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Messages - Lance Stargazer

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41
Rumour Has It / Brazen dragons
« on: May 07, 2015, 11:01:14 am »
Dragon activity seems to be increasing. Those who know about such things claim that the dragons in question are not fully mature, though they admit they are still plenty powerful individuals. A troubling and recent shift in behavior suggests that some of these “upstart” dragons may be working together. Whether true or not, people all around the world are watching the skies during the day as much as they have been watching them at night. Attacks and demands made by the beasts have gotten bolder. As yet, none of these sightings have been near heavily populated areas.
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42
Ancients Legacy / Leaving the Academy, Meeting Place
« on: April 28, 2015, 12:21:12 pm »
Before leaving the Academy, Acacea thanks Zang for his help and gnomish practice, and asks that he make at least a token effort to keep the matter reined in for a time. She mentions that if he wanted to reach her, she'd get word at Al's Place eventually, but Spellgard could reach her more urgently. I'd be interested in knowing if anyone else came looking, she grins.

Outside, she seems antsy or unconsciously impatient, tapping keys together or twitching belled wrists in the bouncing, repetitive rhythm of someone unaware or uncaring of their habits.
We should talk. Before we go further. She glances to Plenarius and then away again to the others remaining. Somewhere quiet, she adds, stressing the word despite the noise.

I... know a place safe from ears and blades, but... We'd need to take a portal and there are... considerations. If there is another place even half as safe from intrusion we might go there, instead. She hesitates before adding, If the intent is to make-safe, we could also go to the treehouse for munchies, but we'd be dependent on our own wards... which is as good as saying we are dependent on no one trying. I think we should send to the others, too, and wait until we can all meet - it will also give people time to gather what they have. Moustache, Door, Andrew-in-the-Red-Coat, Tyra, not the dwarf? Unless - She seems to have a thought but glances up and doesn't say it aloud.((Just getting plot-huddle meeting time/place out there for consideration/agreement, particularly those who were not on the last session. This Saturday regular plot time work for most people? Also, just suggesting if anyone had any information they needed to clarify that they do so ASAP so a DM has time to see it beforehand. Lastly, if someone has missed any session or all sessions, especially the last one, and would like to participate but be caught up beforehand to avoid info-overload in the 'meeting,' your character can contact Acacea and we can hook up so she can catch you up as much as she is able. Alternatively, you can PM me and she will contact you (providing the character is not a known enemy), if you would like to be involved but don't think your character would message her.))
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43
Layonara Server / Version 3.40.2 is online!
« on: January 24, 2015, 12:25:34 pm »

Version 3.40.2 is online!

No new downloads required for this one. Just a few tweaks and nice to haves added here and there but a significant set of new areas added by Dorganath as well! 

Fixes:

  • Glyph of Warding was never working well, fixed that.

  • Fixed silver/titanium enhancements to apply piercing damage bonus for slashing weapons. You can fix existing slashing weapons by wielding the weapon and typing: =c fixracialslashing

  • Cleaned up some high lag areas due to way too many spawns which didn't present more of a challenge

  • Fixed an issue with Captain Trent's conversation in Port Hempstead referring to an older quest

Additions:

    [li]

    Unused undroppable items can be removed by the player with =c noneed . For example =c noneed emotewand. Type =c noneed on its own to get a list of items you can have removed[/li][li]

    Added some brewer's yeast and empty bottles to the Great Spikes outpost. [/li][/list]

    [li]

    More bosses now give XP[/li][li]

    Over 35 new areas added. Explore to discover. [/li][/list]

    Other updates:

    • General module cleanup of old unused files.

     

    -orth

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44
Leringard Arms Inn and Tavern / REWARD - 15,000 Trues - Contest ~ Winner
« on: February 06, 2015, 10:01:45 am »
*Sign posted in the foyer if the the inn* 

~ Name the Foundation or Relief Fund ~

*15,000 trues for the favored name*

The judge will be Charm

 

The contest is naming the relief fund or foundation that will support the families of the victims whom have been mysteriously taken and subsequently return to the surface to succumb to the fastrot. In addition to the trues, the winner will get a year's worth of Luxian Pie!

