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Bard in a Box & Co. Breakdown
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Topic: Bard in a Box & Co. Breakdown (Read 766 times)
lonnarin
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Bard in a Box & Co. Breakdown
«
on:
November 25, 2004, 07:35:00 pm »
The jukebox seems to cut out on many of the custom songs. I verified that it wasn't my hakpak by reinstalling the music patch. I was mostly dismayed by the awesome celtic drinking tavern jig that lasts about 4 seconds then cuts out in abrupt silence for 3-4 minutes.
Also, as a musician I was wondering if any of the development staff could tell me how to convert custom songs into that BMU format NWN uses, and how to make a module use them in the DM toolset. I want to experiment with setting loops as triggered ambient sounds that pop up at just the right heartbeat, so that a character's actions and position would build the soundtrack. So a group is going deep into some tunnels and there's a light main theme in the primary music track, and as they progress further in, they trigger a drum beat that picks up, when in battle it cues a pre-recorded heavy mix of what was playing in the area, then reverts to the environmental theme. Essentially a music video module.
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Leanthar
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RE: Bard in a Box & Co. Breakdown
«
Reply #1 on:
December 07, 2004, 12:37:00 pm »
http://nwvault.ign.com/Files/other/data/1032456985150.shtml
there is a link for you. If I am not mistaken though a BMU file is really just an MP3 file renamed. I think you just need to change the extension.
As to the cutting out of songs... Yes, I have noticed that and I am not sure why
I am thinking the song is too large to fit in to memory but I am not positive.
I will look at it later though, when I get some time.
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orth
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RE: Bard in a Box & Co. Breakdown
«
Reply #2 on:
April 21, 2005, 11:02:00 am »
Does this still happen? I thought maybe with the removal of heartbeat code this might not happen as often (if at all)
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Synpox
Jr. Member
Posts: 110
RE: Bard in a Box & Co. Breakdown
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Reply #3 on:
April 21, 2005, 12:19:00 pm »
It still happens. Some songs just cut off and then theres dead air for a minute or more.
Sometimes you put in your coin and nothing plays at all.
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Leanthar
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RE: Bard in a Box & Co. Breakdown
«
Reply #4 on:
April 21, 2005, 01:02:00 pm »
I think the custom layonara music is too long or something, not entirely sure but I see it happens even in the toolset. I don't think there is anything you can do with it Orth.
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lonnarin
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RE: Bard in a Box & Co. Breakdown
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Reply #5 on:
April 21, 2005, 05:08:00 pm »
When I exported the entire music playlist and ported them to mp3 format, I noticed the songs that cut out in game were incomplete in mp3 form as well. Therefore it's a problem with the actual songfile that was added rather than the heartbeat script. When I have some time this weekend, I'll flip through the playlist with the exact BMU filenames that are incomplete songs and update this thread with them. We can update the music download and either replace the songs or omit them from the selection playlist in game/onjukebox.
Right now mine's all customized with celtic music and speedmetal. I still have the folder with all the backup bmus intact though, with their original filenames. I can easily rip it open without having to reinstall for reference. I'll most likely have it done by Friday afternoon.
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lonnarin
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RE: Bard in a Box & Co. Breakdown
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Reply #6 on:
April 26, 2005, 04:52:00 pm »
here are the incomplete soundtrack files to be replaced.
File name/description of song
layo_cyrpt_ruins.bmu / atmospheric ambient cave dwelling
layo_danger.bmu / evil villain entering a scene
layo_humans.bmu / such a wicked celtic/hobbit song, cuts out at the flute solo
layo_main_theme.bmu / file cut at about 40 seconds prematurely
layo_mystery.bmu / reprise, downtoned version of the theme, cuts at exactly 1 min
layo_mystical.bmu / light guitar and synth, cuts at 59 sec
layo_party_inn.bmu / best drinking music ever, cuts at 22 seconds
layo_peaceful.bmu / cuts during the 2nd reprise of the theme with heavier horns, 49 sec
layo_forrest.bum / powerful celtic atmospheric, cuts out right when it gets REALLY good
layo_forrest_deep.bmu / identical to the song above, but even shorter
layo_playful.bmu / happy celtic "I just saw a leprechaun" music
layo_temple.bmu / organ and vocals, hastily cuts at 46 sec
pretty much all the files that start with layo, all the others were intact. just need to find the original tracks and reconvert them, as it definitely sounds in each cutoff instance that there was originally more to each track. Just a matter of updating the music patch.
