ZeroVega - 9/4/2006 1:09 PM4. Yes yes yes they are (along with Aasimar) the most powerful subrace in Layonara.
Deacon - 9/6/2006 7:20 AMYeah, but you throw in the natural resistance to spells along with some good spell resist items and a Drow can quickly become on par with an ECL +3 or higher.
Weeblie - 9/6/2006 12:10 AMQuoteDeacon - 9/6/2006 7:20 AMYeah, but you throw in the natural resistance to spells along with some good spell resist items and a Drow can quickly become on par with an ECL +3 or higher.Spell resistance doesn't stack... It's always the "highest one" that counts.Which mean that a mid-level drow cleric (okay... druid could probably be possible too, but... eerrh... drow druid? *shudders*) wouldn't benefit from the racial SR, except as a backup SR...
Chongo - 9/6/2006 12:48 AM Figure out if you're going to maintain monster races that aren't generally cohesive with society, if so, do the following. Stick with a central hub that all players start in directly. Let's just consider this a city, like Pranzis. All players start in the Pranzis-like city. Now, create an underground. Orcs, Half Giants, Ogrekin, Goblins, Tieflings, Duergar, Drow... all the rejects that don't belong on city streets smacking high fives with the humans - they all start here. And it is in the same city, right underneath the spawn point for all the normal PCs. Create an atmosphere suitable to this scenario and a city background to support it. Maintain PvP rules as they are, but create this 'barrier' to promote cultural roleplay in a peaceful 'you don't belong in that dark alley, that's the monster tavern' sort of way. Make the underground very fitting of the idea of having monsters living in it. I'm thinking the atmosphere or feel you get in the CODI Sigil Interior tiles (http://nwvault.ign.com/fms/Image.php?id=55636). You know, it's the bad part of diagon alley of Harry Potter. Harmless, but not your sort of people. This maintains all the players in a central hub. More importantly, it pools the populations so that the 'pretty' and the 'ugly' races all have a sustainable environment to roleplay in. Things to watch out with something like this: Gang behavior. "Let's go rile up the humans'. But there's really no other middleground. You either choose to stay anti-PvP in all aspects and force a precedent of ignoring the cultural strife altogther, or you create that atmosphere, maintain anti-PvP, and hope that everything people are preaching here stands true, and that they can roleplay cutural strife in a mature, interesting, and enjoyable way.
ZeroVega - 9/6/2006 7:05 PM It's common sense really
Vyris - 9/6/2006 4:52 PMEasy way to limit the number of any 'monster' race, be it Tieflings to Drow... let them be killed by players, and double the odds of getting a soul strand if they die in PvP. Might not be such an attraction to play a Drow if you are in constant fear of getting permed by that rabid dwarf cleric of Vorax.
Acacea - 9/6/2006 11:01 PMThe only real harshness is the danger of hurt feelings OOC, and if one is a person who cannot quite separate Role-play from Real-life, then he or she [big]should not play a reviled race.[/big]