[Chat Colors] TalkColor=240,240,240 ShoutColor=255,239,80 WhisperColor=255,15,15 TellColor=32,255,32 ServerColor=176,176,176 PartyColor=255,102,100 DMColor=16,223,255
Something I do, which granted is not a complete solution, is that I set my party chat color to something else (In my case orange). So in quests, while everyone is in party chat, the moment the DM says something it'll come out in white and make a big difference.To do so, I modified these following lines in my nwnplayer.ini fileCode: [Select][Chat Colors] TalkColor=240,240,240 ShoutColor=255,239,80 WhisperColor=255,15,15 TellColor=32,255,32 ServerColor=176,176,176 PartyColor=255,102,100 DMColor=16,223,255