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45
Layonara Server / Sending Bird Messages from the Web Site Is Back!
« on: January 08, 2015, 03:57:54 pm »
For those of you who have associated characters through the web interface, you can now send bird messages to players in game. The system is a bit simplistic to start but it serves its purpose.Simply click on the On Neverwinter Nights menu at the top and select Send Bird Message. You'll then be presented with a dropdown list of all your associated characters and also autocomplete text boxes for each character you wish to send your message to. Each message costs 25 True per recipient. There's nothing quite like receiving a bird message so I encourage you to use the system to send messages to friends in game! If you need any help with anything associated with the system or linking your web account with your NWN Characters feel free to ask. 
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46
Rumour Has It / Hilm Protectorate - Beneath A Shifting Sky
« on: January 03, 2015, 09:08:16 am »
He first noticed it while stargazing with Orn last night, and it had them both confused for a moment. That really was  the last thing everyone needed right now. Still recovering from the war and the last conflict, threatened on all sides by amoral opportunists, dark forces both new and old - a shifting sky coupled with the usual doom prophets and a superstitious people, it all made developing the Hilm Protectorate into a stable state all the more troubling. Life went on, sure, because it had to - the folk of the Protectorate were a hardy people, but still.Pax looked up to him, wondering what he would do. He didn't know, and scratched the dog between the ears. "Let's go for a walk." The paladin got up from the stairs in front of the small chapel and the Hovawart followed him. Maybe he should get his horse and visit a few of the small settlements in the countryside, they were more likely to spot and notice any trouble and strange happenings. Panic and trouble should not spread, but short of being present, doing patrols and somehow improving the education, the Paladin was out of ideas on how to counter the possible threat.Surely, elsewhere there had to be more trouble, especially with the followers of the affected faiths. Commander Lance was surely already busy to process the information, as well as others, and adapting his agenda to the new circumstances and events. Ah well. Time to do something.
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47
Ancients Legacy / Report from the Wolfswood Ranger Corps
« on: January 03, 2015, 12:42:53 am »

*Rangers from the Wolfswood posts informational notices near other informational bulletins in various towns and gathering spots. Also, to anyone that inquire about events occurring in the forest, this same information is passed on verbally as every ranger has been briefed and watching for it.*Reports from the Field Rangers:1) Rangers have found several strange "corpses" within the forest. The “corpses” are described as “…all the clothing from the individual seems to be intact and arranged on the forest floor as if a person had simply fallen there.” Closer examination has even revealed that there is not even a single bone remaining. These “corpses”, especially the most recent ones, radiate a foul odor.2) One report details about a Ranger who followed a person, believed to be human male, who was passing through the forest “oddly”.  The individual was apparently moving heedlessly of any trails, paths or roads, but instead, did his best to continue in a specific direction and at a near constant pace.Report continues that even would-be predators seemed to show no interest in stalking the lone individual despite having sniffed his trail.  A couple days after first observing this strange traveler and tailing him at a discrete distance, the Ranger reported that the individual suddenly collapsed and didn't move further. The Ranger lost sight of the traveler and set out to find him again.  Mirroring other reports, what the Ranger found was a somewhat neat collection of wet clothing, arranged as a fallen man, and a horrible smell unlike the scent of any scene of death yet witnessed.

The rangers of the Wolfswood Ranger Corps are being briefed daily on recent events, remain on vigilent watches, and fully support the efforts to solve this mystery. 

