Quote from: vgnWhat good are rust monster?1. Rust monsters are scary as was pointed out by the last post.2. It can be quite amusing to a not so wholesome character to watch a big dumb fighter lose his sword or armor.If its not your sword/armor thats just been lost. Schadenfreude is hardly something we should be encouraging.
What good are rust monster?1. Rust monsters are scary as was pointed out by the last post.2. It can be quite amusing to a not so wholesome character to watch a big dumb fighter lose his sword or armor.
Quote from: vgn3. The loss can lead to all kind of RP.a. The guy in number 2 can make fun of the fighter and make a nice enemy or at lease get pummeled a bit.b. The guy that lost X, now can go buy a new one or, perhaps through some persuasion get some friends to feel sorry and replace it.Or not. The system is not set up for the easy replacement of lost items. These items were hard to get the first time, and will be hard again to replace.Having to replace something you had is demoralising.
3. The loss can lead to all kind of RP.a. The guy in number 2 can make fun of the fighter and make a nice enemy or at lease get pummeled a bit.b. The guy that lost X, now can go buy a new one or, perhaps through some persuasion get some friends to feel sorry and replace it.
Quote from: vgnEven if you "specialize" in a certain weapon, it really is not very bright to never have alternatives. Carry an extra wooden club. Improvise and whip out a fishing pole.So, are you suggesting people carry around more equipment in their inventories?
Even if you "specialize" in a certain weapon, it really is not very bright to never have alternatives. Carry an extra wooden club. Improvise and whip out a fishing pole.
Quote from: vgnIf it's a GM related thing, don't get locked into mechanics. Just because you are in a barren stock "dungeon/cave" room, doesn't always mean it is empty. Make sure to ask if there is anything around. Maybe there is a table, break the leg off. Maybe there are some logs/sticks. I'm sure any GM would grant you a basic wooden club to act as that table leg or log. Can't hit anything with a plain old club?? Well, of course you brought along a mage or cleric right? Just whip up a GMW and it's a super club.This sort of improv is hard to do in the middle of combat.
If it's a GM related thing, don't get locked into mechanics. Just because you are in a barren stock "dungeon/cave" room, doesn't always mean it is empty. Make sure to ask if there is anything around. Maybe there is a table, break the leg off. Maybe there are some logs/sticks. I'm sure any GM would grant you a basic wooden club to act as that table leg or log. Can't hit anything with a plain old club?? Well, of course you brought along a mage or cleric right? Just whip up a GMW and it's a super club.
putting those in the front-line up for main-victims is already been done too much ....perhaps it's time to build something that directly attacks the ones that are hiding behind the front-line with nothing better to do *shrugs*
But it was highlighted that having a lvl 14 with us when our highest lvl was 19 was a "not" so good idea. Because they basically had access to high lvl drops which they wouldn't normally.