The World of Layonara  Forums

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - orth

Pages: 1 ... 16 17 [18] 19 20 ... 121
341
Forum Bugs / It appears as though the url
« on: February 25, 2015, 01:57:22 pm »

It appears as though the url alias system didn't catch here, I'm not sure why it didn't. Since you've had 15 events named "Angels Guild Meeting" this new one should have been given an alias of angels-guild-meeting-16 but instead it was simply angels-guild-meeting event which was the alias to the first meeting so named. To get around this for the time being until I can look it try to title events with something unique, like Angels Guild Meeting Feb 27, 2015 or whatever.


342
NWN Ideas, Suggestions, Requests / I've turned off Char Dev
« on: February 24, 2015, 06:57:57 pm »

I've turned off Char Dev commenting actually, seems the more appropriate route. If GMs or Admins want to give feedback on something then they can send a PM or post something on the forum if it's meant to be public. If the account owner wants to comment on one Char Dev entry then just create another.

There's no way to do it as you suggested. At least no easy way.


343
Layonara Server / Very important note for the
« on: February 24, 2015, 11:18:01 am »

Very important note for the next update:

The linux NWN server is case sensitive when it comes to your Bioware name. You must use the same upper/lowercase characters for your Bioware login that you did when you created your first character on Layonara. You can't login as Orth for example when you created your first character as orth. If you do you'll see no characters in your vault.

If you're unsure the exact case sensitivity you used for your first character and you see an empty vault, Dorg or I can let you know.


344
Layonara Server / A quick addendum as it was
« on: February 23, 2015, 03:33:19 pm »

A quick addendum as it was asked, the shipped goods that weigh 100lbs take up 2x2 inventory slots.


345
Layonara Server / Guardian 452 wrote:A question
« on: February 23, 2015, 03:20:00 pm »

Quote from: "Guardian 452"&cid="2756729"

A question after looking this over. How many quests will be available at a given point in time?  The way I read it... 1 NPC quest will be available until it is completed, or two weeks has passed before  another NPC quest is offered by any other NPC. Multiple people / parties can be atempting to complet the only offered NPC quest, and whomever completes it first is rewarded. Example... John Smith in Center offers the NPC quest.

So this is the only NPC offereing a quest untill it is completed or two weeks has passed? Or could another person / party be offered a completely different NPC to speak to with a totally different quest?

There's always 6 running and Shiff beat me! :)


346
Layonara Server / Another update!I'm now down
« on: February 23, 2015, 12:34:00 pm »

Another update!

I'm now down to the finishing touches and some final testing. I thought I'd give you the low down on the second big system addition in this update, the Random NPC Quest system.

The Random NPC Quest system is a perpetual chat based system that involves delivery of goods from one NPC in one town/village/fort/city to another (there are 46 in total). Players are asked to help the NPC complete his shipment by gathering the components for a random CNR recipe. Here's a run down of how it works.

Ask a pawn broker if there are any jobs around and she'll randomly mention one of the six that are currently running. 

Find the NPC in the location that the pawn broker mentioned and greet her by name (First, Last or Full Name) however you choose. This won't be the first time I tell you but you must always use the NPC's name when you're talking to them! The NPC will ask you if you're interested in a job and you can reply with yes or no (or many variants, i.e. nods, nope, nay, aye). Again, you must use their name! If you reply with an affirmative the NPC will then give you a scroll detailing the goods she requires and to whom and where she wishes the delivery be made. The NPC always wishes the components (not the final product!) of a craftable item. She will also detail which tradeskill the recipes is refering to as some recipes can be made via different trades.

At this point players may need to even decide if the quest is worth it. If an NPC wants you to gather the goods for a Mithil Emerald Amulet to deliver to Fieroz City you may decide it just isn't worth it. If you do decide to fetch the components required to craft the item the NPC wishes then return to the NPC again once they're fetched and greet them again (use their name!) and tell them yes (use their name!) that you have the items now.

When the NPC confirms that you are indeed carrying all the requirements to craft what she's asked then she will load you up with the rest of the shipment.  WARNING: HEAVY LOAD. Yes, you'll have to carry any where between 100-500 lbs of goods (random 1-5 100lb items). These goods can be placed in magic bags or on an ox or of course you can give them to the meat shield or just divvy them up in your party if you have one. At this point the quest is no longer available to any other players, so if they're out looking for the crafting components and another player/party beats them then they're out of luck.

Once you're all loaded up then it's time to trek to your destination and find the NPC in that town. Once he's found greet him by name, when he asks if you have the goods reply with the affirmative and he'll check for everything. Once everything is in order he'll ask if everyone who has helped you is nearby, reply with an affirmative and the reward is given to each member of the party in the area, the quest is completed and a new quest is added somewhere!

If a quest is not complete within two weeks it is expired a new one is put in its place.