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48
Fixed Bugs / Bard Song - xIrxResistable Dance
« on: March 04, 2015, 08:02:59 pm »
Description: Since Acacea's WoodlandFrolic-esque curse song is countered with a will save, it should probably respect mind immunities.Location: N/A :)Verified:Reproducible: Give me some unliving beetles and a few tries ! Not a big deal. I mean, to me. To insects and undead, yeah, probably irritates the heck out of them...
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49
Ancients Legacy / Plot status -- 11-Dec-2014
« on: December 17, 2014, 10:23:58 pm »
Rowana and I wanted to give everyone a quick update on the status of the plot quest and what's going to happen over the next couple of months. Also, thanks to everyone who has been involved and actively participating so far.The first and most important thing to note is that there will not be any main plot quests for the month of December. This is primarily due to generally full and/or hectic schedules people have during the holidays. The next main plot quest is currently intended for late January, and we'll get that up on the calendar when we're certain of it.Having said this, in the interim, there will be plot-related happenings serving as backdrop and potentially more information. Also, a few of you have some open threads of investigation...some initiated and some not. If we're waiting on you for information or to start the effort, please get that moving. If you're waiting on us, please PM us. Whatever the case, sooner is better.Lastly, some advice...Please remember this is a group effort. I know that some of your characters are not “team players” (you know who you are *winks*), and that is fine, but I highly suggest, if you are not already doing so, share what you have learned individually and do not, if at all possible, wait until the day of the next quest to catch people up. Likewise, if you are lacking information or wish to get caught up, try and meet up with someone else before the next session. Generally speaking, you'll “succeed” or “fail” as a group. Specific results may pivot on the decisions and actions of individuals, but remember this is plot-level, and the outcome of all of this will impact the world, for better or worse, at the end of it all. A few of you have picked up some important clues along the way. A few of you got some very important information on the last quest session, so, like I said, share.
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50
Layonara Server / The NWN Servers are going to be moved
« on: December 04, 2014, 06:55:48 pm »
Hello everyone,I hope you and your loved ones are all well.I've recently been able to secure a great deal for the NWN Server on a much faster machine on a Black Friday special so we're going to be moving it over there some time in the near future.I'd like to get the server up and tested this month so we can confirm that everything is okay to go and I can cancel our previous account before the end of the month. I haven't yet set an exact date and time but I'm thinking maybe late Friday or Saturday night this week.Players shouldn't notice any difference, you will still connect to xora.layonara.com (5121 or 5122).  The IP address will change if you use that but I'll inform you of the new one when the time comes.This may also mean we can revert to automatic cross-server portals without crashes which might be nice but we'll have to test that.The new server will only cost $40 a month in donations so we can hopefully extend NWN Layonara at a fairly inexpensive price for as long as folks still enjoy coming here.For those curious and in the tech know:Existing server is a 4GB RAM, Dual 2.53GHz CPU, 250GB SATA HD running Windows 2k3 Server dedicated system.New server is a 10GB RAM, 10 2.3GHz CPU, 100GB Turbo SSD HD running Windows 2k8 Server cloud server.My initial tests have the servers starting up in half the time the old ones did. I'm not sure how much this will help lag and larger groups but we'll hopefully be able to test that.All the best,-orth
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51
Rumour Has It / On the wind...
« on: November 14, 2014, 02:49:30 pm »
Hoof beats echo on the sound of the wind. Flashes of beautiful women turn into simple glimpses of trees evocatively shaped trees. Is that a forest fire? No it's just a swirl of Autumn leaves in the breeze... http://layonara.com/calendar/event/on-the-wind
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52
General Discussion / Gone for a few weeks
« on: November 10, 2014, 07:26:56 pm »
Hey folks!   Going to be knee deep in finals and projects until early December, so apologies in advance if my inbox starts piling up.  Should be back around the 1st weekof December.-Brewmaster
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53
https://www.kickstarter.com/projects/pghaynes/afk-gaming-web-series?ref=nav_search Do you love Lord of The Rings....Enjoy action and Comedy mixed with fantasy with a New Zealand style? Please consider helping AFK The Web Series to be made. The first Pilot episode has been made in NZ, launched at Armageddon and is ready to hit the Web Series scene, but for the web series to continue, AFK needs your help... This is going to be a great, fun series made by New Zealand Director Peter Haynes and showcases some awesome NZ countryside.... So please get behind the crowd funding kickstarter and you will get stuff for helping .
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54
Ask A Gamemaster / Halfling Stuck While Exploring
« on: November 03, 2014, 10:25:05 am »
In typical halfling form, Charm is stuck in a place that makes you ask how. Can she get some assistance please?
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55
