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Topics - Riven

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61
Trade and Market Hall / FOUND - 12 Boxes of Crafting Resources!
« on: September 06, 2011, 08:28:42 pm »
*poster in Center Crafting Hall*

Found - 12 Boxes of Crafting Resources in a Tinker Forge in the Craft Hall in Center! If this belongs to you - leave a note here at the Center Craft Hall for me. Tell me as best as you can remember what was in the twelve boxes, and I kin meet you there!
~Bron

//send me a private message and if I'm available I'll log on and meet you in the craft hall to give you the boxes. //

62
I found a crafting station that had 12 boxes. I checked 2 boxes and they had crafting resources in them.  I believe that can cause lag to leave items in a crafting station. Do I take the items? Or leave them, hoping the original owner returns to take them?

2nd question - if I put a box of craftable resources in a crafting station, will I be able to craft with those items, or do I need to unpack them from the box?

thanks!

63
Ask A Gamemaster / Bank Chest not functioning for Bron
« on: September 06, 2011, 04:28:13 pm »
Hello,

my character Bron was in Fort Vehl using the Bank Chest. The chest got full, and he closed it and left the bank. Then re-entered the bank and attempted to open the chest and was given this message:

"you are already using a bank chest."

I've relogged a couple times, and even tried the chest elsewhere (Center), but continue to have the message.

Is this an easy fix?

thanks!

64
Trade and Market Hall / Grand Opening - the Saddlebag Pawn Barter Shop!
« on: September 04, 2011, 03:53:56 pm »
*Small posters are placed in Major Cities and on the bulletin boards in Crafts Halls*

Grand Opening!
The Saddlebag Pawn Barter Shop
[/B]

Tired of selling your crafted or unused or outgrown items for diddlysquat at a pawn shop?
Now you can trade in your items for full value!

I am hoping that this shop serves the adventurers and heroes of the realms. Please let me know how it can serve you more fully. We are beginning with 18 chests and only 115 magical items (and 33 scrolls). I invite independent crafters to trade their goods to the shop to fill the chests (for Trade Credit).

Here are the guidelines:


•   Trade your items in to the shop and take items of equal value.
•   Trade higher valued items than what you take for a credit at the shop.
•   Trade lesser valued items than what you take, and make up for it in coin.
•   For all items taken from the shop there is a 10% of value charge in True to cover shop expenses, such as rent, furniture, upkeep of the shop, and the eventual expansion of the shop.
•   Every trade requires a note left for Riven detailing the trade. (// post on this thread in the forum and PLEASE LIST ALL VALUES OF ITEMS TAKEN AND GIVEN (I may not have time to check for you)//).
•   The Shop accepts no more than two of any specific item (unless it’s stackable items like scrolls or potions), so before you drop your item in a chest Examine the chest first to see if there are already two items in it. If a chest is full (but does not have two of the item) then place the item in the Overflow Chest. If the Overflow Chest is full, then we cannot accept the item in trade (until the shop expands to larger space and more chests).

TRADE VALUE OF CRAFTED GOODS: the Barter Shop uses the prices of Cailomel’s Shop for crafted goods (see his posters for prices).

* Bronze Weaponry are half the trade value of Iron Weaponry.
* Enhanced Weapons are 75% of the trade value of the specific weapon and specific enhancement.

TRADE VALUE OF FOUND TREASURES (DROPPED GOODS): For now, the Barter Shop will use 100% of Lens Pricing for dropped goods, with the following trade value exceptions:

PRICE EXCEPTIONS (and please contact me if you think there should be more exceptions) -

Brawlers Belt, Swordsman’s Belt, Archer’s Belt: 2500 True Trade Value (instead of the lens price of 1500)

All dropped/found Leather, Studded Leather, or Hide armors have the following trade value:
Leather +1 - 1,250 True in Trade Value
Studded Leather +1 - 1,500
Leather +2 – 3,000
Studded Leather +2 – 3,600
Leather +3 – 7,000
Studded Leather +3 – 8,400

All dropped/found metal armors have the following trade value:
+1 metal armors = the value of that armor in Iron.
+2 metal armors = the value of that armor in Platinum.
+3 metal armors = the value of that armor in Adamantium

Trade Value of all Scrolls:
Lv. 1 – 256 True Trade Value
Lv. 2 – 368
Lv. 3 – 641
Lv. 4 – 1,603
Lv. 5 – 3,206
Lv. 6 – 6,412
Lv. 7 – 23,750
Lv. 8 – 36,000
Lv. 9 – 57,000
Raise Dead Scroll 9,000

