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Author Topic: Possible Bug in Krandor Crypts  (Read 316 times)

Deacon

Possible Bug in Krandor Crypts
« on: February 16, 2006, 04:00:42 pm »
Went down today with Cassandra (Cp_Winddancer) and we got to the trapped double doors, which I unlocked.  The only problem was the doors instantly reapplied the trap as soon as it was triggered, thus making it nearly impossible to get past the first one which did negative energy damage.  Not sure if it's supposed to be like this, but it's the only one I've seen that has done that.
 

Nyralotep

Re: Possible Bug in Krandor Crypts
« Reply #1 on: February 16, 2006, 04:05:36 pm »
Did remove the trap or just unlock the door?
 

Rayenoir

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Re: Possible Bug in Krandor Crypts
« Reply #2 on: February 16, 2006, 04:14:41 pm »
The traps are supposed to auto-reset like that.  The only way past those doors is to unlock and disarm them, or just knock them down.
 

Deacon

Re: Possible Bug in Krandor Crypts
« Reply #3 on: February 16, 2006, 04:36:40 pm »
Oh ok.  I couldn't disarm, so that must be what it was.
 

orth

Re: Possible Bug in Krandor Crypts
« Reply #4 on: February 16, 2006, 05:10:18 pm »
Actually what really happened was Cassandra kept retriggering it on you in thanks for your escort. ;) You crazy darkie evil types.
 

Deacon

Re: Possible Bug in Krandor Crypts
« Reply #5 on: February 16, 2006, 05:38:20 pm »
I knew it!
 

 

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