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Author Topic: What about Rangers?  (Read 531 times)

ShiffDrgnhrt

What about Rangers?
« on: January 25, 2007, 08:54:10 am »
I have myself a ranger, but I think I lack in the RP as far as what a ranger is and how they would act in certain situations.  Any tips?
 

pejsaboy

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    Re: What about Rangers?
    « Reply #1 on: January 25, 2007, 10:07:11 am »
    In my opinion, here's the great thing about the ranger class, RP wise: There are a lot of different ideas that the skills of the ranger can be used for in creating the character. A ranger can be the woodsy tracker who knows every corner of every area in the forest, and only fights or hunt to feed and protect themself. They can be the master archer, and/or the dual-wielding flanker that backs up the front-line warriors [I feel for ya Sallaron, you're trying]. If the feats, stats, and equipment are chosen carefully, I imagine you could create a ranger that did well on the front line, though I've never tried one like that. Then of course, you can use the ranger class and skill set for a completely different type of character. First example that springs to mind is Earl Frogstomper. Technically his class is ranger, but Earl is a [drunken] dual-wielding ninja with a heavy southern accent. He doesn't go out of his way to protect animals [that I've seen at least], and always wants to go fight stuff. Come to think of it, Earl does fairly well in close proximity to the front line.

    As far as RP and how to act, I think that's something that only you can really decide. To me, those kind of things are based on the characters personality and any beliefs they may or may not have as well as what type of ranger you want them to be. Generally, if they follow a deity of some sort, they're going to have similar standards and react accordingly.

    Kind of rambling, but hope that helps some.
     

    darkstorme

    Re: What about Rangers?
    « Reply #2 on: January 25, 2007, 11:08:17 am »
    @pejsaboy - You've forgotten the flipside of the woodsy ranger - the consummate hunter.  Perhaps a master of the bow, perhaps skilled in stealth, and steeped in woodsy lore - but who hunts for the thrill thereof, rather than simply for subsistence.  Rangers need not be eco-friendly... just people whose skills in the wild are unsurpassed.  Most rangers will preach balance with nature, of course, but they're not druids.  Rangers are inherently practical, interested in nature for its uses, rather than for its own sake, on the whole.

    And, as pointed out eloquently above, a ranger can easily be a front-liner... after all, the whole class is based on Aragorn initially.  *grins*
     

    OldBear

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    Re: What about Rangers?
    « Reply #3 on: January 25, 2007, 12:19:58 pm »
    I am probably the wrong person to be commenting here. But I have a dwarf ranger/fighter.  He does well in the front line.  He respects nature, but is no druid.  His real interest in woodworking, so he spends a lot of time in the woods looking for trees to prune for the making of bows and arrows.  He has no problem however killing the various insects that are found around the trees ie. stag beetles and spyders.  He has a set of leather armor and a staff he often wears while walking through the woods, but dons his armor and axe/shield for a true fight.  If he runs into a deer or boar that he doesn't need for food he will often lead it off the path so as not to come to harm by other travelers.
    Hope that helps.
     

    Weeblie

    Re: What about Rangers?
    « Reply #4 on: January 25, 2007, 12:34:29 pm »
    darkstorme summerised what I planned to write quite neatly:

    Quote
    (Most) Rangers are inherently practical, interested in nature for its uses, rather than for its own sake, on the whole.
     

    Lynn1020

     

    twidget658

    Re: What about Rangers?
    « Reply #6 on: January 25, 2007, 02:16:07 pm »
    My view of a ranger:

    Frontliner? Never. You are ruining the ranger's abilities by putting him/her on the frontline. Might as well make a fighter.

    Animal/wilderness lover? They are there for the ranger's needs. Think of the old trading posts with the skins hanging around for barter. The ranger protects and governs the forest because the forest is the ranger's life. The ranger gets everything from the forest; therefore the ranger monitors and protects it. The ranger tames and trains the animals to serve his/her purpose.

    Not a person to fight? If that was the case, the ranger would not have favored enemies.

    Archer? It only makes sense. The bow/crossbow is the preferred weapon for hunters.