The other custom files other than the layonara main set are intact. Also have a few song requests... The battle song from Amok time when Kirk Battled Spock, and the Kefka theme music to constantly loop whenever Ozy is in an area... heheheh
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orth
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RE: Bard in a Box & Co. Breakdown
«
Reply #7 on:
May 01, 2005, 06:39:00 am »
L,
Any idea what to do about this?
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Leanthar
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RE: Bard in a Box & Co. Breakdown
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Reply #8 on:
May 01, 2005, 06:43:00 am »
No, not at all. Those music tracks were not created specifically for NWN and I suspect the looping just does not match up properly.
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Talan Va'lash
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RE: Bard in a Box & Co. Breakdown
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Reply #9 on:
May 01, 2005, 07:01:00 am »
Do you have the raw files .wav or .mp3 that you originally got the music in?
The cut out might be something to do with the way the audio files were converted from the original source.
I used to do post-production for a regional orchestra and went to school for music production and engineering, so, if you need anyone to work with audio, I've got the skills and tools.
Edit: Edited for an incredibly stupid typo
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Leanthar
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RE: Bard in a Box & Co. Breakdown
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Reply #10 on:
May 01, 2005, 07:20:00 am »
Talan, I do have the mp3 files and I am putting them on our ftp server. Once they are there I will send you a PM with the log in information and such. When you finish the process just send a PM to Orth and he will grab the files again.
Thanks!
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Talan Va'lash
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RE: Bard in a Box & Co. Breakdown
«
Reply #11 on:
May 01, 2005, 07:24:00 am »
cool. *goes back to making the ring pricing list*
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Leanthar
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RE: Bard in a Box & Co. Breakdown
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Reply #12 on:
May 01, 2005, 07:40:00 am »
I sent you the PM Talan. Thanks for the assistance.
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Talan Va'lash
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RE: Bard in a Box & Co. Breakdown
«
Reply #13 on:
May 01, 2005, 09:06:00 am »
Allright, I'll check into this. How long do I have before the next update? heh
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orth
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RE: Bard in a Box & Co. Breakdown
«
Reply #14 on:
May 03, 2005, 07:03:00 am »
It won't be in the next update anyway, would require a hak update that I'd rather do more with then just music.
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Leanthar
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RE: Bard in a Box & Co. Breakdown
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Reply #15 on:
May 03, 2005, 07:09:00 am »
Actually, the music is an optional download. Once Talan has them fixed we just need to update the download and people can just download them again and it will all be fixed automatically.
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orth
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RE: Bard in a Box & Co. Breakdown
«
Reply #16 on:
May 03, 2005, 07:11:00 am »
Peachy.
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Talan Va'lash
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RE: Bard in a Box & Co. Breakdown
«
Reply #17 on:
May 03, 2005, 10:33:00 am »
oh yeah... *smacks forehead*
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Talan Va'lash
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RE: Bard in a Box & Co. Breakdown
«
Reply #18 on:
May 09, 2005, 06:30:00 am »
Allright,
Fixing this should be fairly straightforward. The bmu/mp3s in the layo music download somehow ended up missing part of the original audio. Not sure if this happened in compression or when they were .rared or what. But, I should be able to just compress the source wavs and unless theres something really weird that will cause the same thing to happen again, we'll just be able to swap the old files out for the new ones, people can re-download and overwrite the old songs and everything will be peachy.
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orth
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RE: Bard in a Box & Co. Breakdown
«
Reply #19 on:
May 09, 2005, 06:37:00 am »
Thanks Talan, let me know when you've uploaded em.
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