Players will have a random time limit anywhere between 72-96 real life hours to deliver the goods to the recipient once they are loaded up. The delivery deadline in Layonara date will be printed on the description of the shipment items.

If an NPC attempts to validate your items and you have forgotten to get them from your ox, or retrieve them from another party member etc. and they tell you to come back then you'll have to greet them again when you have all the items.

Point form summary

  • Plen in Center says to pawn broker: "Hear of any jobs?"
  • Pawn Broker responds, "Speaking of jobs, Pero Nickleberd in Haven City is looking for help with a shipment"
  • Visit Haven City and find Pero and say: "Hello Pero!" 
  • Pero responds: "You looking for a job?"
  • Plen responds, "Aye Pero I heard you have some work"
  • Pero responds and hands you a scroll.
  • Read the scroll and it will tell you the recipe for the components required and to whom the shipment is headed.
  • Retrieve the components required to craft the item Pero requests then return to Haven City.
  • Greet him by name how you wish, "I'm back Pero"
  • Pero responds asking if you have all the goods to complete the shipment.
  • Plen responds, "Yep, I have your items required Pero!"
  • Pero makes sure the speaker does indeed have the items and then loads you up with the rest of the shipment reminding you where to go.
  • Journey to receiving NPC and initiate conversation by using his name, "We've made it Wade"
  • Wade responds asking if you're the one with the shipment.
  • Plen replies "Yes it's us Wade"
  • Wade will make sure all the goods are in the speaker's inventory then ask that all party members are present in the area
  • Plen replies, "Aye, we're all here Wade"
  • Wade removes all the goods from the speaker then rewards each party member.

It may seem like a lot to understand but once the system is in place and you try it out I think you'll get it quite easily. In general all you really need to remember is to say "Hello NPCName", "Yes NPCName" or "No NPCName" - We hope you'll of course make it more diverse, especially when doing these quests with other players around so as to keep the chat fun and IC.  

-orth


347
Layonara Server / Just an update as things
« on: February 17, 2015, 03:42:00 pm »

Just an update as things progress.

I lost a bit of time fixing some bugs and improving some features with storage so we're going to be delayed a bit longer, but not too much longer. With that being said at least many of the quirks with storage are gone. These include:

  • The crates will never eat your gold, all gold will always be accounted for and returned after resets. If you deposit a stack with more than 50,000 gold pieces it will be split upon the next server reset.
  • Weirdness with stacks is no longer an issue. Stacks are added and removed and logged appropriately with number in the stacks. Players may notice if they remove a stack from a crate it will not merge with a stack they already have when they first receive it. They can stack it right after they remove it though once it's in their inventory.
  • Improved performance so houses being opened won't lag the server
  • Sometimes the server would think you were too far from a crate when on horseback to do the right thing, doesn't happen any more. You probably shouldn't be managing crates on horseback, but I prefered not having weird things happen if you were
  • Bank crates now show their contents and transaction log per character upon examine

There are many fixes and features coming that will hopefully improve performance all around. I'm really excited about these particular fixes/enhancements but they are not as sexy. These include:

  • Login is much faster polling the db a lot less when first coming into the world, you should notice the difference.  Also removed a two functions that were rerunning through every step of the login process (17 times!)
  • All strings have been replaced with string references, this improves bandwidth and performance. Think about it this way, when you're in a party of 6 people whenever a PC would damage a Forest Giant Feller of a Broken Glade Clan the server would have to tell each client the name which is 43 bytes of data (43 characters in his name) to 6 players. Now it just tells the players to look up string reference for example, 16774043 from the layonara TLK which is 4 bytes of data. Multiply this by many names and many activities happening and you can see how this improves things.
  • The new server's CPU has been isolated so it's completely dedicated to nwn
  • The DB has been vastly reworked and improved in performance and integrity. Before many queries to the DB would look up things based upon your Bioware name and Character name. All players are assigned an ID and it's this ID that is used throughout the code now.
  • Use new nwnx GetSystemTime() to get epoch instead of polling the db for UNIX_TIMESTAMP(now())
  • Removed some unneeded heartbeats
  • OnSpawn is faster for creatures as the checks for loot drops have been made more efficient.
  • OnAcquireItem is faster for creatures, makes spawning quicker too

Anyway I half wrote all those just as something for easy cutting and pasting into the changelog, but thought you might want a sneak peek of how things are hopefully going to perform better especially when death is on the line!!

In terms of giving a timeline for the update, it's still going to be sooner than later but I can't guarantee any dates or times, but we're close. I'm sure there'll be a couple issues here and there so we will probably have a couple quick updates right after too.