    Stealth? The ranger lives in the forest and hunts. Anyone that has ever hunted realizes the importance of camouflage, stillness, discipline, and the ability to move silently and yes, even scent removal or cover up.

    Search? The ranger is used to looking for the smallest detail to be able to track his game. Depressed steps in the grass, the details in a footprint, the smallest blood trail is all essential for the survival of the ranger.

    Tracker/warden. Helps people in the wilderness. The ranger knows the lay of the land; the inhabitants and foliage in different areas. The ranger is the one that appears out of no where to render assistance when someone is jumped in the forest.

    Identity? Not really necessary. The ranger is not the person for a popularity contest. The ranger is best alone. However, they do get caught up in damsels in distress at times.

    These are my initial thoughts.
     

    Acacea

    Re: What about Rangers?
    « Reply #7 on: January 25, 2007, 03:27:05 pm »
    Quote
    Pankoki - 10/17/2005  9:42 PM    A Ranger... well this is a topic I love to discuss so here comes the long useless post.
      As far as DnD is concerned, Rangers base their lives around one thing. Their Favored Enemies. This basic principle implies that normally rangers restrict themselves to a particular area and become the protectors of it. Normally being the protectors of the area means that there is a certain creature, or a certain group of creatures that are a natural enemy to the area that is being protected. They are ever watchful and that means they have to learn the way of their enemies to keep their borders secure.
      Now you might see above that I mention "area" and not "forest". Simply because a ranger can also be guardians to other domains. There really is a type of ranger for each climate AND there is a city ranger as well. So you can have your desert ranger, your plains ranger, your grasslands ranger, even your mountain ranger. And of course the particular enemies of those lands.
      There is one true aspect from all the above posts that I consider rangers normally to follow. Rangers are either gruff loners or they normally have a darker less than pleasant side to them. Their ways normally mean learning things about their enemies that people simply do not want to know. I suppose that is what happens when you know the culture and habits of foul creatures or from people who NORMALLY mean harm to you. Thus they gain an insight into their enemy that eventually leaves a mark on their lives. This goes particularly deep for rangers who have to deal with the threat of undeath or outsiders.
      Now another important aspect that rangers have to deal with is of course the defense of their territories. So its important to understand that while NWN (or any online game) is indeed focused in battle. Rangers are martial classes who, unlike druids who choose peaceful intervention,  a ranger's way almost always leads to combat. While a particularly large amount of druids (not all!!) normally expend all their resources to make a peaceful settlement that benefits the land. A ranger sees a band of "insert favored enemy" and is already making preparations to end their lives or kick them away from their territories.
      A ranger doesn't have to be tied to a deity. While Layonara is very religious, there is no denying that. The ties to a territory have absolutely nothing to do with a dogma of religion. Granted Folian S'pae is a deity that encompasses most of the things that rangers are. However Folian is a deity tied to the forests and this automatically removes it from the other aspects rangers have. I can completely see a Desert Ranger worshiping the fire or destruction aspect of Pyrtechon. Just as much as I can see the same ranger not worshiping anyone due to the desolation normally found in the desert.
      Finally I suppose its important to discuss the aspect of the spells granted to rangers. Now in Layonara all spells come from the Weave. That has been set in stone and all spellcasting classes do so. There is no way around this, everyone gets spells from the Weave. Even the magic hating dwarves and those connected to nature like druids. Everyone gets spells from the Weave. Heh said that enough? Let me say that again. Everyone gets spells from the Weave. Now I said it plenty of times.
      But!! And this is the important but...
      The focus however from which you get your spells varies from class to class and even from player to player. Druids focus on the land and the land shapes the weave in natural manners. Voraxians shape the weave to increase their might in battle through their faith. And our friends the Rangers focus on their aspect of the hunt to such level that their abilities are enhanced to improve it. Focus on this bringing this particular magical touch. Though less than wise rangers may not particularly reach this level of insight and simply are good at what they do through mere physical matters.
      Oh and on the fighting aspect and the horrid horrid misconception that rangers are Bowmen. This is far far far far from the truth. A ranger uses the best means to eliminate their enemies, this simply means debilitate from afar then cleanup when up close. A ranger loneliness normally means that they have to be smarter than the normal fighter in combat. They have to normally deal with greater numbers and they need to do this in the loneliness of their territory. So what do they do? Well they set traps first of all, that should disable a few. Then when the trap triggers they shoot from a distance and try to disable as many as possible. Finally when he is finally spotted or the invaders take the protection of cover, the ranger sneaks in and eliminates the threat up close as fast as possible. How do you do this as fast as you can? Well... have as many weapons as you can. Hence the dual wielding.
      Now the role of the ranger in a party can be of many aspects. You can consider him a scout, a skilled trapster, a second line fighter who normally does significant amount of damage to particular creatures or a protector of mages. Truly its one of the most diverse classes.
      Maybe I've typed enough, though I love this subject as you can see, mostly because I think Rangers are one of the classes that have the most possibilities and are seriously downplayed sometimes as just bowmen. Heh I'll step of the podium for now and go get some work done.
     