Zigruum was moving through the deep snow at a fast pace, his snow shoes carving wide swaths in the packed ice crystals. A thick rime had collected on his whiskers as his breath froze on his facial hair. The sky was clear and the sun reflected off of the surrounding snow banks of Black Ice Isle. The polar bears had been in hibernation for a couple of months and he was nearly complete documenting all of the den sites in the area when he noticed something strange and stopped in his tracks. It was silent. Too silent. No signs of nature. The smaller animals and birds should be out in force with the sun break and lack of blizzard weather… but there were none. Something was wrong.The dwarven druid began a careful and cautious search. Soon he heard some loud and raucous laughing. He wiggled his way to the top of a small hillock and was stunned at what he saw. Three Frost Giants were dragging the dead bodies of two polar bears. A now motherless cub was crying and following them. One of the giants rushed at the cub and with a powerful swing of a massive iron hammer punched the cub deep into the snow and soil, killing it instantly for no other reason than to kill it. Rage flooded into Zigruum. Again they began laughing and speaking to each other in their loud foreign language.If there were many more of these giants the balance was in danger of tipping, but Zigruum knew he was no match for them alone. He backed out of his vantage point and headed for the nearest settlement to send word for help. //Thank you Willhoff for permission to use Zigruum in this quest start up.This is a static quest and it has been placed in-game. Feel free to use this thread for RP/Forum posts. Significant posting will also be rewarded at the conclusion of the quest. Use caution, it can be a tough one depending on the party mix and levels. The soul mother is active and a balanced group is advised. Rewards have been placed as well. Good luck! PS - It is advised that all solo players avoid Black Ice Isle until this quest has been completed. Also, DO NOT sneak in invisibly and steal the quest rewards. You will be punished if you do so in a creative and not-so pleasant manner. At the conclusion of the quest, please PM me and let me know what loot you found to confirm fair play.-Rave
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56
General Discussion / Orcs gone wild
« on: October 13, 2014, 11:44:48 am »
Mangus and a bearded,  peg leged dwarf with a patch over his left eye are seen wandering off into the woods outside of Vehl  singing some  almost entirely unintelligible lyric having to do with Leningrad  and a bag of stones  rhyming occasionally with sack of bones. They are carrying several bottles of some toxic concoction each  and draped over Mangus's left shoulder is a freshly killed deer carcass  with its head still attached.... \\\\Hi there gang. Sorry I've been So quiet lately. I've been producing a haunted house for a nearby country club, it's a one day event but it is requiring an extraordinary effort. As soon as the haunted house is over, I will be going on holiday for an honest three or four weeks. Sadly I'm too wrapped up  to go be Mangus steadily until  December.. I sure do miss him and all the WONDERFUL people here. So don't count me out!  I'll be poking my head in during the first few weeks of November then I will flitter off again for a few more weeks in December.  Then I will jump right back in and send Mangus to the first pub he sees in Fort Vehl!((in case any of you forum lurkers are reading this, this is a great website, these are great people, you should definitely jump in and join us!) See you all soon!\\\
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57
Ancients Legacy / Actions and reactions
« on: October 05, 2014, 11:38:30 pm »
In the two months that followed the first movement of stars, the fact that there was movement was a very popular topic of conversation. As weeks passed, word began to circle around that shipping is taking a hit. Major harbors are seeing a greater number of ships staying moored or anchored within. Only the most experienced (some might say desperate) captains and crews are braving the oceanic routes. Everyone else is either sticking to coastal runs or staying in port, claiming a change in the stars used for guidance and uncertainty about the oceans themselves.In more rural communities, speculation and fear about this year's harvests trend decidedly negative, though no outward signs of anything of the sort seem to be manifesting. In a few places, and particularly those with a town square where such scenes are common, doom-sayers and so-called prophets are beginning to draw larger crowds with their apocalyptic predictions. They frequently point upward, particularly at night, to the "proof" in the Heavens that dark times are upon the world.And slowly, a few people are starting to listen.
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58
Ancients Legacy / OOC: Plot GMs, Contacts and Information
« on: October 03, 2014, 05:29:03 pm »
All,For the purposes of the main plot events, the responsible GMs are myself (Dorganath) and Rowana. We are co-running this plot and coordinating all events within.  We are also having a few GMs help out with various events here and there.When it comes to overall plot-related actions and inquiries and a PM is appropriate, please direct those to Dorganath and Rowana. If you forget and only send to one of us, it's no big deal as we're sharing all infomation and inquiries between us.When it comes to questions and clarifications on events that are handled by one of the other GMs, please direct your questions to them first.Of course, posting on the Ancients Legacy forum is equally appropriate and the applicable GM will respond in whatever way is appropriate. Please note that plot-related posts made elsewhere may not get the attention it deserves.If there are any questions about this, please ask below.
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59
Ancients Legacy / About this forum
« on: October 01, 2014, 11:47:43 pm »
As the name suggests, this forum is for IC role-play and information related to the Ancients Legacy plot quest series.  Unless otherwise specified, the subforums and posts within this forum are considered to be IC. Please adhere to this as much as possible.
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60
Rumour Has It / Ravaging Beast - Whitehorn Forest
« on: September 17, 2014, 10:43:51 pm »
Reports begin to circulate that an extremely agressive Owlbear has taken up residence in the Whithorn Forest. Several woodcutters have been mauled and three others are missing. Authorities have offered a 1,000 True reward for elimination of this threat.--------//Please be aware the soul mother is now active, and this impromptu quest will be difficult. You have been warned. If the threat is eliminated, please provide a screenshot and IC description of what occurred to claim your reward. It is suggested OOC that you bring a few friends...     ;-)-Rave
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