Every death shouldn't have a huge exp loss, in my opinion. What about the same style rolling and if you fail the roll, you lose X amount of EXP?
If the next version isn't going to have any bugs and such, then making the Mother go poof will probably be a bit pointless to travel in the first place (well, after you finish running around like an insane person for a few all-nighters to explore the terrain). People only meet the Soul Mother by killing, bad tactics, bad judgment, or just sheer lack of luck...And most of this is during battles and traveling. As far as I know, most people battle for loot and exp, so ...No Soul Mother + No exp/gold = No traveling to begin with meaning...No need for lack of Soul Mother?I hate when I just wake up. I should really avoid posting. So long-winded.
Respectfully, I think this is the wrong perspective. There are always bugs. And as I said, Soul Strand losses from bugs were always returnable, and will continue to be returnable. So if there were no bugs, then yes, there's no point in shutting off the Soul Mother rolls. I guess I would have thought that some would enjoy exploring all the newness for a short time without as much risk, though consequently also without much reward outside of the excitement of discovery. Perhaps I was wrong.
In closing, I'm curious how many of you would, if we turned off Soul Mother checks for a short time (if warranted), also support turning off all loot, gold and XP for kills during that same time.
Ironically, if one ask some old players who was here during the "death = XP loss" days, almost all of them say they prefer the SS system. Although... that might have something to do with the extreme harshness of the XP penalties back then (not unheard of that people lose 2 MILLIONS of XP during a single night).
Hey guys...It was suggested above by Laldiien and it seems to have been missed by a couple of you, but the idea of relaxing the Soul Mother checks for a week or two after the major update was put forth. This is something I strongly considered for the initial V3 release, and while there were bugs, the number of Soul Strand losses to bugs (going by those which were requested to be returned) was low and did not seem to warrant such a temporary reprieve.I'm fairly confident this next release is being, perhaps already has been well-tested for "killer" bugs, so I would strongly suggest that we stop predicting doom and gloom for the next release and see how it goes.Soul Strand losses due to bugs have always been returnable, even if a GM or WL did not see it at the time it happened, and that will not change. Lag and crashes....those are things we don't have much control over and so the policy will continue to be the same for those. There have been several other major releases over the years. So far, none of these significant/large updates had a reprieve from the Soul Mother accompany them. At this time, there is no indication that this up-coming release will be so buggy and deadly as to warrant the Soul Mother being turned off. So let's all just have some faith and see how things go. In closing, I'm curious how many of you would, if we turned off Soul Mother checks for a short time (if warranted), also support turning off all loot, gold and XP for kills during that same time.
I want to flee from my enemies because I fear that I may die.
@ Filatus: The heroes of the former campaign are still around, still very much dedicated and do still like to join quests. Yes, they took part in the previous one, but why does that mean they should step aside for the new campaign? They have shown that they care for Layonara (both IC and OOC) and they do enjoy their characters, who are likely at this point VERY very developed and have a long history in the world and its history. Telling these characters to change, so that the world may stay static is and to make room for new people on the campaign quest is not the right way to go at this problem. These characters have already been given a bad time on so many fronts, being accused of dominating quests and trampling the new people. It is easier to sit back and complain than to actually challenge these characters on quests. These characters are good at what they do and therefore not easy to best, but a quick wit and humour goes a long way at earning their respect. (What can I say - of course I am biased on this topic.)That was several miles off topic, and I am quite sure it was not this that you were pointing towards. Change for these characters was a goal for several months via the Kingdom System. This would have allowed these characters to change within a changing world. Additionaly it would in all likelyhood have spawned different types of quests and would have kept at least some of these characters away from regular quests because they had too much on their hands to run around adventuring. Unfortunately NWN was too great a barrier for this attempt.----------Harlas
to Jrizz: I will get to you later if needed, but Laldieen gives a good idea why. Further, isnt it the risk that makes every more interesting? The thing that an area is unknown and you as a player have to explore it? Does that not give you a thrill? How do you think I and others found out - how things work on east? Well SS by, lag, bugs, crash etc.; thats why we have some rules for that. I am just thankful for that we have this oppotunity. Imagine if that service was not here at all. Gotta got, work is calling
Since the WL thing has now stopped...
At the same time, the people at level 20 would also be hurt pretty badly from that... Unless they all have a chance to relevel and regain the EXP they had earned so they could take the feat, or it is given automatically by GMs at level 20 and just disable the SMD feat for level 21.
This is not accurate.
I can't really comment on when we'll no longer be taking CDQ or WLDQ requests
If GMs want to run CDQs then they are free to do so, that is not changing from anything we have been doing for years. We may shut down WL applications at some point down the road, but mainly due to the amount of time it takes to plan and execute them. Those WL apps that are approved and pending or in-progress will likely be allowed to continue or be completed if that happens; but no new ones after whatever date we pick (if we pick one even).