    Zhofe

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    RE: What about Rangers?
    « Reply #8 on: January 25, 2007, 08:22:06 pm »
    On a different NWN server, ages ago, I played a ranger named Norris. Norris was once a soldier, but his regiment was destroyed, so he ran away and hid in the woods for a few years.

    So, he sounds like the regular hunter-bowman ranger already, but wait.

    He was a soldier, not an archer. He wasn't ever trained with a bow, so when it came time to hunt, he hunted with a sword.

    Well, eventually he came out of the woods, as the server was not particulary well forested (and the in-game forests were deadly) And began hunting other prey. Orcs, goblins, bandits ... basically anything that was nasty and mean. There was even a point where he hunted drow ... but that was much later, and mostly because they gave good XP, and power-gaming wasn't as frowned on as it is here.

    So what became of Norris? Well, his soldierly honor led him into a group of would-be samurai. And Norris became a longsword-weilding ninja. He would sneak up on enemies, then use his massive attack bonus to offset the fact that Rangers don't get sneak attack

    A shame the server tied prestige classes to religion, or he would have made a fun shadowdancer.

    So basically, I see rangers as fighters who have had to learn to think and survive. Ayup.
     

    twidget658

    Re: What about Rangers?
    « Reply #9 on: January 25, 2007, 09:43:56 pm »
    Few areas I forgot that Pan hit on:

    “A ranger uses the best means to eliminate their enemies, this simply means debilitate from afar then cleanup when up close.”

    Called shot to the leg from an experienced archer followed by an arrow to the arm; by the time the enemy is in the ranger’s face, who has drawn his/her swords by now, makes easy work of what is left.

    “Well they set traps first of all, that should disable a few. Then when the trap triggers they shoot from a distance and try to disable as many as possible.”

    Traps? Poachers leave traps and forget about them sometimes. A good ranger should be able to disarm them to protect his territory. OR, recover them for his/her use later in battle.

    “Finally when he is finally spotted or the invaders take the protection of cover, the ranger sneaks in and eliminates the threat up close as fast as possible.”

    Higher level rangers should have Hide in Plain Sight!! Once the ranger is seen, he/she has to fight for his/her life. Not much chance in hiding once discovered. However, a good knockdown with the swords from the good hiding spot is priceless.
     

    soul101

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    Re: What about Rangers?
    « Reply #10 on: January 26, 2007, 06:12:59 am »
    Multclassing rangers can help to direct your approach to this diverse class. For example, Ranger/Rogues would make effective urban rangers (see the linked post above).

    The race you choose to play your ranger as will have an effect on the direction, e.g. the dwarven ranger above, as opposed to a wood/wild elf, or a gnome.

     

    vitor

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      RE: What about Rangers?
      « Reply #11 on: January 27, 2007, 07:12:53 am »
      Well, about Hide in Plain Sight, on nwn 2 it was added, you get it for free at lvl 17.
        Perhaps it could be done here? in a lower lvl... dunno, to make ranger's life easier ;).
       

      twidget658

      RE: What about Rangers?
      « Reply #12 on: January 27, 2007, 09:39:38 am »
      I haven't played NWN 2, but that was one of the first things I heard about. I think it would lower the mortality rate of the ranger class.

