, 2009, 05:27:04 pm »
Mithril Small Shield, rarely used, still has original shine.  This fine shield is one a fighter should not be without.  It allows the wielder a great range of FREEDOM from spells and effects that would hold you in place.  Its value is placed much higher in other circles (Lens says 70k) but will let this go for 40,000 true.

Send word to Jil Kendall for inquiries.

//Base AC +1, Bonus AC +2, Freedom Lvl 20 required.

26
Trade and Market Hall / Closet Cleanout!
« on: May 24, 2009, 12:10:16 pm »
These items sit in a closet collecting dust.  Make me a decent offer.  Post a message here or send me a letter in the item you express interest in.

~ Jil Kendall

(P.S.  Will take Silver Ignots in trade)

Fezeeaka's Slippers of Alertness
//AC +1, Elec Resis. 5/ , Listen/Tumble +4, Lvl 9

Belt of Aquisition
//Dex +1, Pickpickect +4, Expedious Retreat 1 per day, Lvl 9

Glorious Mantle Cape
//AC vs Animal +3, Imp Sav Throw +2, Save vs Cold/Fire +2, Fear +3 Lvl 15

Cloak of Mysteries
//Bluff +8, Hide +6, Listen/Spot -4, Spell Camoflauge 1 per day Lvl 8

Leather of the Ogre
//AC 2, Max Dex 6, Lgt Armor, Cha -2, Armor Bns +2, On Hit Stinking Cloud Lvl 2, Lvl 15

Regular FLight of Fancy Longbow
//AB vs Dwarf/Human +3 (Think Mercs), Feat:Alertness, Elf or Half Elf, True Strike 2x per day, Lvl 15

Laughing Blade Scimitar
//Cold 1 Dmg, +2 Weapon, On Hit Confusion DC 14 50% /2 rnds, Lvl 14

Addy Buckler
//+2 AC, Lvl 10

Gems of Camoflauge (If you got to ask, you probabaly don't need them)

Lots of Greenstone Dust

27
Fixed Bugs / Anyone else have this problem? Item Moving
« on: May 08, 2009, 10:43:49 pm »
When transferring items anywhere in inventory into a bag/box/crate the pointer auto drops the carried item and if over another item replaces it switching places? Or you drop an item in a container and when you release it the container (Box or bag) is auto lifted to your mouse?

28
Trade and Market Hall / New to the area and need coin?
« on: May 06, 2009, 02:35:17 pm »
Looking for Raven feathers.  100 of the finest feathers used for fletching on arrows.  Will pay top coin.

~ Jil Kendall

29
Trade and Market Hall / Will Pay Good Coin For ...
« on: May 06, 2009, 02:25:55 pm »
Silver.  At least a hundred ignots.  Make me an offer.  If you only wish to sell only a partial of what I want, let me know so as I can let others know so they too can make good coin as well.  Post here or send a letter to my home.

~ Jil Kendall

30
Trade and Market Hall / Lost Item
« on: January 24, 2009, 08:30:51 pm »
One Misplaced Bow of Shadon.  If you have found one please return it to me.  Reward Offered.

~ Jil Kendall

//OOC Had it last time I logged in, not in Inventory now.  Figured its already my loss, but it doesn't hurt to try looking for it.  :)

31
Trade and Market Hall / For Auction/Sale: Belt of the Battle Mage
« on: November 18, 2008, 07:39:07 pm »
After long and careful crafting, I was able to create this wonderous belt of which I would put up for sale/auction.  Much effort was put into collecting the required elements, along with the help of some great friends.  

This wonderfully crafted belt, adorned with emerald and glittering diamond will increase your charisma and intelligence and allow you to be more nimble.  It's soft pliable leather greatly increases your concentration and allows you further insight in the Al'noth.  

I ask that the sale price start at 200,000 coin.  Serious inquiries please make note below or send a note to me via private bid that will be set here by amount only for others perusal.

Please send all inquiries to me so as to keep this open for bids only.

~ Jil Kendall

//Cha +1, Int +1, Dex +2, Concentration +6, Spellcraft +4  Lvl 21 Required

//Bidding Expires 30 Nov.

32
Trade and Market Hall / For Sale: Adamantium Buckler
« on: November 18, 2008, 07:26:39 pm »
Offers a bit more protection than lesser metals.  Asking 10,000 True or Best Offer.

