It puts me off that whenever people disagree with a Layonara system we get the "it could be worse!" speech.
The number of SS should be hidden from everyone with the exception of the database server manager. There wouldn't be the same feeling of dread and it would just be a suprise ending to your characters life.... at least you'd know you're safe if you died less than 10/15 times.
And that would remove all those requests for SS reimbursement, because you'd never know if you'd lost one!
Quote from: Script WreckedAnd that would remove all those requests for SS reimbursement, because you'd never know if you'd lost one!that would make a bunch of folks quiet angry.
I would prolly be one of them. could there be a new system? Sure. Could there be a better one? Maybe... Would I EVER support one that keeps knowledge like that from players? Never
This leads me to another question, probalby not for this thread but. Would the mmo imploy somekind of perm system, leaving a person unable to use a character?
Now Quill has 14 DT's/Soul Strand's and I am not scared of having him perm, ..... but I would not have him go knock on Milaras door and ask for sugar.
But, we did take him to knock on Milarra's door with 14 DT Toby!
If you were to join a world with great RP and a plethora of DM'ed events that had a death system that involved a random chance that you would perm on each death after the first ten after third level, you'd (likely as not) accept it.