Silver and Topaz ring 1500
Silver and Alexandrite ring 1500
Silver and Sapphire ring 2000
Crow Feather Necklace 600

Oak club 800
Oak Quarterstaff 1250
Oak Speak 1500
Mahogany club 2500
Mahogany quarterstaff 5000
Mahogany Spear 5250
Yew  Club 40,000

Oak Shield (small) 2,500
Oak Shield (large) 3,000
Oak Shield (tower) 3,500
Mahogany Shield (small) 10,000
Mahogany Shield (large) 11,000
Mahogany Shield (tower) 12,000

Compound Oak Shorbow or Longbow 5500
Compound Mahogany Shortbow 10,000
Compound Mahogany Longbow 12,000

ARROWS (count of 500) (these prices include any type of feathers)
Oak Copper-Tipped: 750
Oak Bronze-Tipped: 1,000
Oak Iron-Tipped: 1500
Mahogany Copper-Tipped: 1500
Mahogany Bronze-Tipped: 2000
Mahogany Iron-Tipped: 2500

Special Weapons and Armors
(others not listed below may also have a special price)
Bloodfall Longsword 2500
Coward's Blade Shortsword 1500
Snakefang dagger 1250
Swashbuckler's Sabre Rapier 2500
Last Defense Greatsword 2500
Walking Stick of the Hierophant 500
Dragonskin Buckler 7,500
Dragonscale Bracers 15,000

LOCATION: Twin Dragon Inn, 137 Leringard, owned by Tyrian Baldu’muur.
The Twin Dragon Inn is located on the Southwest side of the residential area of Leringard. It is a three-story building just East of a fountain, with no sign upon the building at present. Leringard can be sailed to from Hempstead, or hiked to (North of Krandor, East to Fort Llast, North to Blackford Castle, skirt castle on West side, North to Palden Lake, and take the West fork to Leringard).

FINDING THE SHOP INSIDE THE INN: From the main room of the lodge, take the furthest and most left door. This opens into a hall – turn right and follow it to the end to a large room that houses two different shops.

THERE ARE TWO SHOPS AT THE TWIN DRAGON: Tyrian Baldu’muur and his Apprentice Alton Tealeaf run Tyrian’s Trade Goods (chests marked in red). You are invited to purchase any of their goods for True Coins. Their prices are very reasonable and they are usually open to negotiations. At the far side of the room is the Saddlebag Pawn Barter Shop (chests marked in gold). Examine the bookcase and the room divider for further details and instruction.

FREE SPELL COMPONENTS: In the Barter Shop there is one chest for freely giving and freely taking spell components.

ALL ARE WELCOME ANYTIME: The doors to Twin Dragon Inn are always open. Come warm yourself by one of the fireplaces in this elaborately decorated Inn.

FREE PORTAL IN MAIN ROOM OF THE INN: Feel free to make use of the portal in the lodge.

ROOMS ARE AVAILABLE FOR RENT: Leave a note for Tyrian Baldu’muur or Alton Tealeaf regarding rooms for rent at the Twin Dragon Inn.

GIVE PRIVACY TO RESIDENTS: Please give other residents of the Inn Privacy - meaning, please do not open any door, other than the doors to gain access to the shops. Anyone caught snooping or thieving will be dealt with harshly by Tyrian's guards.

If you have ideas or suggestions, please send me a note at the Twin Dragon Inn. I welcome your ideas, and I look forward to meeting you!

~Riven Ring-Cleaver
Proprietor, Saddlebag Pawn Barter Shop

65
Trade and Market Hall / Coming Soon - The Barter Shop!
« on: September 01, 2011, 08:03:26 pm »
*Small posters are placed on the bulletin boards in Crafts Halls*

Coming Soon – the Saddlebag Pawn Barter Shop!
[/B]

Tired of selling your unused or outgrown items for diddlysquat at a pawn shop?
Now you can trade in your items for full value!

Seeking Craftsfolk to help fill the chests of the Saddlebag Pawn Barter Shop.

Also seeking suggestions on pricing and overall design of the shop.


Here are the guidelines, thus far:

Trade your items in to the shop and take items of equal value.
Trade higher valued items than what you take for a credit at the shop.
Trade lesser valued items than what you take, and make up for it in coin.
Only two of each item will are allowed in each chest, so if a chest already has two of the item you wish to trade in, you'll have to wait (except stackables)

For all items taken from the shop there is a 10% of value charge in True to cover expenses: rent, furniture, upkeep of the shop, and the eventual expansion of the shop.