      This thread is labeled, "What about Rangers?" I have to say that rangers are soft targets and no one should expect them live very long or able to do much without a party. The second a ranger releases an arrow, the bad guys are on him/her. And most of the time, the enemy will break through the front line, swords fron the fighters hitting them and everything, just to get to the archers. What defense does the ranger have now? Swords and an AC of 17, maybe 22. If a ranger fights with swords, he/she better have a lot of HP. Versatile? Yep. Effective? Nope. Fun to play? You bet!
       

      LordCove

      Re: What about Rangers?
      « Reply #13 on: January 28, 2007, 02:20:10 am »
      *points up with a grin*

      Yeah, how come they plough through the front-line's and head straight for us. Even if I'm stood behind the fighter's, hacking and slashing, they'll single me out. I'm surprised my char's lived this long.

      But....*points up*.....they are one of the best to play. Plus, I think if your'e a multi-classed Ranger, you can introduce a different kind of aspect to them, depending on what you've multi-classed with. Ranger yes......but not quite a "typical" Ranger.

      ie..I get lost all the time.....I wouldn't know "what" to do with an animal hide.....
       

      Zhofe

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      RE: What about Rangers?
      « Reply #14 on: January 29, 2007, 04:22:02 am »
      I find an effective way to prevent enemies from charging the Archers, is to have fighters charge the enemies first. That way they are too busy to worry about the 1500 arrows the back-line is plunking into them.
       

      soul101

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      Re: What about Rangers?
      « Reply #15 on: January 29, 2007, 05:13:42 am »
      yeah, but to me that would be meta-gaming... one should always send in a volley of arrows before the front-line charges in, to pick off the little ones, and soften the harder targets for a swift pummeling by the melee'ers. to let them go first just doesn't make rp sense.

      I find my ranger/sorc gets pummeled badly too, what with low hp, ac and bab. Lvl 6 and he still struggles alone just outside hlint.

      I was thinking, if possible, to make HIPS auto for high level rangers wearing light armour and in the wilderness, like a combination between dual wield and trackless step. not that it's completely necessary.

      That said, I've played on worlds where HIPS was nerfed, and shadowdancers banned (but then, that was for PvP reasons).
       

      ShiffDrgnhrt

      Re: What about Rangers?
      « Reply #16 on: January 29, 2007, 11:42:11 am »
      Well what I made was a Ranger based on Strength and Dex, and being an elf hes normally weak.  But He can be a good front liner when given some magic backup.  Hes a dual weilder and just cuts through enemies and can dodge attacks.  He may not be AS good as a fighter, But if you dont have one or the mages need protection he stands alone

      And hes only lvl 7
       

      twidget658

      Re: What about Rangers?
      « Reply #17 on: January 29, 2007, 03:06:00 pm »
      Level 21
      Woodelf that has a strength and dex racial bonus (str 21/dex 29, counting jewelry as what not)
      Colbalt reinforced clothing w/ +5/5 soak or Malar Leather Armor
      Adamantium Longsword 4/4   w/knockdown feat
      Adamantium Shortsword 4/4
      Yew Compound Bow w/ mighty +3 w/ 1d4 electrically enhanced arrows
      Shoes of the swift w/ dodge feat
      199 HP

      Front liner? *laughs* Hardly. Once you get past the goblins, you will stop cutting through the enemy.

      I have played my ranger for almost two years now and just love him. He just has to have a party to do any fighting. I will say he is a very good mage buster. Shooting a mage so often and so hard that they lose concentration and can't cast is great. And, there is nothing better than stealthing up to a mage and doing a dual wield knockdown!(then running like heck because everyone and their brother is hot on your heels)
       

      vitor

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        RE: What about Rangers?
        « Reply #18 on: February 07, 2007, 11:55:56 am »
        Right, you're in a forest, you are defender of it, you a ranger. Right, then, the enemy spots you, what to do? Hide again. We should discuss and try to implement the Hide in Plain Sight for rangers, should be much better.
         

        ShiffDrgnhrt

        Re: What about Rangers?
        « Reply #19 on: February 16, 2007, 10:20:12 am »
        HIPS for Hippies.  Except these Hippies have swords and arrows that will kill you.  Normal hippies just have Pipeweed.
         

         

        anything