Played right, the rogue is a valuable class. Sneak attacks can change the tide of a fight.
A rogue useless in a combat party? I'd like to see them continuously hit over 30-40 damage at level 10 or whatever those numbers are. I usually hit higher if you average it all out compared to a fighter, but I'm not taking account in levels 'cause I'm too lazy to do a LORE check on what I'm saying.Flat out, sneak attacks are the best thing created for the so-called combat useless rogue.
*pulls out a dead horse and beats it*
The trick is empowering all classes, and the update you're going to see within the week goes miles in achieving the empowering of some of these red headed stepchildren we like to call melees. I consider it a massive advancement in giving melee's their shining moments and their playgrounds. And you're going to see a lot of roll reversal in what you've all gotten used to in groups. You'll be hearing a lot more on that soon.
...the update you're going to see within the week...
Edit: But as long as we're talking about imbalanced classes.... high level monks? heh