Location: Twin Dragon Inn, 137 Leringard (I’ve placed 18 chests to start this endeavor)

Trade value of found treasures (dropped items) will be 100% of Lens Pricing.
Trade value of crafted goods will be close to the prices of Cailomel, sometimes rounded up or down slightly for round numbers.

If you have ideas or suggestions, please send me a note at the Twin Dragon Inn.

~Riven Ring-Cleaver

66
Trade and Market Hall / Honey, Greenstone, Salt
« on: August 20, 2011, 02:43:07 am »
*A note is tacked up in Center and Fort Llast*

I've a box or more o' honey, two handfulls of greenstone, and almost one box of salt i need to sell, to lighten up my pack.
Name a price, and ye've got yerself some salty sweet greenstone!
Leave yer note here, and I'll check it and me and Rox will come find ye with our goods. Oh...and bronze ingots fer sale...if the price is right.
~Bron

67
Trade and Market Hall / // level restrictions of elemental resistance
« on: August 19, 2011, 08:27:24 am »
//
does anyone know the end result of adding several elemental resistances to a normal studded leather armor, or a wolf studded leather armor? (such as adding resistance to electricity, fire, and acid?). I assume I can add 3 elemental resistances to an armor, right?

I did a search but was unable to find this info...

thanks!

68
Ask A Gamemaster / How to Start a Guild - The Hero's Apprenticeship
« on: August 18, 2011, 08:55:34 pm »
Riven is contemplating launching a small guild devoted to connecting mentors with apprentices, called The Hero's Apprenticeship - Today's Apprentices are Tomorrow's Heroes.

He'd just need a small two room space in some city (wherever its cheap). It would be a networking guild - so masters in different paths (warrior, wizard, etc.) could be connected with apprentices for one-on-one mentorship (no compensation asked).

There would also be other perks for members, such as a being able to study a Tome for each path, such as the Warrior's Tome or the Wizard's Tome. Masters in the paths would be invited to write their advice and wisdom for the apprentices in these tomes. Those tomes would live on the forums, I imagine, and be added to as people please.

And a Borrowing Basket - any guild member may borrow one item from a basket of useful goods (low level magical items, bronze and iron weaponry, etc.). Potentially each item is scribed "Hero's Apprenticeship", and may not be sold (must be returned to the basket).

That's the idea in a jist. So....what do you think of this, and how does Riven go about getting a small humble guild space somewhere?

Thanks!

69
Ask A Gamemaster / Merchanting questions and how to label chests?
« on: August 16, 2011, 09:33:38 pm »
Hello!
Its great to see Layonara still running strong, since Ii've been gone so long!

I may want to revive the Saddlebag Pawn Shop. I've a few questions about that.

Prices, it seems have dropped in the 2 years since I was here. Is there a standard price sheet now or is it still very subjective?

I'd like to try a different kind of pawn shop:

Would this be fine for the Layo Economy: someone could walk in and take an item. In exchange they would leave items worth double the value of the item they took; It would be a barter system. I'd have a general price list on the forums for standard items, and all non-standard items would be valued by the Pricing Lens.

2nd question - may I have a Generosity Box in my shop - take something and leave something - one person's junk is another person's treasure. It would be for cheap things, such as spell components found, or odds and ends, copper weaponry, and that sort of thing. is this fine with ye all?

And thirdly - regarding chests (the log of who takes and puts back in is great! kudos for that!):

I assume I can only label chests I own. So I dipped quill in ink and attempted to scribe a label onto a chest, so at a quick glance one can read the label. ~~Title "label" did not work. Can you tell me what will?

And is it true that if I put coin (or anyone puts coin) in a chest of mine, it is not fully secure and may disappear? I don't suppose we merchants could have a chest that True placed in it ends up in our bank vault?

ye have my thanks!
enjoy,
~Riven

70
Trade and Market Hall / corn and comfrey for sale or trade
« on: August 12, 2011, 01:40:25 pm »
*Note hanging outside the Twin Dragons in Leringard*

Corn and Comfrey for sale or trade - make me an offer - I have 2 full boxes of corn and one of comfrey.

Seeking Ring of the Defenders

~Riven

71
Introduce Yourself / a late farewell.....for now
« on: January 01, 2009, 02:29:45 pm »
Well I have kept thinking that I'd have the time to come back and play on layo, as you all rock and i've had a great deal of fun there. But between work and relationship and health issues I've not had time in months. So, until some distant future that may not come, farewell. I enjoyed playing with you all.

I've PM'd a few folks from Riven's Saddlebag Pawn Shop days, since I have gear of yours to sell, or other business. Perhaps someone out there would like to take over the Saddlebag Pawn? I'll post in the trade and market hall and see if I can create that in a swift way. Otherwise.....it fades into oblivion.....

