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Messages - Drizzlin

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61
Quote from: twidget658
Especially since...
 
 ...the party level restrictions have been removed and low level charatcers are making runs for high level CNR.
 
 ...multiple PCs from the same player using the guild for credit that another one of their PCs is a member of.
 
 ...store credit.
 
 ..."gifts".
 
 Just to name a few. The economy system is basically turning up-side-down.


Turning? IMO it has always been upside down, since I started here back in 2003. I just don't feel it is as big of an issue as some make it out to be. Gold is easy to get in layo, even for the new players. The new quests can make you 15k to 20k before you ever reach level 10.

Yes the pawn shop thing can be frustrating when you go to one and there is no gold, however like many have stated, just dump the stuff in the trash can if you don't want to hold on to it. This will also help with lag. Get a house or rent a room and use a chest. Chests do not cause lag until opened. Personally I vote to just get rid of the pawnshops all together. Times are tough, the economy is in the tanker, who can afford to buy your junk anyway!!! =)

I would rather have a salvage dealer, who takes my goods and gives me back some CNR junk instead of gold!

62
Quote from: Dorganath
Keeping items in the inventory of pawns will produce lag.  Few of you were around to remember the player merchant NPCs...a place where people could dump items to sell on consignment, even if they weren't around, to other characters.  As cool as the system was, it created a significant amount of lag.

Another option would be simply to reduce the chance of creatures dropping an item, thereby reducing the chance of getting loot that people would find need to pawn. ;)


I had a mac-daddy merchant!!! With cotton, barley, some greenstones, some skeleton knuckles...lol Yeah those were some laggy laggy times, but a cool system =)

63
General Discussion / Re: Happy 17th Wedding Anniversary!
« on: October 20, 2009, 05:18:50 pm »
ROAR!!!! Congrats you two!!!

64
General Discussion / Re: Well.. welll.. wellll....
« on: October 02, 2009, 08:21:08 pm »
Way to keep ahead on the getting-older-race!!!

65
General Discussion / Re: bank account low after new version
« on: September 27, 2009, 01:53:13 pm »
I'd go with the screw loose no matter the real reason!!!

66
General Discussion / Re: Happy Birthday Thunder Pants!
« on: September 27, 2009, 01:52:17 pm »
Way to get older!!! Wooohooo!!!

67
Layonara Server / Re: Version 3.21.4 is online
« on: September 25, 2009, 01:49:42 pm »
Roar!!!

68
General Discussion / Re: Happy Birthday Ystrday!
« on: September 14, 2009, 02:07:51 pm »
ROAR!!! Happy Birthday!!!

69
General Discussion / Re: Happy Birthday Weeping Lily
« on: September 06, 2009, 01:08:56 am »
Happy older than yesterday day! ROAR!!

70
General Discussion / Re: Birthdays Galore!
« on: September 06, 2009, 12:57:55 am »
Happy Birthday OLD MAN!!! ROAR!!!

71
Roleplaying / Re: Kudos for great roleplay
« on: August 28, 2009, 08:19:49 pm »
Hehe, yeah I have to give some props to LordCove on this one. I don't know how he puts up with me sometimes!!

Quote from: ystrday
I could not leave my computer tonight without leaving a HUGE Kudos to Malkor. Tonight he gave one of -THE- best Malkor/Kobold moment I have ever seen. I have not laughed that hard in a long time.

And to LordCove who was on the recieving end of that moment, you two handled it well and stayed IC the whole time.

I hope Trouble enjoyed the "trip" as much as Malkor did giving Trouble his vacation.

72
General Discussion / Re: Done.
« on: August 28, 2009, 08:13:52 pm »
ROAR!!! Congrats!!!

73
Just for Fun / Re: The Guild
« on: August 19, 2009, 10:05:15 pm »
funny

74
Trade and Market Hall / Re: ~~Attention Gathers~~
« on: August 14, 2009, 01:53:54 pm »
*A note is left behind on a parchment that seems to be made of some form of flesh*

I can have a few of my adolescent servants collect these for you, rather than send them to the mines to work for the rest of their short lived lives, if you so desire. Consider it a favor, from one friend to another.

Magus Del'Mar

75
Ask A Gamemaster / Re: strangeness in the Az'atta page
« on: August 06, 2009, 09:08:59 pm »
V3 was filled with amazing things that helped better the world of Layo in so many ways. One of my personal favorites was restricting the required alignment of starting monstrous races, such as dark elves, to a non good alignment.

Prior to this well thought out decision, the scale of good aligned dark elves and good aligned monstrous races was so skewed that it hurt the world over all IMO. The LORE told tales of how dark and evil these races were, yet everyone (i can say this with the old 5% error curve) in play were of good alignment.

Of course prior to V3 you were not allowed to start a PC at CC with an evil alignment and it had to be earned in game. Either way, I have always loved the new alignment requirements that V3 brought. Back before V3 so many were upset with how everyone treated dark elves with open arms and love. IMO some of underlining causes were that so many were of good alignment. It has taken some time, but you no longer see the open doors and loving hand outs being given to Dark Elf and monstrous races these days. At least not at the broad spectrum as before.

This doesn't mean that I am saying that the Az'atta requirements make perfect sense, but I understand the importance of why those changes came. Sometimes a few irregulars are left in order to make everything else make sense.

76
General Discussion / Re: A series of happy birthday
« on: July 29, 2009, 02:23:27 pm »
ROAR!!! Happy Birthdays older people!

77
General Discussion / Re: High level adventuring tonight!
« on: July 28, 2009, 11:21:14 am »
Ok so is this on Wednesday EST time at 2pm?

78
Layonara Server / Re: Congratulations Ycleption
« on: July 27, 2009, 01:05:44 pm »
ROAR!!! Congrats!!!

79
General Discussion / Re: Someone has a birthday ...
« on: July 27, 2009, 10:36:25 am »
happy birthday!

80
General Discussion / Re: High level adventuring tonight!
« on: July 26, 2009, 01:27:00 pm »
What the heck time is that EST? =P

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