Good times!

orth

 


348
Fixed Bugs / cbnicholson wrote:Hmm, maybe
« on: February 12, 2015, 12:09:20 pm »

Quote from: "cbnicholson"&cid="2756586"

Hmm, maybe I missed something, but I did not see an option when binding to quickbar or casting.  I was looking for what you describe here.  I'll look at it again and post a bug report if needed.  Thanks Orth.

Oh, I was thinking Aura vs Alignment. Aura of Protection? I'm confused. How do you even have that spell? Isn't that a creature ability only?


349
Fixed Bugs / cbnicholson wrote:Since Storm
« on: February 12, 2015, 09:04:45 am »

Quote from: "cbnicholson"&cid="2756584"

Since Storm doesn't seem to be as effective, I was trying other prayers and discovered that Aura of Protection only grants unholy aura to my LG Cleric.  Not sure if Rofirein is trying to tell me something here.  Seriously, bug report?

 

Aura of Protection works fine? You choose Holy or Unholy when you bind it to your quickbar or when you cast by right clicking your character.

As an aside, and I don't want to come off as snippy but this is not some random bug thread on things people think are broken. This thread is about AoE spells that may not be producing effective results most likely due to lag. Cleaner bug report threads make getting things done and recapping what was done easier. :)


350
Layonara Server / mixafix wrote:Outstanding
« on: February 09, 2015, 09:00:03 am »

Quote from: "mixafix"&cid="2756530"

Outstanding  addition at this stage to solve an age old problem, and I can instantly think of a few situations where this is indeed  likely to be - a really fun addition. It will be well suited to the surge of evil sneakies lurking around the server recently.  I look forward to the additional RP.

Can I confirm if someone dubs themselves or another, can they later re dub them a new name?

One can't dub themselves I'm afraid, it just can't work that way. But you can redub someone else as often as you wish.


351
Important Layonara Announcements / Reserve Balance at beginning
« on: February 08, 2015, 03:43:03 pm »
Reserve Balance at beginning of January 330.15
 
Fees paid January                                            (40.00)
 
Monthly Donations January                             0.00
 
Reserve Balance at beginning of February         290.15
 
--
Forgot to update this earlier this month. There was a donation already in February though. :)

352
Fixed Bugs / Erk, thanks for the note on
« on: February 08, 2015, 03:32:35 pm »

Erk, thanks for the note on the Town Crier bug, should be all fixed.


353
Forum Discussion / You may also wish to choose
« on: February 06, 2015, 11:10:46 pm »

You may also wish to choose to use a non web based extension like iGetter for larger downloads.


354
Forum Discussion / Each of those individual rars
« on: February 06, 2015, 11:00:54 pm »

Each of those individual rars are available on the Downloads page.

 


355
Forum Discussion / Hiya,Please read this thread
« on: February 06, 2015, 12:36:19 pm »

Hiya,

Please read this thread for more possibilities to fixing this issue.

-orth


356
Fixed Bugs / We're looking more into it
« on: February 06, 2015, 11:59:20 am »

We're looking more into it but what it may be is that the creatures are now equipping (due to better AI) the goodies that are meant for loot and they're not dropping once equipped.


357
Fixed Bugs / Alatriel wrote:I was fighting
« on: February 06, 2015, 09:56:26 am »

Quote from: "Alatriel"&cid="2756453"

I was fighting giants in the Forest of Fog last night and there was hardly even any gold dropped, so I think it might be across the board.  I think it started with the Bonus Event, but I'm not sure if it was when it started or ended.  I wasn't paying attention then.

Don't think it's started with the Bonus Event. There have been plenty of items looted on trips with both Plen and Jay.  In fact I'm almost certain there were items looted on the last Plot Quest in The Mistone Deep too. That is the current module, nothing has changed in that.


358
Fixed Bugs / Hiya,Storm of Vengeance has
« on: February 04, 2015, 11:06:32 am »

Hiya,

Storm of Vengeance has not yet been included in any AoE updates. More likely you are used to being alone on the old Central server where processes were minimal and there was less going on as opposed to the now merged server and its processes/players/houses/etc.  This may be impacting the AoEs more and it's why I moved to the new AoE system that works better. I will see to it that Storm is added in the next update and hopefully that will help things.

-orth


359
Leringard Arms Inn and Tavern / Plen sees the sign and
« on: February 03, 2015, 10:09:14 am »

Plen sees the sign and wonders.

How about "The entire world hates you Milara! Die now Fund!" he exclaims out loud.

"No?"

 

 


360
Rumour Has It / *Plenarius discovers this old
« on: January 30, 2015, 11:34:00 am »

*Plenarius discovers this old worn notice in the Crosseyed Dolphin Inn and laughs*

"Well this agreement is well past its statute." *he tears it off the board and folds it neatly, placing it in a well worn journal. *

A few locals turn in wonder but go back to their drinks when the din picks back up.


Pages: 1 ... 16 17 [18] 19 20 ... 121

anything