Pay to play = NO PERMA DEATH, Anyone stupid enough to try anything differant will spend a lot of time in court. If their lucky, the alternitive is a far more realistic understanding of the soul mudder, with only one strand!!!
I hate seeing the basic/core/principles/main values of a game being changed just because people have played WOW, Rappelz or what ever game they were immortal in.
So Are you suggesting immortality then? And all ideas are welcome of course. Yours as well as mine dude
So Are you suggesting immortality then?
We have characters that are 3 years old with 14 DT's. I'd say there's overwhelming evidence that these players are not going to start new characters if they perm.
All I'll say here is this:The Soul Mother is not just a means of population control, an incentive not to be reckless, etc. There's actually a plot-level purpose for her, and a reason for her doing what she does, whether she knows it or not.
Right. This information has been lost then because the people with the story do not play or are not around to tell it. Therefore, to 98% of the server, it is a means of population control, an incentive not to be reckless, etc.
What value is there in growing a player base by eliminating a key feature of the world, thereby fostering a false understanding of what the world is? Would that not, in some way, give the wrong impression to potential customers? The integrity of the world, in all its facets, IS Layonara.