This is about friendly opinions that happen to have varied and now we're figuring out what's right and what's wrong for the benefit of the server.
1) What is the proper way of doing this in the future, what's the team's take on it, and how can we generally improve our playstyle?
2) Is it okay to use an overwhelming roll for roleplay in general to turn events? And what should we keep in mind when doing it?
3) Is it okay to use an overwhelming roll in a contest? And what should we keep in mind when doing it?
4) Is it okay to use a 'bluffing' tactic in a contest? And what should we keep in mind when doing it?
5) Is it okay to use a guaranteed win 'bluffing' tactic in a contest? And what should we keep in mind when doing it?
6) In a contest you can't win fairly to the letter of the intended rules, how far can you go to warp the contest to your own benefit and strengths? And once again, what should we keep in mind when doing it?
Okay? Okay.
*giggles a bit* I had absolutly no problem with Rhynnie doing that. I actually groaned, thought no fair, then a few seconds later thought that was really good and laughed about it. Then cursed myself, if hawk was there, he might of been able to beat her! (Just kidding) Remember, its a DC40 fort check on that wiskey! and I rolled a 2...
When Rhynn, no longer character A I suppose, did her illusion trick I snickered, then proceeded to recieve tell after tell from other people. I addressed Rhynn, she addressed me, I didn't address the GM, the GM addressed me when I decided to call out 'no fair!'. I deferred, I corrected, backed off, no biggie, no hurt feelings. The GM's not in the wrong, he made a call and it's good to go!