Contact Jil Kendall

//+2

33
Trade and Market Hall / Boots/Belts/Capes For Sale
« on: September 11, 2008, 10:37:41 pm »
Glorious Mantle
4,000 True

((Lvl 15 Req.  AB +3 vs Animal, Imp Sav ThrowCold/Fire +2, Fear +3))

Belt of Aquisition
5,000 True

((Dex +1, Pick Pocket +4, Expedious retreat 1x per day))

2 Cloaks of Mysteries
9,000 True each

((Lvl 8 Req.  Listen/Spot -4, Bluff +8, Hide +6, Camoflague 1x per day))

2 Sets of Fezeeaka's Slippers
3,000 True each

((Lvl 9 Req.  AC +1 Dodge, Dmg Resist Elec 5/, Listen/Tumble +4))

Stone's Boots of Protection
8,000 True Each

((Lvl 8 Req.  AC +1 Dodge, Dmg Resist Acid 5/, Concentration/Discipline +4))

Coin, Trade or combination of both are acceptable terms of payment.
Leave Word here, send a bird or See Jil Kendall

34
General Discussion / Some Clarification Please
« on: September 05, 2008, 10:32:31 am »
Of late I have come across a number of players that leave things laying about. Carcasses, items, meats, ect., and I wanted to know if this is still a problem that causes lag.  After speaking with a couple of these people I was told that the clean up script will get it.  Is this acceptable with the Team?

And speaking of lag ... alot of folks have been logging on lately causing lag varying from a couple seconds to almost 10 seconds, which could result in a player kill in the right situation.  So a reminder to all that have "heavy" inventories to try and shrink them down a bit.  The older players should already know, and a heads up to the newer players. :)

35
Trade and Market Hall / Eggs For Sale
« on: August 12, 2008, 09:08:28 pm »
See Jil Valhaikor for them.

36
Trade and Market Hall / !! Grand Invitation !!
« on: August 11, 2008, 09:19:15 pm »
*Jil hands a young boy many sheafs of parchment and a small stack of coin*  Now you take these and post one up in all the crafthalls for me and the Inns.  Especially the crafthalls as thats where all our friends frequent the most. *She smiles as the boy nods, looking more at the true in his hand and probably thinking what he could spend it on.  She hooks a finger under his chin and lifts so he looks at her* Repeat what I just said. *And he does just that.  Good Lad, she thinks to herself.*  Good.  Now run off.  Its just a month away. *She Looks over the copy in her hand, making sure all is correct.*

To All Guilds and Friends of Jil Valhaikor and Marcus Kendall.

You are all hereby invited to their Wedding at High Peak Lake just outside Katherian on Tunar, Jenra 17, 1437, 19:44:45

Reception to be held in the same area afterwards.  Please, May all differences be put aside on this day so all may enjoy the festivity.  Please RSVP Here for Those wishing to Attend. Thank you.

//Aug 16th (Sat) 9:00 PM EST.  Thanks to Pibe for Posting on the calendar for the computer illiterate :)

37
Ask A Gamemaster / DM Assistance Please
« on: July 25, 2008, 09:20:47 pm »
On August 16th Jil Valhaikor and Marcus are to be wed in the area just before Karthy (Can't recall actual name) We wish to be wed on the second row from the top between the two waterfalls.  Maybe between a set of pillars with foilage or a Trellis .. something nice.  We would hold the reception in the flatland area of that as well after the ceremony.  Picnic style or tables ... if  a Dm could set something up for us it would be appreciated. If there is a cost involved, please let me know.  We are looking at 9 PM (EST).  

Following that we will both be adding the last name of Kendall to our names, but that will be put into another post.  Just a heads up.

Any questions, ask either of us.

Thank you

38
Trade and Market Hall / Box of Birch Bark and Bodak Teeth
« on: July 23, 2008, 04:13:08 pm »
At the moment, one box each is for Sale.  See Jil Valhaikor if interested.

39
Trade and Market Hall / Wanted: Legendary Dire Bear Skins
« on: July 14, 2008, 11:27:17 pm »
At least 3 good skins.  Will pay well.  Contact Jil Valhaikor by Bird.

40
Trade and Market Hall / Posted in Vehl - 4 Sale: Armor
« on: July 13, 2008, 04:53:58 pm »
This armor was specially crafted with the sizes of Ogres and half Ogres in mind.  The Hides are extra Thick with easier to fold over joints without pinching the skin.  Woven into the leathers are small pockets that when struck by your opponent, emits a smelly cloud, gagging them, thus rendering them easier to hit.  If you are interested, send word by Bird to Jil Valhaikor.

Asking 25,000 True or Best Offer

//Leather of the Ogre: Cha - 2, +2 AC, On hit, Stinking Cloud Lvl 2, Lvl 15 Req.

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