It was NOT done for 'higher levels'.
I thought it was a running gag that she was on vacation
Dorganath - 4/25/2006 8:53 AM Let's all keep in mind a couple of things: 1) NWN2 isnt released yet, so what it will and will not do, other than what has been explicitly confirmed by Obsidian, is at this point speculative and subject to change. It's important also to clarify that whatever decision we make regarding character wipes will be directly related to how we design the setting, what kinds of systems we can have in place, and probably most importantly, what the starting (game) year will be. Whatever your personal feelings about NWN2 or character wipes or whatever may be, understand that the GM and development teams have the best interests of the community in sight, and we will ultimately act in the way that makes the most sense for Layonara and the community as a whole. Once we actually have the game in-hand and we begin to work with it, we'll be able to know more, and I'm certain we'll keep the community up-to-date, as appropriate.
Anodynes - 6/5/2006 3:31 PMFYI. First, NWN2 will be based on the DnD 3.5 ruleset which is different from the DnD 3.0 ruleset that NWN1 is based on. There are probably a number of features, etc that won't translate well between 3.0 and 3.5. Second, I heard specifically that your character created in NWN1 probably won't transfer over to NWN2 because the game mechanics are different but also because of graphics changes between NWN1 and NWN2.The good news is that any of the custom scripting will more than likely be able to be exported from NWN1 to NWN2 which should expidite the module building side of custom content.
Schmack - 6/6/2006 12:51 AM Will sub-races like half-giant, half-ogre, goblin etc. be used in Layonara's NWN2 version, just wondering as they aren't listed as one of the playable races/subraces for NWN2, but then again, they weren't for NWN1 either, or won't you know whether you'll be able to have them as races until after it's released?