4. New items to the loot tables. Id like to even see a sort of cycling loot table if that were possible.. say every so many months what was dropping would change. Kinda like how Disney "locks up" movies for so many years then releases them for sale again.
8. Adding an "LFG" (Looking For Group) feature to the game, to the forums, etc. A place we can check and see who is wanting to play and not just see that empty server or server of people out of our level range etc.
1. Double XP week(end) (some % of a boost in XP) I missed the last one of these... how was the reception?2. Increased loot or coin drops (say for a weekend)
3. Put +4 (and maybe +5) items into the loot table. Perhaps they are already.
5. Adding a "Call Home" type ability to all. More than likley a consumable item with some cost to it.
6. Attuneable equipment....this would get those crafters back playing and crafting since that Iron Longsword they made 4 years ago isnt being handed down from player to player anymore.
7. Increase the numbers of characters we can play from 6 to.... ?
I would like to see others add what they think in the way of other ideas. But take discussion of an individual ideas to its own thread. Lets keep this just for ideas, not so much the discussion of them. My idea is to stay on topic and give the powers that be a clear view of what the player base beleives may help make this world even better!!! ThanksG-452.
I would just like to flip the coin over and ask a few questions in response, since the ideas presented (and liked) so far have seemed to trend mostly toward the more tangible sorts of rewards, but what does everyone say when they promote Layonara? It's the RP and the level of immersion and detail in the world, right? So how will more XP, more gold, more powerful items keep interest? Won't the shine of all these new things wear off after a time?What about ways to promote RP, which I'll say is what drew me to this world?
Want people to stay? Make them family.
We should know those things on our own. If you have a character who grew up in Arnax- they probably would know things about their hometown- use that. Research up on LORE and figure out what your character should or should not know.
Stop denying the system isn't perfect and try some ideas to fix it. Please.
I was quite sure my thread wasnt the only one of its kind. Thanks for the link Big D.and now to add to my origional list.9 Remove the DT system completly or raise it to 20 (before soul mother feat, that would make it higher yet should one choose the feat) 10 A truly "EVIL" starting city. Maybe even down in the deep or something? A place where "EVIL" toons actually go kill the good guys etc.... instead of the vanilla evil of Vehl. (yes this is a big HUGE undertaking I realise that)11 New additions to the enchanting system. Allowing +1 thru +4 enchantments of STR, STA, AGI, WIS, INT, or CHA to be added to esentially ANY equippable item. ** Example +2 Leather armor you add a STR II enchantment to it... giving said armor +2 STR along with its +2 AC. Much like the existing enchantment system if an item already has say +2 CON on it the +2 STR you try and add will take away the +2 CON.((I bet this one cant go with out being discussed here lol))Keep the ideas comming folks and thanks for trying to keep the disection of individual ideas to a minimum in this post! G-452.