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Author Topic: clerics and summons.  (Read 278 times)

silverdraco

clerics and summons.
« on: March 23, 2007, 07:34:10 am »
one question,

can a cleric summon creatures from there deity, like wizards and sorceres can. or do they need to have a certain domain for that?

Silverdraco
 

minerva

Re: clerics and summons.
« Reply #1 on: March 23, 2007, 08:13:34 am »
Do you mean can clerics have a familair? - No, that is an ability restricted to the wizard and sorceror classes.

Clerics can summon creatures based on the summons list for the deity found in the player handbook, as it varies from deity to deity. Having the Animal Domain allows one's summons to be one level higher than the circle of the summons ( ie summons 1 is a summons 2 and they have access to a summons 10 when skilled enough)
 

Acacea

Re: clerics and summons.
« Reply #2 on: March 23, 2007, 09:08:56 am »
Yeah, it's more like "wizards and sorcerers have the ability to use deity-aligned summons like a cleric" and not the other way around ;)

Sorcs and wizards need to use the censer of arcane devotion; for clerics it's what they summon, period.
 

Witch Hunter

Re: clerics and summons.
« Reply #3 on: March 23, 2007, 10:01:26 am »
One question - is it safe to assume that the cleric calls the same creature every time from its home plane?
 
Like if I summon an earth Mephit once, dismiss it and then summon it again would it be the same Mephit? I've seen some do this and wondering if it's okay.
 

hawklen

Re: clerics and summons.
« Reply #4 on: March 23, 2007, 10:03:23 am »
I don't think so. Its basically grabbing the 'closest' one in the plane and bringing it to you ;)
 

aragwen

Re: clerics and summons.
« Reply #5 on: March 23, 2007, 10:07:50 am »
My understanding is that you are not getting the same one each time.
 
Hence why it makes no sense to have a name for a summon and so forth. It is not a familiar or animal companion. This is also the reason why you cant learn a language from a summons.
 

Witch Hunter

Re: clerics and summons.
« Reply #6 on: March 23, 2007, 10:10:18 am »
Understood.
 

Acacea

Re: clerics and summons.
« Reply #7 on: March 23, 2007, 10:11:41 am »
Sure you can name them! Either individually with different ones each time, or as a collective. :) Several people do that.

But it's a different one each time.
 

Witch Hunter

Re: clerics and summons.
« Reply #8 on: March 23, 2007, 10:23:31 am »
Oh so you can assume that every few summons you get the same ones as before?
 

Dorganath

Re: clerics and summons.
« Reply #9 on: March 23, 2007, 11:32:42 am »
No...but if it makes you feel better to name them, then name them.
 

Acacea

Re: clerics and summons.
« Reply #10 on: March 23, 2007, 11:59:34 am »
Yeah I meant if your character just feels like calling them by a different name every time ("Hello Bob!" "Hello Dave!" "Hello Necronomicon!"), or names the particular type of summon... ie instead of Random Book or Book1, Book2, Book3 etc, calling them all Flappy.

Just a character quirk though, really. :P
 

silverdraco

Re: clerics and summons.
« Reply #11 on: March 23, 2007, 02:26:16 pm »
I know clerics don't have familiars. What i mean was if a cleric follows lucinda for example would he be able to summon a clay gollem when gets to the right place or would he need a to have a certain domain in order to summon his deity's favored creatures, from the deity summons list?
if he needs a domain what would that be?
 

Dorganath

Re: clerics and summons.
« Reply #12 on: March 23, 2007, 03:02:05 pm »
A cleric summons according to the table in LORE.  Domains don't matter.
 

Filatus

Re: clerics and summons.
« Reply #13 on: March 23, 2007, 03:04:27 pm »
Except having the animal domain, right?
 

hawklen

Re: clerics and summons.
« Reply #14 on: March 23, 2007, 03:19:35 pm »
Quote from: silverdraco
I know clerics don't have familiars. What i mean was if a cleric follows lucinda for example would he be able to summon a clay gollem when gets to the right place or would he need a to have a certain domain in order to summon his deity's favored creatures, from the deity summons list?
if he needs a domain what would that be?


Look to celgar, he has a strange obsession with Golems *winks*
 

Rayenoir

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Re: clerics and summons.
« Reply #15 on: March 23, 2007, 03:21:38 pm »
Since this is kind of on-topic, in PnP, the Planar Ally/Planar Binding series of spells, as well as Gate, are calling, not summoning spells.  Which means that indeed, with those spells the specified creature is called each time.  Is this fact also true of Layonara, or are they to be considered a glorified summon spell?
 

hawklen

Re: clerics and summons.
« Reply #16 on: March 23, 2007, 03:25:39 pm »
Are those spells, like knowing the creatures name and calling it out of its plane and binding it?

Good question raynoir! *pets him*
 

Stephen_Zuckerman

Re: clerics and summons.
« Reply #17 on: March 23, 2007, 03:48:59 pm »
Also... To this point, I've been playing Tyeaan's first three circles of summons (the books) as him animating the books to fight, with certain amounts of power each time (with each book simply being his spellbook - any damage would be fixed with a Mending or two). Would this be considered wrong/undoable?
 

Acacea

Re: clerics and summons.
« Reply #18 on: March 23, 2007, 03:59:23 pm »
I was just talking in IRC about wanting books that could be animated into Flying Librams instead of casting Summon I! But be gone if they died. Unsummon/Run out of time, return to inventory...die, book not recoverable. That would be cute.
 

Dorganath

Re: clerics and summons.
« Reply #19 on: March 23, 2007, 04:51:00 pm »
Quote from: Filatus
Except having the animal domain, right?

Right, though I think that only affects the 9th level summons anyway.