And again, you all rock!
thanks!
~Mark
Riven Ring-Cleaver
Aka-ashi Horseteaser
Bron Skallagrimsson
Isbjorn

72
//
Come buy, sell, or trade goods this Sunday!

Saddlebag Pawn Shop and Twin Dragon Trade Goods at 137 Leringard will be open for business this Sunday at Noon Colorado time (USA Mountain time, or GMT-6).

Enjoy!
~Riven

73
*small note tacked up in Hempstead and Vehl Craft halls*

For Sale or Trade
Graveyard Dirt - one box
Black Mushrooms - half a box
Stirge Feathers - one box
Corn - one or two boxes
Comfrey - one or two boxes

Make an offer,
I'm cleaning out some chests!
~Riven at 137 Leringard

74
Trade and Market Hall / Tin Nuggets For Sale, and Weapons Wanted!
« on: August 22, 2008, 02:56:21 pm »
*Rough charcoal on leather notice in Fort Vehl*

50 Tin Nuggets for sale or trade

Iron Warhammer wanted
Iron Heavy Pick wanted
Bandages wanted

I'm in the tavern or out breaking boulders.
~Bron Skallagrimson

75
Ask A Gamemaster / whoops! are wemics not allowed in hempstead?
« on: June 29, 2008, 02:06:58 pm »
Hopefully a quick question!

I just heard that wemics are not allowed in Hempstead....but after half an hour searching lore and the forums, I don't see any ruling on this. The sign outside Hempstead does not specifically mention wemics...

If wemics indeed are not allowed in hemp, then I've made an RP mistake for a long time now. I first entered hemp by Shiff's side, and since then i go in and out as I please, though generally slowly, and I've RP'd with folks in Hemp many times (and no-one's sent me a tell that i'm doing something wrong). I apologize if I've been making a mistake....but could someone please point me to the ruling, or give me the thumbs up or down for continuing to RP Aka'ashi Horseteaser the way I have in the past? If she is not allowed in, I'm sure she'll be very tickled that folks find this silly playful kitty so fierce as to ban from the cities!

thanks!

76
Trade and Market Hall / Beetle Glands and Bellies
« on: June 29, 2008, 01:29:45 am »
A young female wemic in simple leather hunter's garb darts in and out of the shallows at Stormcrest Crossroads, attempting to catch fish with her claws and teeth. On the banks are several open boxes of  beetle stink glands, bombadier beetle bellies, and fire beetle bellies. A wide wooden bowl holding a few coins sits in front of the boxes.

77
*A young dreamy-eyed female wemic sways by the stream at Stormcrest Crossroads, singing subtle and elusive tunes in a soft lilting purring voice. The music weaves in and out of the gurgling stream.*

*Lion skins, panther skins, leopard skins, and cougar skins are lain out around her. A large wooden bowl by her side has a few True, and a very rough charcoal drawing on white bark of a harp, lute, guitar, and cloak.*

78
Trade and Market Hall / Rings of Wizardry and Fox's Cunning For Sale
« on: June 22, 2008, 10:47:05 am »
At the Twin Dragon Trade Goods -

Rings of Wizardry I - 2000 true (+3 bonus spells of first circle of the arcane)
Rings of Wizardry II - 5000 true (+3 bonus spells of 2nd circle of the Arcane)
Rings of Fox's Cunning - 1600 (+1 Intelligence)

And many other magical goods for sale

Come by and visit!
The doors are always open.
Twin Dragon Trade Goods and Saddlebag Pawn
137 Leringard
~Riven

79
A young female wemic saunters through Mariners Hold. Jaguar, panther, white stag, and other skins hang from her spear, drying in the sun. She gives a toothy smile, and mischievious wink to the townsfolk. Sometimes she can be found in the forests east of Mariners Hold, and sometimes she is spotted outside Fort Wayfare, selling her skins, humming exotic tunes or beating enticing rhythms with her clawed paws and hands.

80
A young female wemic lion-taur sits by the road between Fort Wayfare and Hempstead. She blows lightly into a makeshift reed panpipes, creating a cascading melody of windy tunes. Her bright eyes sparkle mischieviously at you.

Before her is an open-faced helm, turned over, with twenty-three True in it. Also in front of her are:

2 gorgon horns
2 boxes of Rat Skins
1 box of white mushrooms
1 Dire Rat Skin

You may notice her eyes narrow when horses are about, and her claws extend and retract, or her haunches quiver, as if wanting to leap up and tease them...


//Aka'ashi Horseteaser

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