there are many servers with a rating higher than layo'sAnd i've found one where people take their time and RP just as well as on layo, granted the land is way bigger than layonara, less laggy and has the same amount of users online... the world is quite boring... but the players are very experienced RP'ers and very nice.I expected more from you mr. arguement. where is your aguemetative spirit today you send me more arguement in tells than this....i'm let down...
I'm not going anywhere I'll still pop on layo and RP, I am just giving the team time to work out the issues that are causing problems.Look forward to RP-ing with you all, just not as adventurous....I will alway spend time on Layo it's my favorite server...... Again, I am not LEAVING.......I'm merely at wits ends watching my friends get tired of playing and looking for other servers... then comming to find me to say hey, come check this one out and we'll go here... I DO NOT WANT THAT FOR LAYO!...
Ok I did not mean to start this huge debate. I was simply frustrated that once again I can not play for the little while I had because I was once agian dead and unable to return to my grave site, and that while before if I ended up dead I could at least craft with what I had in my pack.
@twidget658".....I took him into a cave (not named for CNR purposes) and he about got his butt handed to him. I found out that the cave only contained greenstone and copper. My character is level 21 and should not be taking such beatings from the things that were in the cave....."Was that on West? A cave should not be that difficult for west CNR, unless there is something there that I am not aware of at this time. PM me please.
He's not saying he hates layo. In fact he said like six times Layo is his Favorite Server.... Why are you always looking for a fight Witch?
The relocation of CNR is indeed something that's worked on... and maybe something that already has been done in some cases too.Only one way to find out though... Exploring!
Wow.I for one have a question about the chances of stabilizing while bleeding to death. My Sorceress character has a higher constitution than my BardBarian, yet he usually stabilizes while she does not. Also, sometimes you die instantly - is this relative to the amount of damage received? Maybe not the best place to ask this question, but maybe something to do with stabilization rates would help the death frustration many players feel. There are several ways you can recover - saved while bleeding, stabilize, even then you don't have to lose an SS, etc. Yet it seems to happen often that we die, despite all these measures - perhaps this is an issue with enemies doing too much damage? I know if a spellcaster is unfortunate enough to take a hit or two in battle, they are dead. Now, I know they usually aren't wearing armor, but still - if one crit is all it takes..
Yeah, it's the damage. Basically as long as your HP is above -10, you still have a shot. If you're at 2HP and you get hit for 5, you'll be incapacitated but have a shot of recovery. If you're at 2HP and you get hit for 50, you're dead dead.At higher levels, people rarely bleed to death, as things do large amounts of damage at a time, so as far as I've seen its a good recovery thing for the lower levels where things are...well, icky and you don't have many ways to defend yourself.I don't think constitution has anything to do with how OFTEN someone stabilizes, as I'm almost positive everyone has the same shot at that, but someone who can look would have to answer if there is anything besides Regeneration that can help with stabilizing.
If it's done, I think a follow-up RP should be given.